Player Matchup

Kuzenbo
Kuzenbo
FE-Productions
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,345 Elo+
Party 2
Skadi
Skadi
M0nk3ypch
Skadi
Level 97
God Stats
6W - 3L
1,649 SR
Queue Stats
102W - 130L
1,418 Elo+
Party 2
Freya
Freya
QueenMelinoe
Freya
Level 128
God Stats
0W - 3L
1,258 SR
Queue Stats
31W - 43L
1,453 Elo+
Party 2
Sol
Sol
XbezworthX
Sol
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,486 Elo+
Party 2
Ganesha
Ganesha
sirskyknight
Ganesha
Level 65
God Stats
2W - 1L
1,784 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 2
Team Averages
Level 106
1,538 SR
1,432 Elo+

VS

Team Averages
Level 85
1,496 SR
1,410 Elo+
Arachne
Arachne
ITS JcRaZy
Arachne
Level 85
God Stats
40W - 21L
1,822 SR
Queue Stats
98W - 126L
1,307 Elo+
Party 1
Zhong Kui
Zhong Kui
Oddcap235388
Zhong Kui
Level 61
God Stats
12W - 15L
1,363 SR
Queue Stats
89W - 124L
1,404 Elo+
Party 1
Hachiman
Hachiman
TheKennyizDaddy
Hachiman
Level 100
God Stats
5W - 11L
1,203 SR
Queue Stats
266W - 290L
1,414 Elo+
Party 1
Bacchus
Bacchus
UpwindSauce4584
Bacchus
Level 88
God Stats
5W - 14L
1,593 SR
Queue Stats
24W - 34L
1,392 Elo+
Party 1
Mulan
Mulan
bad_integer
Mulan
Level 89
God Stats
26W - 33L
1,498 SR
Queue Stats
235W - 219L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,673
512
5,589
10,877
7,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
M0nk3ypch
Skadi
11
0 / 7 / 1
6,987
466
6,755
12,208
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 0
7,529
502
5,063
15,132
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
6,619
441
6,627
9,989
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
sirskyknight
Ganesha
10
0 / 5 / 1
5,864
391
4,476
11,036
4,370
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITS JcRaZy
Arachne
14
7 / 0 / 4
8,741
583
8,521
11,123
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Oddcap235388
Zhong Kui
14
2 / 1 / 2
8,714
581
6,328
6,573
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
5 / 1 / 3
7,730
515
9,511
9,376
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 5
8,187
546
5,523
9,502
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 1 / 4
9,488
633
9,333
14,257
11,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
19
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Arachne
ITS JcRaZy
Arachne
7
0
4
9
L
Skadi
M0nk3ypch
Skadi
0
7
1
0.07
W
Zhong Kui
Oddcap235388
Zhong Kui
2
1
2
3
L
2
4
0
0.5
W
Hachiman
5
1
3
6.5
W
2
0
5
4.5
L
0
2
0
0
W
3
1
4
5
L
Ganesha
sirskyknight
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
39,216
59,242
Taken
50,831
26,601
Mitigated
35,968
10,791
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
1,986
0
2,975
10,877
7,217
72
5,674
5,203
57,387
0
W
Arachne
ITS JcRaZy
Arachne
8,521
5,637
0
4,411
11,123
4,450
0
3,650
7,473
0
63,503
L
Skadi
M0nk3ypch
Skadi
6,755
2,418
0
538
12,208
3,692
0
63
12,145
0
51,410
W
Zhong Kui
Oddcap235388
Zhong Kui
6,328
1,076
0
2,094
6,573
6,126
921
4,413
2,092
75,709
0
L
5,063
1,257
0
3,023
15,132
6,495
0
2,549
12,583
62,679
0
W
Hachiman
9,511
5,438
0
5,090
9,376
4,163
0
6,746
2,493
0
57,085
W
5,523
343
260
3,713
9,502
9,489
0
5,315
4,187
20,592
0
L
6,627
2,440
0
3,134
9,989
4,827
0
983
8,986
44,388
115
W
9,333
1,252
0
7,957
14,257
11,740
289
1,392
12,865
0
82,762
L
Ganesha
sirskyknight
Ganesha
4,476
143
208
913
11,036
4,370
0
2,681
8,355
20,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
42,860
388
Minions Killed
476
0
Camps Cleared
0
1,328,744
Distance Traveled
1,455,381
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,673
512
96
6
0
292,265
0
W
Arachne
8,741
583
91
6
0
362,164
0
L
Skadi
6,987
466
80
5
0
237,025
2
W
Zhong Kui
8,714
581
147
10
0
251,431
4
L
Freya
7,529
502
107
7
0
299,346
0
W
Hachiman
7,730
515
90
6
0
263,751
0
W
Bacchus
8,187
546
24
2
0
295,601
7
L
Sol
6,619
441
101
7
0
251,032
3
W
Mulan
9,488
633
124
8
0
282,434
4
L
Ganesha
5,864
391
4
0
0
249,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role