Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DrexsalXsong
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,788 SR
Queue Stats
122W - 135L
1,503 Elo+
Solo
Fenrir
Fenrir
LowLowSooLow
Fenrir
Level 154
God Stats
5W - 7L
1,512 SR
Queue Stats
184W - 184L
1,463 Elo+
Party 2
Team Averages
Level 152
1,560 SR
1,493 Elo+

VS

Team Averages
Level 138
1,508 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
AxWILDxERZA
Chernobog
Level 129
God Stats
3W - 1L
1,795 SR
Queue Stats
66W - 57L
1,527 Elo+
Party 1
Mulan
Mulan
MatchaT
Mulan
Level 159
God Stats
4W - 1L
1,546 SR
Queue Stats
125W - 119L
1,540 Elo+
Party 3
Ah Puch
Ah Puch
PyRo13MaNcEr
Ah Puch
Level 113
God Stats
3W - 2L
1,199 SR
Queue Stats
53W - 47L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
muppet107
Erlang Shen
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
19
5 / 5 / 2
10,883
777
16,683
16,773
11,126
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
 
Terra
17
1 / 4 / 3
9,566
683
4,804
14,745
17,048
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
 
Lancelot
15
0 / 9 / 5
9,379
670
12,578
22,003
15,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
DrexsalXsong
Ah Muzen Cab
1
0 / 1 / 0
3,696
264
0
713
37
Fenrir
17
3 / 4 / 3
9,366
669
11,607
24,537
14,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 1 / 12
10,833
774
6,716
7,757
3,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
AxWILDxERZA
Chernobog
18
5 / 1 / 13
10,920
780
16,656
10,408
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
MatchaT
Mulan
20
9 / 3 / 12
12,144
867
20,391
21,408
24,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
PyRo13MaNcEr
Ah Puch
17
2 / 1 / 13
10,486
749
20,073
12,771
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
muppet107
Erlang Shen
18
3 / 3 / 14
11,375
813
10,935
17,106
20,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
9
Kills
23
23
Deaths
9
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
5
5
2
1.2
L
Terra
 
Terra
1
4
3
0.63
L
Lancelot
 
Lancelot
0
9
5
0.28
W
Chang'e
 
Chang'e
4
1
12
10
W
Chernobog
AxWILDxERZA
Chernobog
5
1
13
11.5
L
Ah Muzen Cab
DrexsalXsong
Ah Muzen Cab
0
1
0
0
L
Fenrir
3
4
3
1.13
W
Mulan
MatchaT
Mulan
9
3
12
5
W
Ah Puch
PyRo13MaNcEr
Ah Puch
2
1
13
8.5
W
Erlang Shen
muppet107
Erlang Shen
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,672
Damage
74,771
78,771
Taken
69,450
58,116
Mitigated
59,854
25,851
Healing
36,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
16,683
2,810
194
2,777
16,773
11,126
0
8,094
8,624
0
45,506
L
Terra
 
Terra
4,804
163
4,702
4,826
14,745
17,048
0
6,007
8,738
10,474
0
L
Lancelot
 
Lancelot
12,578
2,120
977
3,736
22,003
15,033
0
6,317
15,686
0
29,969
W
Chang'e
 
Chang'e
6,716
550
10,037
4,386
7,757
3,677
2,410
801
6,956
30,127
0
W
Chernobog
AxWILDxERZA
Chernobog
16,656
7,747
3,060
2,281
10,408
5,482
2,310
555
9,735
0
31,240
L
Ah Muzen Cab
DrexsalXsong
Ah Muzen Cab
0
0
0
0
713
37
0
28
685
0
0
L
Fenrir
11,607
1,200
974
7,665
24,537
14,872
0
7,184
17,073
0
15,449
W
Mulan
MatchaT
Mulan
20,391
1,254
603
4,696
21,408
24,303
885
1,660
19,748
731
35,948
W
Ah Puch
PyRo13MaNcEr
Ah Puch
20,073
645
1,221
5,689
12,771
6,155
412
704
11,899
40,461
0
W
Erlang Shen
muppet107
Erlang Shen
10,935
4,521
511
3,687
17,106
20,237
630
1,543
15,187
0
18,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
55,758
140
Minions Killed
157
0
Camps Cleared
0
1,009,257
Distance Traveled
1,375,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,883
777
79
6
0
203,122
0
L
Terra
9,566
683
20
1
0
265,226
0
L
Lancelot
9,379
670
35
3
0
231,758
0
W
Chang'e
10,833
774
57
4
0
277,703
0
W
Chernobog
10,920
780
18
1
0
292,157
0
L
Ah Muzen Cab
3,696
264
0
0
0
351
0
L
Fenrir
9,366
669
6
0
0
308,800
0
W
Mulan
12,144
867
36
3
0
273,313
0
W
Ah Puch
10,486
749
39
3
0
286,078
0
W
Erlang Shen
11,375
813
7
1
0
246,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role