Player Matchup

Horus
Horus
JosephEd2000
Horus
Level 69
God Stats
6W - 4L
1,562 SR
Queue Stats
15W - 11L
1,528 Elo+
Party 1
Ix Chel
Ix Chel
LuisM19
Ix Chel
Level 79
God Stats
2W - 1L
1,688 SR
Queue Stats
25W - 25L
1,505 Elo+
Party 1
Neith
Neith
Mariodomm45
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,496 Elo+
Party 1
Team Averages
Level 59
1,583 SR
1,510 Elo+

VS

Team Averages
Level 52
1,554 SR
1,427 Elo+
Hun Batz
Hun Batz
CHINO27
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,409 Elo+
Party 2
Cerberus
Cerberus
LegendOfBooty
Cerberus
Level 46
God Stats
4W - 5L
1,735 SR
Queue Stats
109W - 115L
1,464 Elo+
Solo
Anubis
Anubis
lil_zucaritas
Anubis
Level 27
God Stats
31W - 25L
1,427 SR
Queue Stats
118W - 119L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 9
7,932
721
5,700
11,199
7,750
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
LuisM19
Ix Chel
12
6 / 2 / 7
9,672
879
15,352
9,587
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 1 / 4
9,519
865
11,749
7,421
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHINO27
Hun Batz
12
3 / 6 / 0
8,743
795
8,162
14,387
4,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
LegendOfBooty
Cerberus
10
1 / 2 / 1
7,352
668
6,689
13,486
11,151
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 2
7,489
681
4,200
9,893
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CHINO27
Hun Batz
3
6
0
0.5
W
1
1
9
5.5
L
Cerberus
LegendOfBooty
Cerberus
1
2
1
0.75
W
Ix Chel
LuisM19
Ix Chel
6
2
7
4.75
W
6
1
4
8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
19,051
28,207
Taken
37,766
14,139
Mitigated
20,091
5,799
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CHINO27
Hun Batz
8,162
1,716
0
2,973
14,387
4,937
540
5,625
8,687
0
31,296
W
5,700
2,452
1,021
1,697
11,199
7,750
52
4,159
6,825
0
9,121
L
Cerberus
LegendOfBooty
Cerberus
6,689
654
0
2,275
13,486
11,151
65
5,526
7,411
14,737
717
W
Ix Chel
LuisM19
Ix Chel
15,352
2,821
484
1,146
9,587
3,490
394
2,676
6,746
45,900
0
W
11,749
5,336
0
1,451
7,421
2,899
1,033
3,339
4,046
0
30,167
L
4,200
444
0
1,568
9,893
4,003
186
4,729
5,164
18,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
23,584
93
Minions Killed
82
0
Camps Cleared
0
600,318
Distance Traveled
591,785
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,743
795
33
3
0
200,777
0
W
Horus
7,932
721
4
0
0
200,243
6
L
Cerberus
7,352
668
21
2
0
213,608
0
W
Ix Chel
9,672
879
56
5
0
205,866
0
W
Neith
9,519
865
33
3
0
194,209
0
L
Anubis
7,489
681
28
3
0
177,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role