Player Matchup

King Arthur
King Arthur
Fabrds00
King Arthur
Level 38
God Stats
1W - 2L
1,823 SR
Queue Stats
32W - 38L
1,407 Elo+
Party 2
Artio
Artio
Lucasalsa
Artio
Level 34
God Stats
2W - 2L
1,179 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Bakasura
Bakasura
TuPuti47
Bakasura
Level 25
God Stats
11W - 20L
1,375 SR
Queue Stats
16W - 28L
1,323 Elo+
Party 2
Discordia
Discordia
lelo10usa
Discordia
Level 76
God Stats
3W - 4L
1,340 SR
Queue Stats
102W - 78L
1,470 Elo+
Party 2
Neith
Neith
naxinho
Neith
Level 5
God Stats
1W - 4L
1,423 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 2
Team Averages
Level 36
1,428 SR
1,373 Elo+

VS

Team Averages
Level 56
1,507 SR
1,350 Elo+
Neith
Neith
Argat
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
BigIcy
Thanatos
Level 60
God Stats
5W - 4L
1,536 SR
Queue Stats
9W - 7L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Dayne1337
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1
Chernobog
Chernobog
Truly_Locked_
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 1
Maui
Maui
iTzLightsOut_
Maui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fabrds00
King Arthur
16
0 / 2 / 0
8,938
526
9,068
16,558
13,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Lucasalsa
Artio
10
0 / 5 / 1
6,633
390
4,491
18,574
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
TuPuti47
Bakasura
16
4 / 3 / 2
9,356
550
6,416
16,358
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
lelo10usa
Discordia
14
0 / 5 / 1
8,092
476
3,499
11,163
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
naxinho
Neith
13
2 / 4 / 1
7,548
444
5,003
8,491
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Argat
Neith
16
2 / 1 / 8
9,844
579
9,429
9,515
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
BigIcy
Thanatos
17
13 / 1 / 3
11,162
657
14,496
14,763
7,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Dayne1337
Guan Yu
16
2 / 0 / 0
9,978
587
9,855
13,882
19,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Truly_Locked_
Chernobog
13
1 / 1 / 5
8,101
477
7,918
7,575
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
1 / 3 / 11
8,338
490
6,309
13,317
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
19
19
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Argat
Neith
2
1
8
6
W
Thanatos
BigIcy
Thanatos
13
1
3
14.5
W
Guan Yu
Dayne1337
Guan Yu
2
0
0
2
L
King Arthur
Fabrds00
King Arthur
0
2
0
0
L
Artio
Lucasalsa
Artio
0
5
1
0.1
W
Chernobog
Truly_Locked_
Chernobog
1
1
5
3.5
L
Bakasura
TuPuti47
Bakasura
4
3
2
1.67
W
1
3
11
2.17
L
Discordia
lelo10usa
Discordia
0
5
1
0.1
L
Neith
naxinho
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,477
Damage
48,007
71,144
Taken
59,052
40,535
Mitigated
43,498
11,520
Healing
34,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Argat
Neith
9,429
3,015
0
2,913
9,515
3,558
1,539
3,293
5,465
0
77,621
W
Thanatos
BigIcy
Thanatos
14,496
3,523
0
19,107
14,763
7,012
0
358
14,405
0
104,711
W
Guan Yu
Dayne1337
Guan Yu
9,855
1,150
170
4,925
13,882
19,609
0
64
13,818
0
83,898
L
King Arthur
Fabrds00
King Arthur
9,068
1,312
0
3,030
16,558
13,993
0
14
16,544
0
83,193
L
Artio
Lucasalsa
Artio
4,491
760
165
3,813
18,574
13,605
0
2,185
16,389
17,872
0
W
Chernobog
Truly_Locked_
Chernobog
7,918
5,537
0
4,269
7,575
2,917
1,788
1,720
5,735
0
54,142
L
Bakasura
TuPuti47
Bakasura
6,416
4,310
0
1,672
16,358
6,813
0
639
15,719
0
69,122
W
6,309
1,911
0
2,618
13,317
10,402
175
2,829
10,244
25,381
0
L
Discordia
lelo10usa
Discordia
3,499
285
0
1,915
11,163
3,699
0
1,341
9,822
63,930
0
L
Neith
naxinho
Neith
5,003
1,434
0
925
8,491
2,425
0
2,244
6,242
0
41,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
47,423
451
Minions Killed
537
0
Camps Cleared
0
1,733,773
Distance Traveled
1,679,589
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,844
579
133
8
0
341,492
0
W
Thanatos
11,162
657
130
8
0
370,610
0
W
Guan Yu
9,978
587
154
9
0
333,115
2
L
King Arthur
8,938
526
126
7
0
366,807
6
L
Artio
6,633
390
21
1
0
339,920
7
W
Chernobog
8,101
477
83
5
0
317,599
0
L
Bakasura
9,356
550
120
7
0
402,938
2
W
Maui
8,338
490
37
2
0
316,773
2
L
Discordia
8,092
476
104
6
0
304,511
5
L
Neith
7,548
444
80
5
0
319,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role