Player Matchup

Ratatoskr
Ratatoskr
DareTheHar3
Ratatoskr
Level 139
God Stats
20W - 14L
1,712 SR
Queue Stats
266W - 269L
1,493 Elo+
Party 1
Martichoras
Martichoras
Dawning Dragon8
Martichoras
Level 126
God Stats
2W - 10L
1,279 SR
Queue Stats
126W - 109L
1,563 Elo+
Solo
Xing Tian
Xing Tian
DeathTheKidN117
Xing Tian
Level 134
God Stats
2W - 1L
1,782 SR
Queue Stats
126W - 94L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
Echosdooract3
Cu Chulainn
Level 98
God Stats
1W - 1L
1,803 SR
Queue Stats
8W - 10L
1,627 Elo+
Solo
Poseidon
Poseidon
R3YBUD
Poseidon
Level 143
God Stats
0W - 2L
1,302 SR
Queue Stats
167W - 158L
1,512 Elo+
Party 1
Team Averages
Level 128
1,576 SR
1,548 Elo+

VS

Team Averages
Level 128
1,540 SR
1,513 Elo+
Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CinematicManiac
Kuzenbo
Level 124
God Stats
7W - 6L
1,647 SR
Queue Stats
150W - 146L
1,497 Elo+
Solo
Sobek
Sobek
Koruptions
Sobek
Level 129
God Stats
20W - 20L
1,553 SR
Queue Stats
1,617W - 1,457L
1,543 Elo+
Solo
Da Ji
Da Ji
ToNyxV666
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 177L
1,525 Elo+
Solo
Apollo
Apollo
snagglepvss9
Apollo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DareTheHar3
Ratatoskr
15
8 / 0 / 0
8,940
596
9,269
11,155
4,758
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Dawning Dragon8
Martichoras
12
0 / 1 / 1
7,010
467
7,343
11,492
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
DeathTheKidN117
Xing Tian
13
2 / 1 / 3
7,851
523
5,971
15,146
12,215
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Echosdooract3
Cu Chulainn
10
1 / 3 / 1
6,835
456
7,379
10,750
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
R3YBUD
Poseidon
14
0 / 3 / 3
7,788
519
4,832
9,173
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 4 / 0
7,935
529
7,007
10,396
3,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

12
1 / 1 / 0
7,058
471
6,554
10,653
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
15
4 / 3 / 0
8,608
574
9,147
17,842
17,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
ToNyxV666
Da Ji
11
0 / 2 / 2
6,733
449
4,859
13,509
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
14
0 / 1 / 1
7,983
532
8,998
10,635
4,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
8
8
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
0
0.75
W
1
1
0
1
L
Ratatoskr
DareTheHar3
Ratatoskr
8
0
0
8
L
Martichoras
Dawning Dragon8
Martichoras
0
1
1
0.5
L
Xing Tian
DeathTheKidN117
Xing Tian
2
1
3
3.5
L
Cu Chulainn
Echosdooract3
Cu Chulainn
1
3
1
0.5
W
Sobek
4
3
0
1.33
L
Poseidon
R3YBUD
Poseidon
0
3
3
0.5
W
Da Ji
ToNyxV666
Da Ji
0
2
2
0.5
W
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
36,565
57,716
Taken
63,035
32,870
Mitigated
42,351
10,234
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,007
1,246
0
3,080
10,396
3,414
120
4,253
5,775
61,400
0
W
6,554
2,428
0
3,683
10,653
11,073
7
2,072
8,548
28,674
0
L
Ratatoskr
DareTheHar3
Ratatoskr
9,269
2,632
0
835
11,155
4,758
0
2,040
8,977
0
70,423
L
Martichoras
Dawning Dragon8
Martichoras
7,343
3,257
0
2,557
11,492
4,998
360
3,970
7,522
0
57,235
L
Xing Tian
DeathTheKidN117
Xing Tian
5,971
667
1,634
2,806
15,146
12,215
0
4,630
10,326
30,512
0
L
Cu Chulainn
Echosdooract3
Cu Chulainn
7,379
1,492
0
972
10,750
7,337
0
4,758
5,496
0
37,729
W
Sobek
9,147
952
0
7,210
17,842
17,602
0
2,151
15,679
56,609
868
L
Poseidon
R3YBUD
Poseidon
4,832
772
0
1,430
9,173
3,562
0
5,711
3,422
64,778
0
W
Da Ji
ToNyxV666
Da Ji
4,859
361
0
760
13,509
5,558
0
1,825
11,598
0
51,043
W
Apollo
8,998
6,399
0
5,929
10,635
4,704
0
264
10,371
0
80,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
38,317
445
Minions Killed
450
0
Camps Cleared
0
1,482,113
Distance Traveled
1,503,840
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,935
529
94
6
0
309,554
7
W
Kuzenbo
7,058
471
30
2
0
324,744
3
L
Ratatoskr
8,940
596
89
6
0
381,468
1
L
Martichoras
7,010
467
110
7
0
281,370
4
L
Xing Tian
7,851
523
45
3
0
307,062
0
L
Cu Chulainn
6,835
456
57
4
0
215,808
0
W
Sobek
8,608
574
111
7
0
267,600
0
L
Poseidon
7,788
519
144
10
0
296,405
3
W
Da Ji
6,733
449
72
5
0
321,264
3
W
Apollo
7,983
532
143
10
0
280,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role