Player Matchup

Danzaburou
Danzaburou
AlistairAB
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,401 Elo+
Party 3
Cabrakan
Cabrakan
JermainCrawford
Cabrakan
Level 13
God Stats
0W - 3L
1,338 SR
Queue Stats
12W - 9L
1,602 Elo+
Party 2
Tiamat
Tiamat
Qeraxuu
Tiamat
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 95L
1,395 Elo+
Party 2
Arachne
Arachne
Vexhation
Arachne
Level 36
God Stats
1W - 3L
1,509 SR
Queue Stats
8W - 18L
1,368 Elo+
Party 3
Achilles
Achilles
upcastelement
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,471 Elo+
Party 2
Team Averages
Level 41
1,469 SR
1,447 Elo+

VS

Team Averages
Level 71
1,416 SR
1,415 Elo+
Ganesha
Ganesha
GGGamer614
Ganesha
Level 69
God Stats
1W - 1L
1,328 SR
Queue Stats
45W - 63L
1,418 Elo+
Party 1
Martichoras
Martichoras
Leifeon
Martichoras
Level 106
God Stats
16W - 13L
1,630 SR
Queue Stats
49W - 68L
1,439 Elo+
Party 1
Tiamat
Tiamat
PrinceOSpace
Tiamat
Level 32
God Stats
6W - 16L
1,341 SR
Queue Stats
19W - 34L
1,334 Elo+
Party 1
Fenrir
Fenrir
TalusTulloch
Fenrir
Level 78
God Stats
7W - 10L
1,462 SR
Queue Stats
57W - 77L
1,433 Elo+
Party 1
Achilles
Achilles
cheetahrazor
Achilles
Level 69
God Stats
4W - 7L
1,322 SR
Queue Stats
54W - 67L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlistairAB
Danzaburou
10
3 / 2 / 3
6,323
575
6,586
7,687
2,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
7
0 / 4 / 4
4,834
439
3,456
8,767
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Qeraxuu
Tiamat
8
0 / 4 / 5
5,028
457
3,181
5,745
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Vexhation
Arachne
11
8 / 2 / 2
7,158
651
8,146
10,093
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
upcastelement
Achilles
10
0 / 1 / 0
5,525
502
4,735
8,471
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GGGamer614
Ganesha
8
0 / 3 / 6
5,457
496
2,384
9,353
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Leifeon
Martichoras
10
5 / 3 / 1
6,031
548
7,299
6,606
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
8
2 / 2 / 4
5,543
504
4,801
6,331
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
4 / 3 / 3
6,123
557
3,615
10,085
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
cheetahrazor
Achilles
11
1 / 1 / 0
6,255
569
5,203
10,099
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
11
Kills
12
13
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlistairAB
Danzaburou
3
2
3
2.25
W
Ganesha
GGGamer614
Ganesha
0
3
6
1
L
Cabrakan
0
4
4
0.5
W
Martichoras
Leifeon
Martichoras
5
3
1
1.83
W
Tiamat
2
2
4
2
L
Tiamat
Qeraxuu
Tiamat
0
4
5
0.63
W
Fenrir
4
3
3
1.83
L
Arachne
Vexhation
Arachne
8
2
2
4.5
W
Achilles
cheetahrazor
Achilles
1
1
0
1
L
Achilles
upcastelement
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
23,302
40,763
Taken
42,474
22,796
Mitigated
20,858
10,961
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlistairAB
Danzaburou
6,586
3,678
0
4,043
7,687
2,809
0
940
6,747
0
43,411
W
Ganesha
GGGamer614
Ganesha
2,384
506
54
2,576
9,353
5,412
0
1,347
8,006
13,082
0
L
Cabrakan
3,456
816
0
1,061
8,767
8,465
0
2,160
6,607
10,669
0
W
Martichoras
Leifeon
Martichoras
7,299
2,775
0
1,439
6,606
2,407
0
1,108
5,498
0
40,683
W
Tiamat
4,801
401
0
1,860
6,331
2,970
0
1,728
4,603
26,649
0
L
Tiamat
Qeraxuu
Tiamat
3,181
413
0
1,139
5,745
2,128
0
2,065
3,680
20,932
0
W
Fenrir
3,615
1,265
0
2,504
10,085
3,796
0
2,623
7,462
0
29,845
L
Arachne
Vexhation
Arachne
8,146
6,503
0
2,065
10,093
3,914
0
2,034
8,059
0
49,055
W
Achilles
cheetahrazor
Achilles
5,203
1,891
0
5,186
10,099
6,273
0
0
9,239
0
38,577
L
Achilles
upcastelement
Achilles
4,735
926
0
2,653
8,471
5,480
0
0
7,796
0
30,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
29,409
216
Minions Killed
253
0
Camps Cleared
0
1,046,590
Distance Traveled
1,074,161
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,323
575
57
5
0
188,293
0
W
Ganesha
5,457
496
10
1
0
202,760
2
L
Cabrakan
4,834
439
9
1
0
217,224
2
W
Martichoras
6,031
548
65
6
0
205,392
2
W
Tiamat
5,543
504
50
5
0
199,123
3
L
Tiamat
5,028
457
30
3
0
205,819
0
W
Fenrir
6,123
557
49
4
0
237,484
0
L
Arachne
7,158
651
68
6
0
219,462
0
W
Achilles
6,255
569
79
7
0
229,402
0
L
Achilles
5,525
502
52
5
0
215,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role