Player Matchup

Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Flare2gTtv
Lancelot
Level 149
God Stats
5W - 6L
1,100 SR
Queue Stats
878W - 898L
1,522 Elo+
Party 1
Anhur
Anhur
ImDerrickBTW
Anhur
Level 67
God Stats
1W - 2L
1,838 SR
Queue Stats
23W - 38L
1,446 Elo+
Party 1
Ares
Ares
NotAmphirax
Ares
Level 60
God Stats
65W - 57L
1,525 SR
Queue Stats
222W - 249L
1,513 Elo+
Party 1
Agni
Agni
ScareCroWitAGun
Agni
Level 28
God Stats
4W - 6L
1,458 SR
Queue Stats
23W - 31L
1,467 Elo+
Party 1
Team Averages
Level 92
1,484 SR
1,490 Elo+

VS

Team Averages
Level 94
1,439 SR
1,519 Elo+
Ravana
Ravana
Apollex24
Ravana
Level 66
God Stats
1W - 2L
1,218 SR
Queue Stats
103W - 78L
1,566 Elo+
Solo
Amaterasu
Amaterasu
DarkLordSithis
Amaterasu
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
169W - 167L
1,504 Elo+
Party 2
Horus
Horus
OvalSteam
Horus
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 139L
1,634 Elo+
Solo
Sol
Sol
Rablôre
Sol
Level 146
God Stats
23W - 30L
1,453 SR
Queue Stats
174W - 182L
1,499 Elo+
Party 2
Skadi
Skadi
yodecari
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 4 / 1
5,665
515
5,210
7,830
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Flare2gTtv
Lancelot
10
2 / 3 / 0
6,037
549
6,187
9,714
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 1
5,751
523
2,572
6,236
1,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 1
5,036
458
2,673
13,068
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 1
5,279
480
2,928
7,511
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Apollex24
Ravana
12
11 / 0 / 5
8,118
738
8,898
3,458
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
DarkLordSithis
Amaterasu
12
2 / 1 / 1
7,041
640
3,736
9,898
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
OvalSteam
Horus
9
2 / 0 / 12
6,363
578
4,937
7,340
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 8
7,896
718
9,783
7,298
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
yodecari
Skadi
11
3 / 2 / 4
6,805
619
6,079
6,812
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
22
22
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
1
0.38
W
Ravana
Apollex24
Ravana
11
0
5
13.5
W
Amaterasu
DarkLordSithis
Amaterasu
2
1
1
2.5
L
Lancelot
Flare2gTtv
Lancelot
2
3
0
0.67
L
0
3
1
0.17
L
0
6
1
0.08
W
Horus
OvalSteam
Horus
2
0
12
8
W
4
0
8
8
L
0
6
1
0.08
W
Skadi
yodecari
Skadi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
33,433
44,359
Taken
34,806
18,272
Mitigated
16,240
7,005
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,210
906
0
1,600
7,830
2,017
14
323
7,507
37,074
0
W
Ravana
Apollex24
Ravana
8,898
3,518
0
668
3,458
1,713
0
1,218
2,232
0
50,965
W
Amaterasu
DarkLordSithis
Amaterasu
3,736
1,710
0
4,317
9,898
4,738
0
4,053
5,845
0
52,822
L
Lancelot
Flare2gTtv
Lancelot
6,187
1,611
0
840
9,714
3,654
0
2,711
6,939
0
40,181
L
2,572
1,654
0
1,435
6,236
1,652
0
42
6,194
0
34,160
L
2,673
125
0
1,866
13,068
8,454
0
3,531
9,537
13,166
0
W
Horus
OvalSteam
Horus
4,937
2,176
694
2,716
7,340
4,843
0
1,902
5,340
0
13,458
W
9,783
4,325
0
3,772
7,298
2,768
961
2,790
4,310
73,784
0
L
2,928
178
0
1,264
7,511
2,495
0
3,143
4,308
23,817
0
W
Skadi
yodecari
Skadi
6,079
2,971
0
1,059
6,812
2,178
5
867
5,899
0
48,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
36,223
274
Minions Killed
390
0
Camps Cleared
0
1,128,624
Distance Traveled
1,143,447
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,665
515
56
5
0
210,161
0
W
Ravana
8,118
738
79
7
0
256,753
6
W
Amaterasu
7,041
640
93
8
0
213,725
0
L
Lancelot
6,037
549
75
7
0
274,672
0
L
Anhur
5,751
523
74
7
0
212,756
0
L
Ares
5,036
458
19
2
0
234,789
0
W
Horus
6,363
578
15
1
0
248,994
4
W
Sol
7,896
718
118
11
0
222,441
0
L
Agni
5,279
480
50
5
0
196,246
0
W
Skadi
6,805
619
85
8
0
201,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role