Player Matchup

Jing Wei
Jing Wei
HyperCactus8470
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 3
Da Ji
Da Ji
Ixedeq
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SlattMagnet
Sun Wukong
Level 89
God Stats
1W - 3L
1,216 SR
Queue Stats
228W - 223L
1,502 Elo+
Solo
Merlin
Merlin
Syphox907
Merlin
Level 67
God Stats
3W - 5L
1,631 SR
Queue Stats
83W - 80L
1,509 Elo+
Party 2
Scylla
Scylla
ZZoranz
Scylla
Level 148
God Stats
3W - 2L
1,713 SR
Queue Stats
42W - 35L
1,487 Elo+
Party 2
Team Averages
Level 77
1,512 SR
1,498 Elo+

VS

Team Averages
Level 124
1,460 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Cheeseit23
Sun Wukong
Level 141
God Stats
1W - 0L
1,313 SR
Queue Stats
93W - 84L
1,600 Elo+
Party 1
Persephone
Persephone
DeliriousWulf
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Party 1
Chernobog
Chernobog
FeelsLikeCPR
Chernobog
Level 136
God Stats
3W - 6L
1,281 SR
Queue Stats
1,065W - 1,090L
1,485 Elo+
Solo
Maui
Maui
Monhkz
Maui
Level 112
God Stats
8W - 5L
1,707 SR
Queue Stats
158W - 143L
1,574 Elo+
Party 1
Khepri
Khepri
Xavierography
Khepri
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 307L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 6 / 6
9,628
688
4,911
14,742
7,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Da Ji
Ixedeq
Da Ji
15
2 / 9 / 2
8,873
634
6,500
14,256
7,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SlattMagnet
Sun Wukong
16
3 / 6 / 5
9,224
659
13,282
19,841
20,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Syphox907
Merlin
19
4 / 5 / 4
10,574
755
15,705
12,812
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ZZoranz
Scylla
14
0 / 7 / 3
8,475
605
10,831
13,155
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheeseit23
Sun Wukong
18
7 / 1 / 21
12,164
869
18,826
17,802
29,550
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
DeliriousWulf
Persephone
20
6 / 0 / 20
11,875
848
15,182
6,473
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
FeelsLikeCPR
Chernobog
19
16 / 6 / 15
12,692
907
21,489
20,649
15,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Monhkz
Maui
18
3 / 2 / 26
11,519
823
7,148
17,656
28,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 2 / 29
11,535
824
7,543
12,596
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
144
11
Kills
33
33
Deaths
11
20
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cheeseit23
Sun Wukong
7
1
21
17.5
W
Persephone
DeliriousWulf
Persephone
6
0
20
16
W
Chernobog
FeelsLikeCPR
Chernobog
16
6
15
3.92
L
Jing Wei
2
6
6
0.83
L
Da Ji
Ixedeq
Da Ji
2
9
2
0.33
W
Maui
Monhkz
Maui
3
2
26
8
L
Sun Wukong
SlattMagnet
Sun Wukong
3
6
5
0.92
L
Merlin
Syphox907
Merlin
4
5
4
1.2
W
1
2
29
7.75
L
Scylla
ZZoranz
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,229
Damage
70,188
74,806
Taken
75,176
48,146
Mitigated
94,376
14,218
Healing
31,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cheeseit23
Sun Wukong
18,826
2,327
4,479
7,256
17,802
29,550
501
4,930
12,872
0
33,534
W
Persephone
DeliriousWulf
Persephone
15,182
649
245
3,412
6,473
3,859
1,356
2,365
3,883
45,778
0
W
Chernobog
FeelsLikeCPR
Chernobog
21,489
14,120
1,563
4,517
20,649
15,817
3,943
9,072
11,549
0
44,673
L
Jing Wei
4,911
3,816
744
2,692
14,742
7,239
0
6,642
7,900
0
18,321
L
Da Ji
Ixedeq
Da Ji
6,500
1,405
543
435
14,256
7,362
0
5,363
8,749
0
9,901
W
Maui
Monhkz
Maui
7,148
1,165
1,387
3,216
17,656
28,720
700
5,015
12,289
11,788
0
L
Sun Wukong
SlattMagnet
Sun Wukong
13,282
900
358
3,258
19,841
20,496
0
7,862
11,767
0
21,147
L
Merlin
Syphox907
Merlin
15,705
531
1,480
3,517
12,812
6,903
0
5,930
6,557
43,173
0
W
7,543
453
2,451
2,832
12,596
16,430
807
5,391
6,941
15,617
0
L
Scylla
ZZoranz
Scylla
10,831
367
0
1,191
13,155
6,146
0
3,610
9,545
19,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
59,785
139
Minions Killed
154
0
Camps Cleared
0
1,245,186
Distance Traveled
1,409,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,164
869
16
1
0
323,634
0
W
Persephone
11,875
848
70
5
0
285,225
0
W
Chernobog
12,692
907
39
3
0
247,833
0
L
Jing Wei
9,628
688
39
3
0
257,053
0
L
Da Ji
8,873
634
5
0
0
227,366
0
W
Maui
11,519
823
15
1
0
271,939
0
L
Sun Wukong
9,224
659
17
1
0
254,140
0
L
Merlin
10,574
755
52
4
0
247,462
0
W
Khepri
11,535
824
14
1
0
281,066
0
L
Scylla
8,475
605
26
2
0
259,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role