Player Matchup

Thanatos
Thanatos
Abrahamsevilla46
Thanatos
Level 49
God Stats
3W - 12L
1,087 SR
Queue Stats
8W - 25L
1,151 Elo+
Party 2
Cthulhu
Cthulhu
Dani_i16
Cthulhu
Level 50
God Stats
8W - 29L
1,377 SR
Queue Stats
11W - 38L
1,186 Elo+
Party 2
King Arthur
King Arthur
FabulosoJoe
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 31L
1,150 Elo+
Party 2
Nu Wa
Nu Wa
Huvamo92
Nu Wa
Level 117
God Stats
0W - 4L
1,447 SR
Queue Stats
10W - 34L
1,157 Elo+
Party 2
Cernunnos
Cernunnos
roberto10-0722
Cernunnos
Level 109
God Stats
5W - 10L
1,716 SR
Queue Stats
43W - 57L
1,439 Elo+
Party 2
Team Averages
Level 70
1,426 SR
1,217 Elo+

VS

Team Averages
Level 94
1,571 SR
1,332 Elo+
Xbalanque
Xbalanque
DjGuayo
Xbalanque
Level 126
God Stats
1W - 0L
1,580 SR
Queue Stats
2W - 5L
1,121 Elo+
Party 1
Arachne
Arachne
PIayed Him
Arachne
Level 80
God Stats
7W - 4L
1,789 SR
Queue Stats
75W - 60L
1,515 Elo+
Solo
Ra
Ra
TwiceHype56
Ra
Level 117
God Stats
17W - 8L
1,462 SR
Queue Stats
920W - 815L
1,418 Elo+
Solo
Surtr
Surtr
batz2k
Surtr
Level 101
God Stats
39W - 19L
1,722 SR
Queue Stats
327W - 305L
1,383 Elo+
Solo
Cabrakan
Cabrakan
theheom
Cabrakan
Level 44
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 2L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,793
527
1,577
9,374
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Dani_i16
Cthulhu
9
1 / 0 / 1
5,964
542
4,057
7,324
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
FabulosoJoe
King Arthur
9
0 / 1 / 1
4,431
403
1,549
6,970
5,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Huvamo92
Nu Wa
10
0 / 1 / 1
5,247
477
2,340
5,003
1,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
roberto10-0722
Cernunnos
9
1 / 0 / 1
5,295
481
3,994
3,540
1,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DjGuayo
Xbalanque
9
0 / 0 / 0
5,175
470
4,081
4,537
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
PIayed Him
Arachne
12
1 / 0 / 0
6,604
600
3,225
7,740
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 0
6,543
595
3,907
3,652
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
batz2k
Surtr
12
1 / 1 / 0
7,027
639
4,496
7,012
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
theheom
Cabrakan
9
0 / 2 / 0
5,535
503
1,055
6,444
6,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Cthulhu
Dani_i16
Cthulhu
1
0
1
1.5
W
Xbalanque
DjGuayo
Xbalanque
0
0
0
0
L
King Arthur
FabulosoJoe
King Arthur
0
1
1
0.5
L
Nu Wa
Huvamo92
Nu Wa
0
1
1
0.5
W
Arachne
PIayed Him
Arachne
1
0
0
1
W
0
0
0
0
W
Surtr
batz2k
Surtr
1
1
0
1
L
Cernunnos
roberto10-0722
Cernunnos
1
0
1
1.5
W
Cabrakan
theheom
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
16,764
32,211
Taken
29,385
16,077
Mitigated
15,351
15,693
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,577
405
324
5,851
9,374
3,459
267
1,170
8,100
0
47,018
L
Cthulhu
Dani_i16
Cthulhu
4,057
349
1,229
3,152
7,324
4,503
0
1,073
6,251
29,526
0
W
Xbalanque
DjGuayo
Xbalanque
4,081
1,159
0
1,628
4,537
1,469
0
1,907
2,345
0
36,322
L
King Arthur
FabulosoJoe
King Arthur
1,549
262
0
956
6,970
5,305
98
115
6,855
0
14,912
L
Nu Wa
Huvamo92
Nu Wa
2,340
908
54
2,384
5,003
1,599
0
2,345
2,370
35,198
0
W
Arachne
PIayed Him
Arachne
3,225
2,250
0
2,865
7,740
3,219
0
451
7,289
0
64,117
W
3,907
507
129
1,971
3,652
1,164
184
1,936
1,716
52,758
0
W
Surtr
batz2k
Surtr
4,496
1,749
0
1,621
7,012
3,449
292
93
6,919
1,096
50,681
L
Cernunnos
roberto10-0722
Cernunnos
3,994
1,784
345
1,398
3,540
1,211
0
210
3,278
0
27,996
W
Cabrakan
theheom
Cabrakan
1,055
301
103
950
6,444
6,050
0
1,823
4,621
7,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
30,884
250
Minions Killed
360
0
Camps Cleared
0
1,101,733
Distance Traveled
1,172,776
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,793
527
86
8
0
245,250
3
L
Cthulhu
5,964
542
43
4
0
232,851
4
W
Xbalanque
5,175
470
59
5
0
214,273
2
L
King Arthur
4,431
403
11
1
0
196,321
0
L
Nu Wa
5,247
477
52
5
0
214,141
0
W
Arachne
6,604
600
105
10
0
282,889
0
W
Ra
6,543
595
98
9
0
226,422
3
W
Surtr
7,027
639
87
8
0
228,629
0
L
Cernunnos
5,295
481
58
5
0
213,170
4
W
Cabrakan
5,535
503
11
1
0
220,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role