Player Matchup

Set
Set
Avosia
Set
Level 149
God Stats
4W - 2L
1,745 SR
Queue Stats
305W - 283L
1,473 Elo+
Party 2
Horus
Horus
ChucklesKachiga
Horus
Level 26
God Stats
7W - 7L
1,561 SR
Queue Stats
164W - 163L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
DMND KING728
Jormungandr
Level 135
God Stats
9W - 12L
1,528 SR
Queue Stats
130W - 129L
1,530 Elo+
Solo
Ix Chel
Ix Chel
Egg7716
Ix Chel
Level 126
God Stats
13W - 6L
1,774 SR
Queue Stats
379W - 364L
1,494 Elo+
Solo
Janus
Janus
Xystis
Janus
Level 39
God Stats
31W - 26L
1,267 SR
Queue Stats
158W - 143L
1,466 Elo+
Party 2
Team Averages
Level 95
1,575 SR
1,484 Elo+

VS

Team Averages
Level 102
1,375 SR
1,466 Elo+
Hachiman
Hachiman
InfluxSketchy
Hachiman
Level 105
God Stats
0W - 2L
1,280 SR
Queue Stats
41W - 55L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
NameAlreadyHave
Kuzenbo
Level 156
God Stats
4W - 4L
1,502 SR
Queue Stats
163W - 137L
1,510 Elo+
Solo
Da Ji
Da Ji
NdG Boxman
Da Ji
Level 92
God Stats
0W - 1L
1,261 SR
Queue Stats
11W - 20L
1,399 Elo+
Party 1
Thanatos
Thanatos
NdG RuNtZ
Thanatos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,483 Elo+
Party 1
Ra
Ra
Near Bani
Ra
Level 107
God Stats
0W - 3L
1,329 SR
Queue Stats
7W - 14L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Avosia
Set
16
9 / 2 / 2
9,551
796
13,653
11,454
6,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 11
9,068
756
5,093
7,821
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
DMND KING728
Jormungandr
17
6 / 1 / 9
9,346
779
10,187
8,230
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Egg7716
Ix Chel
16
1 / 1 / 7
8,775
731
9,076
8,854
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Xystis
Janus
14
1 / 2 / 4
8,159
680
8,779
7,602
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InfluxSketchy
Hachiman
17
3 / 1 / 2
9,471
789
7,301
10,695
4,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 3
8,582
715
5,511
11,133
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
13
2 / 6 / 0
7,783
649
8,501
11,953
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
NdG RuNtZ
Thanatos
12
0 / 5 / 5
7,240
603
2,963
10,918
3,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 4
8,211
684
8,241
9,226
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
7
7
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
Avosia
Set
9
2
2
5
W
1
1
11
6.5
W
Jormungandr
DMND KING728
Jormungandr
6
1
9
10.5
W
Ix Chel
Egg7716
Ix Chel
1
1
7
4.5
L
Hachiman
InfluxSketchy
Hachiman
3
1
2
4
L
1
2
3
1.25
L
Da Ji
2
6
0
0.33
L
Thanatos
NdG RuNtZ
Thanatos
0
5
5
0.5
L
1
4
4
0.75
W
Janus
Xystis
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,788
Damage
32,517
43,961
Taken
53,925
29,969
Mitigated
30,246
9,104
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Avosia
Set
13,653
4,466
0
1,271
11,454
6,926
293
4,134
7,173
0
33,034
W
5,093
1,064
920
2,166
7,821
7,104
26
2,660
5,045
204
9,567
W
Jormungandr
DMND KING728
Jormungandr
10,187
710
0
1,216
8,230
9,166
150
2,739
5,445
30,328
0
W
Ix Chel
Egg7716
Ix Chel
9,076
429
1,000
2,531
8,854
3,966
567
1,976
6,878
42,788
0
L
Hachiman
InfluxSketchy
Hachiman
7,301
4,066
0
2,105
10,695
4,614
1,731
4,952
5,529
0
44,589
L
5,511
2,393
0
1,065
11,133
13,143
0
6,020
4,432
14,846
0
L
Da Ji
8,501
2,167
0
0
11,953
4,809
194
5,356
6,149
0
19,452
L
Thanatos
NdG RuNtZ
Thanatos
2,963
256
187
749
10,918
3,779
0
4,982
5,640
0
3,147
L
8,241
106
1,139
756
9,226
3,901
0
5,198
3,594
35,634
0
W
Janus
Xystis
Janus
8,779
763
0
0
7,602
2,807
1,122
2,111
5,491
21,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
41,287
216
Minions Killed
194
0
Camps Cleared
0
1,346,164
Distance Traveled
1,171,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,551
796
57
5
0
273,280
0
W
Horus
9,068
756
6
1
0
250,513
0
W
Jormungandr
9,346
779
33
3
0
288,348
0
W
Ix Chel
8,775
731
73
6
0
271,402
0
L
Hachiman
9,471
789
87
7
0
251,499
0
L
Kuzenbo
8,582
715
32
3
0
224,381
0
L
Da Ji
7,783
649
22
2
0
234,767
0
L
Thanatos
7,240
603
1
0
0
227,934
0
L
Ra
8,211
684
52
4
0
232,624
0
W
Janus
8,159
680
47
4
0
262,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role