Player Matchup

Discordia
Discordia
BeyondSemTex
Discordia
Level 124
God Stats
7W - 1L
1,779 SR
Queue Stats
19W - 19L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
JackArcher
Gilgamesh
Level 81
God Stats
8W - 2L
1,695 SR
Queue Stats
16W - 21L
1,451 Elo+
Party 2
Izanami
Izanami
Phantommist
Izanami
Level 14
God Stats
3W - 2L
1,598 SR
Queue Stats
29W - 25L
1,569 Elo+
Party 2
Artemis
Artemis
PlaysGreedy
Artemis
Level 86
God Stats
2W - 0L
1,846 SR
Queue Stats
220W - 221L
1,501 Elo+
Solo
Fenrir
Fenrir
argiyle
Fenrir
Level 62
God Stats
3W - 3L
1,556 SR
Queue Stats
158W - 162L
1,584 Elo+
Solo
Team Averages
Level 73
1,695 SR
1,527 Elo+

VS

Team Averages
Level 76
1,410 SR
1,423 Elo+
Ao Kuang
Ao Kuang
MrSowewaGwock
Ao Kuang
Level 59
God Stats
1W - 5L
1,454 SR
Queue Stats
4W - 24L
1,253 Elo+
Solo
Danzaburou
Danzaburou
The956Boys
Danzaburou
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 43L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
YMilkY_xWayx
Nu Wa
Level 55
God Stats
8W - 10L
1,491 SR
Queue Stats
31W - 30L
1,470 Elo+
Solo
Scylla
Scylla
l-li-_-
Scylla
Level 9
God Stats
4W - 12L
1,387 SR
Queue Stats
5W - 14L
1,387 Elo+
Party 1
Neith
Neith
xDigOlBickx
Neith
Level 119
God Stats
2W - 8L
1,217 SR
Queue Stats
81W - 87L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeyondSemTex
Discordia
20
6 / 6 / 8
15,154
1,082
21,217
15,570
7,809
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
JackArcher
Gilgamesh
20
1 / 4 / 11
13,339
953
11,112
25,732
20,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Phantommist
Izanami
20
5 / 6 / 8
14,435
1,031
17,198
18,037
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PlaysGreedy
Artemis
20
5 / 4 / 13
14,637
1,046
21,346
12,577
6,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
argiyle
Fenrir
20
6 / 0 / 10
15,452
1,104
16,069
16,579
28,292
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrSowewaGwock
Ao Kuang
16
0 / 0 / 0
11,081
792
0
0
0
Danzaburou
The956Boys
Danzaburou
20
16 / 9 / 4
19,431
1,388
37,534
36,175
18,888
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 0
11,121
794
876
2,178
557
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
l-li-_-
Scylla
19
0 / 7 / 8
13,110
936
6,217
21,173
9,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 12
16,318
1,166
34,344
31,556
15,920
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
23
Kills
20
20
Deaths
23
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeyondSemTex
Discordia
6
6
8
1.67
W
Gilgamesh
JackArcher
Gilgamesh
1
4
11
1.63
L
Ao Kuang
MrSowewaGwock
Ao Kuang
0
0
0
0
W
Izanami
Phantommist
Izanami
5
6
8
1.5
W
Artemis
PlaysGreedy
Artemis
5
4
13
2.88
L
Danzaburou
The956Boys
Danzaburou
16
9
4
2
L
0
2
0
0
W
Fenrir
argiyle
Fenrir
6
0
10
11
L
Scylla
l-li-_-
Scylla
0
7
8
0.57
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,942
Damage
78,971
88,495
Taken
91,082
71,863
Mitigated
44,392
5,211
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeyondSemTex
Discordia
21,217
294
0
602
15,570
7,809
0
1,238
14,332
55,040
0
W
Gilgamesh
JackArcher
Gilgamesh
11,112
2,295
0
99
25,732
20,183
0
1,268
23,980
1,478
23,392
L
Ao Kuang
MrSowewaGwock
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Phantommist
Izanami
17,198
11,332
0
2,580
18,037
8,947
0
1,255
16,782
0
45,721
W
Artemis
PlaysGreedy
Artemis
21,346
15,250
0
141
12,577
6,632
0
1,491
11,086
0
52,396
L
Danzaburou
The956Boys
Danzaburou
37,534
23,267
0
5,756
36,175
18,888
0
11,471
24,264
0
82,502
L
876
400
0
36
2,178
557
0
182
1,996
1,845
0
W
Fenrir
argiyle
Fenrir
16,069
811
0
1,789
16,579
28,292
0
2,014
14,349
4,623
43,255
L
Scylla
l-li-_-
Scylla
6,217
795
0
0
21,173
9,027
0
4,554
16,619
13,220
0
L
34,344
15,402
0
2,833
31,556
15,920
0
7,989
23,322
0
78,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,017
Gold Earned
71,061
320
Minions Killed
234
15
Camps Cleared
5
1,221,498
Distance Traveled
798,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,154
1,082
79
6
2
245,741
0
W
Gilgamesh
13,339
953
32
2
1
265,982
0
L
Ao Kuang
11,081
792
0
0
0
0
0
W
Izanami
14,435
1,031
82
6
2
226,183
0
W
Artemis
14,637
1,046
75
5
1
219,636
0
L
Danzaburou
19,431
1,388
118
8
2
230,690
0
L
Nu Wa
11,121
794
0
0
0
35,803
0
W
Fenrir
15,452
1,104
52
4
9
263,956
0
L
Scylla
13,110
936
12
1
0
259,410
0
L
Neith
16,318
1,166
104
7
3
272,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role