Player Matchup

Medusa
Medusa
 
Medusa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IPomba-Rola
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
TritonZip
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,136 Elo+
Party 1
Baron Samedi
Baron Samedi
XxsalocinxX69
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,143 Elo+
Party 1
Ah Puch
Ah Puch
jmacarini
Ah Puch
Level 15
God Stats
1W - 7L
1,010 SR
Queue Stats
1W - 16L
940 Elo+
Party 1
Team Averages
Level 46
1,402 SR
1,235 Elo+

VS

Team Averages
Level 122
1,540 SR
1,584 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
MazotiLucas2002
Surtr
Level 93
God Stats
2W - 1L
1,521 SR
Queue Stats
22W - 19L
1,609 Elo+
Party 2
Artemis
Artemis
PsychoKv
Artemis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
PulgaNaSacola
Sun Wukong
Level 128
God Stats
2W - 0L
1,680 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 2
Horus
Horus
RottenPoet
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 2
5,010
455
2,494
7,064
1,761
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 1
6,111
556
4,596
9,663
4,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TritonZip
Jing Wei
8
0 / 3 / 1
4,917
447
1,005
5,558
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XxsalocinxX69
Baron Samedi
6
0 / 1 / 0
4,592
417
248
1,507
756
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
jmacarini
Ah Puch
9
2 / 5 / 1
5,467
497
3,898
7,890
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
7 / 1 / 2
7,733
703
8,522
6,770
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 1
6,640
604
5,482
8,693
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
PsychoKv
Artemis
12
3 / 0 / 0
6,947
632
4,729
4,588
1,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PulgaNaSacola
Sun Wukong
12
3 / 0 / 1
6,845
622
2,086
8,772
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
8
1 / 3 / 4
5,878
534
1,821
8,790
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
15
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
2
0.33
W
Ix Chel
 
Ix Chel
7
1
2
8
L
2
3
1
0.83
W
1
1
1
1.5
W
Artemis
PsychoKv
Artemis
3
0
0
3
W
Sun Wukong
PulgaNaSacola
Sun Wukong
3
0
1
3.5
W
Horus
1
3
4
1
L
Jing Wei
TritonZip
Jing Wei
0
3
1
0.17
L
Baron Samedi
XxsalocinxX69
Baron Samedi
0
1
0
0
L
Ah Puch
jmacarini
Ah Puch
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,241
Damage
22,640
31,682
Taken
37,613
10,317
Mitigated
18,710
6,085
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,494
1,119
0
650
7,064
1,761
0
3,270
3,794
0
25,881
W
Ix Chel
 
Ix Chel
8,522
1,122
534
1,931
6,770
2,623
860
2,670
4,100
65,204
0
L
4,596
481
0
3,447
9,663
4,057
0
779
8,884
31,985
0
W
5,482
2,541
0
3,030
8,693
5,028
241
3,154
5,539
479
42,743
W
Artemis
PsychoKv
Artemis
4,729
1,241
0
3,378
4,588
1,800
0
304
4,284
0
52,149
W
Sun Wukong
PulgaNaSacola
Sun Wukong
2,086
546
0
5,123
8,772
3,876
1,001
1,207
7,565
0
53,037
W
Horus
1,821
770
160
1,552
8,790
5,383
177
1,469
7,321
0
12,513
L
Jing Wei
TritonZip
Jing Wei
1,005
744
0
839
5,558
1,382
0
7
5,551
0
26,289
L
Baron Samedi
XxsalocinxX69
Baron Samedi
248
58
0
332
1,507
756
0
6
1,501
4,185
0
L
Ah Puch
jmacarini
Ah Puch
3,898
477
0
817
7,890
2,361
0
4,679
3,211
28,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
34,043
189
Minions Killed
402
0
Camps Cleared
0
873,131
Distance Traveled
1,092,632
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,010
455
44
4
0
188,985
0
W
Ix Chel
7,733
703
118
11
0
208,557
1
L
Hades
6,111
556
47
4
0
196,823
1
W
Surtr
6,640
604
75
7
0
225,557
0
W
Artemis
6,947
632
95
9
0
193,923
0
W
Sun Wukong
6,845
622
102
9
0
250,910
0
W
Horus
5,878
534
12
1
0
213,685
0
L
Jing Wei
4,917
447
48
4
0
227,562
0
L
Baron Samedi
4,592
417
10
1
0
81,187
0
L
Ah Puch
5,467
497
40
4
0
178,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role