Player Matchup

Kuzenbo
Kuzenbo
ActFourTusk
Kuzenbo
Level 77
God Stats
8W - 5L
1,638 SR
Queue Stats
331W - 335L
1,398 Elo+
Party 1
The Morrigan
The Morrigan
Chibi Shinon
The Morrigan
Level 85
God Stats
5W - 2L
1,635 SR
Queue Stats
111W - 114L
1,405 Elo+
Party 1
Bellona
Bellona
Th3 Silver King
Bellona
Level 83
God Stats
2W - 4L
1,365 SR
Queue Stats
52W - 47L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
crazytos97
Cliodhna
Level 86
God Stats
1W - 1L
1,304 SR
Queue Stats
141W - 145L
1,437 Elo+
Party 1
Hachiman
Hachiman
kidsage7456
Hachiman
Level 51
God Stats
208W - 194L
1,552 SR
Queue Stats
604W - 602L
1,477 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,449 Elo+

VS

Team Averages
Level 111
1,401 SR
1,472 Elo+
Cthulhu
Cthulhu
Raelwolfalpha
Cthulhu
Level 113
God Stats
8W - 9L
1,293 SR
Queue Stats
367W - 328L
1,427 Elo+
Party 2
Artemis
Artemis
Seouljaaa
Artemis
Level 117
God Stats
1W - 6L
1,511 SR
Queue Stats
141W - 145L
1,524 Elo+
Solo
Serqet
Serqet
TheLethalLemon
Serqet
Level 105
God Stats
23W - 39L
1,419 SR
Queue Stats
1,198W - 1,184L
1,463 Elo+
Solo
Vamana
Vamana
lHerradura
Vamana
Level 116
God Stats
8W - 7L
1,284 SR
Queue Stats
364W - 338L
1,456 Elo+
Party 2
Janus
Janus
valni96
Janus
Level 103
God Stats
13W - 18L
1,499 SR
Queue Stats
313W - 299L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ActFourTusk
Kuzenbo
9
1 / 0 / 2
5,759
524
2,994
7,785
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Chibi Shinon
The Morrigan
9
0 / 1 / 3
5,662
515
2,083
5,790
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 1
7,591
690
8,457
8,966
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cliodhna
crazytos97
Cliodhna
11
3 / 0 / 1
6,185
562
4,474
7,200
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
kidsage7456
Hachiman
10
1 / 0 / 1
5,769
524
3,541
5,458
1,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 0
5,076
461
3,724
7,950
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Seouljaaa
Artemis
7
0 / 1 / 0
4,539
413
2,890
2,639
800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,371
488
1,146
6,955
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
lHerradura
Vamana
10
0 / 3 / 0
5,583
508
5,019
10,507
7,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
valni96
Janus
10
1 / 2 / 0
5,866
533
4,822
4,324
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ActFourTusk
Kuzenbo
1
0
2
2
W
The Morrigan
Chibi Shinon
The Morrigan
0
1
3
1.5
L
Cthulhu
0
1
0
0
L
Artemis
Seouljaaa
Artemis
0
1
0
0
W
3
0
1
3.5
L
0
1
0
0
W
Cliodhna
crazytos97
Cliodhna
3
0
1
3.5
W
Hachiman
kidsage7456
Hachiman
1
0
1
1.5
L
Vamana
lHerradura
Vamana
0
3
0
0
L
Janus
valni96
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
17,601
35,199
Taken
32,375
22,606
Mitigated
17,282
13,850
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ActFourTusk
Kuzenbo
2,994
1,301
0
2,864
7,785
7,040
205
2,836
4,850
17,030
0
W
The Morrigan
Chibi Shinon
The Morrigan
2,083
332
0
500
5,790
2,058
437
3,550
1,998
31,212
0
L
Cthulhu
3,724
511
55
2,780
7,950
4,594
0
1,437
6,505
22,715
0
L
Artemis
Seouljaaa
Artemis
2,890
1,448
0
1,003
2,639
800
0
740
1,899
0
21,910
W
8,457
3,652
0
4,961
8,966
9,152
387
138
8,642
0
61,608
L
1,146
299
0
530
6,955
3,150
0
577
6,358
0
36,125
W
Cliodhna
crazytos97
Cliodhna
4,474
1,175
0
2,331
7,200
2,408
722
656
6,518
0
42,345
W
Hachiman
kidsage7456
Hachiman
3,541
2,627
0
3,194
5,458
1,948
0
1,270
4,188
0
39,098
L
Vamana
lHerradura
Vamana
5,019
2,408
0
3,256
10,507
7,176
0
0
10,507
0
41,209
L
Janus
valni96
Janus
4,822
96
0
594
4,324
1,562
0
2,141
2,029
42,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
26,435
323
Minions Killed
309
0
Camps Cleared
0
1,054,026
Distance Traveled
1,090,931
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,759
524
19
2
0
220,432
3
W
The Morrigan
5,662
515
73
7
0
199,336
0
L
Cthulhu
5,076
461
35
3
0
225,350
2
L
Artemis
4,539
413
40
4
0
154,962
1
W
Bellona
7,591
690
99
9
0
189,833
0
L
Serqet
5,371
488
66
6
0
258,532
0
W
Cliodhna
6,185
562
64
6
0
252,281
0
W
Hachiman
5,769
524
68
6
0
192,144
1
L
Vamana
5,583
508
81
7
0
215,789
0
L
Janus
5,866
533
87
8
0
236,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role