Player Matchup

Ra
Ra
FASMO
Ra
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 47L
1,502 Elo+
Solo
Mulan
Mulan
King Tacos5454
Mulan
Level 37
God Stats
1W - 2L
1,649 SR
Queue Stats
44W - 37L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
MARCOPRO5441
Ne Zha
Level 126
God Stats
7W - 4L
1,782 SR
Queue Stats
294W - 261L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeChurro
Ah Muzen Cab
Level 139
God Stats
1W - 3L
1,450 SR
Queue Stats
145W - 110L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
lololol66
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,668 Elo+
Party 1
Team Averages
Level 70
1,576 SR
1,564 Elo+

VS

Team Averages
Level 126
1,485 SR
1,495 Elo+
Poseidon
Poseidon
CastilloZapata
Poseidon
Level 6
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 7L
1,482 Elo+
Party 3
Shiva
Shiva
Christopher360R
Shiva
Level 138
God Stats
2W - 0L
1,226 SR
Queue Stats
116W - 137L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
Scythe-Amature
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,472 Elo+
Party 3
Neith
Neith
eltotolpqtp
Neith
Level 202
God Stats
47W - 59L
1,456 SR
Queue Stats
252W - 298L
1,497 Elo+
Party 3
Tyr
Tyr
maiki021
Tyr
Level 129
God Stats
7W - 4L
1,531 SR
Queue Stats
182W - 205L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 2 / 1
5,745
575
2,330
4,458
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,973
497
4,135
9,037
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
9
1 / 3 / 1
5,660
566
1,946
9,181
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
ZeChurro
Ah Muzen Cab
11
1 / 0 / 1
6,094
609
4,741
4,020
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
lololol66
Cthulhu
8
2 / 4 / 1
5,349
535
3,668
12,223
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 1 / 1
6,694
669
3,985
4,075
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 7
5,591
559
6,050
11,332
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Scythe-Amature
Sun Wukong
12
2 / 0 / 6
6,735
674
4,622
8,538
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 1
5,751
575
2,810
4,770
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 2 / 5
6,704
670
5,717
7,802
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
13
13
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
1
1
4.5
W
0
2
7
1.75
L
Ra
1
2
1
0.75
L
0
4
0
0
L
Ne Zha
1
3
1
0.5
W
Sun Wukong
Scythe-Amature
Sun Wukong
2
0
6
5
L
Ah Muzen Cab
ZeChurro
Ah Muzen Cab
1
0
1
1.5
W
1
0
1
1.5
L
Cthulhu
lololol66
Cthulhu
2
4
1
0.63
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
23,184
38,919
Taken
36,517
19,263
Mitigated
18,431
6,522
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
3,985
295
0
750
4,075
1,238
0
781
3,116
51,833
0
W
6,050
1,180
70
2,965
11,332
6,997
0
3,520
7,724
0
21,600
L
Ra
2,330
181
181
898
4,458
1,588
0
1,584
2,874
35,299
0
L
4,135
572
0
1,596
9,037
4,598
0
1,191
7,846
0
31,899
L
Ne Zha
1,946
1,037
0
672
9,181
3,124
0
978
8,203
0
43,426
W
Sun Wukong
Scythe-Amature
Sun Wukong
4,622
744
0
3,215
8,538
5,098
289
360
8,178
0
43,697
L
Ah Muzen Cab
ZeChurro
Ah Muzen Cab
4,741
2,208
0
549
4,020
1,302
0
49
3,971
0
51,038
W
2,810
1,629
0
1,015
4,770
1,712
0
489
4,281
0
38,669
L
Cthulhu
lololol66
Cthulhu
3,668
1,049
0
2,626
12,223
8,651
0
412
11,811
15,254
0
W
5,717
665
0
2,149
7,802
3,386
0
532
7,196
0
39,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
31,475
303
Minions Killed
360
0
Camps Cleared
0
999,052
Distance Traveled
1,080,660
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,694
669
106
11
0
225,218
4
W
Shiva
5,591
559
27
3
0
205,235
0
L
Ra
5,745
575
71
7
0
175,709
2
L
Mulan
4,973
497
48
5
0
180,812
2
L
Ne Zha
5,660
566
71
7
0
238,627
2
W
Sun Wukong
6,735
674
83
8
0
222,795
1
L
Ah Muzen Cab
6,094
609
93
9
0
214,433
0
W
Neith
5,751
575
85
9
0
179,388
2
L
Cthulhu
5,349
535
20
2
0
189,471
0
W
Tyr
6,704
670
59
6
0
248,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role