Player Matchup

Cupid
Cupid
Foxycleopatra
Cupid
Level 56
God Stats
11W - 9L
1,741 SR
Queue Stats
87W - 85L
1,559 Elo+
Party 1
Mulan
Mulan
KylorthMerciless
Mulan
Level 29
God Stats
17W - 17L
1,503 SR
Queue Stats
106W - 113L
1,434 Elo+
Party 1
Ymir
Ymir
SEIJIN001
Ymir
Level 115
God Stats
22W - 14L
1,597 SR
Queue Stats
215W - 211L
1,483 Elo+
Solo
Freya
Freya
TheGayOrca
Freya
Level 102
God Stats
5W - 10L
1,340 SR
Queue Stats
44W - 49L
1,393 Elo+
Solo
Discordia
Discordia
ftssg
Discordia
Level 61
God Stats
4W - 14L
1,276 SR
Queue Stats
59W - 79L
1,396 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,453 Elo+

VS

Team Averages
Level 97
1,596 SR
1,434 Elo+
Nemesis
Nemesis
AcidDuckling603
Nemesis
Level 108
God Stats
43W - 47L
1,480 SR
Queue Stats
263W - 308L
1,424 Elo+
Solo
Aphrodite
Aphrodite
EL_SANCH0W
Aphrodite
Level 126
God Stats
38W - 31L
1,634 SR
Queue Stats
727W - 842L
1,416 Elo+
Solo
Martichoras
Martichoras
EhTroglodyte
Martichoras
Level 55
God Stats
2W - 3L
1,722 SR
Queue Stats
19W - 25L
1,422 Elo+
Solo
Mulan
Mulan
KENSHIxTAKAGAWA
Mulan
Level 66
God Stats
6W - 4L
1,752 SR
Queue Stats
27W - 31L
1,446 Elo+
Solo
Ix Chel
Ix Chel
LordHokage829
Ix Chel
Level 128
God Stats
1W - 2L
1,391 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,897
1,100
13,755
5,902
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 0 / 10
8,853
984
5,620
4,190
4,866
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
3 / 0 / 7
10,209
1,134
4,677
7,779
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Freya
15
1 / 1 / 7
9,602
1,067
5,888
6,026
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
ftssg
Discordia
14
0 / 0 / 8
8,486
943
3,178
1,891
767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,661
851
1,137
2,150
1,455
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
EL_SANCH0W
Aphrodite
13
1 / 1 / 2
8,360
929
3,459
4,279
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Martichoras
EhTroglodyte
Martichoras
14
2 / 1 / 1
9,023
1,003
7,125
10,301
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 2
8,256
917
4,580
12,639
7,277
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
14
0 / 3 / 1
8,437
937
4,722
7,420
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
11
Kills
3
3
Deaths
11
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Aphrodite
EL_SANCH0W
Aphrodite
1
1
2
2
L
Martichoras
EhTroglodyte
Martichoras
2
1
1
2.5
W
6
2
5
4.25
L
0
6
2
0.17
W
1
0
10
6
L
Ix Chel
0
3
1
0.17
W
Ymir
3
0
7
6.5
W
Freya
1
1
7
4.5
W
Discordia
ftssg
Discordia
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
21,023
25,788
Taken
36,789
18,830
Mitigated
20,098
5,159
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,137
647
0
503
2,150
1,455
0
725
1,179
0
1,631
L
Aphrodite
EL_SANCH0W
Aphrodite
3,459
39
1,213
1,024
4,279
2,297
0
1,531
2,748
10,136
0
L
Martichoras
EhTroglodyte
Martichoras
7,125
1,864
0
599
10,301
5,694
0
3,117
7,184
0
23,679
W
13,755
8,849
188
147
5,902
2,375
0
2,483
3,250
0
35,723
L
4,580
1,595
0
60
12,639
7,277
0
5,769
6,806
0
10,537
W
5,620
443
0
37
4,190
4,866
0
1,160
2,980
215
7,699
L
Ix Chel
4,722
206
375
416
7,420
3,375
0
2,762
4,658
31,290
0
W
Ymir
4,677
1,012
0
1,119
7,779
8,005
0
2,613
5,059
21,278
0
W
Freya
5,888
1,792
498
3,170
6,026
2,817
0
1,444
4,498
33,179
0
W
Discordia
ftssg
Discordia
3,178
0
0
0
1,891
767
0
370
1,521
15,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
41,737
173
Minions Killed
126
12
Camps Cleared
3
789,719
Distance Traveled
559,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,661
851
3
0
0
45,613
0
L
Aphrodite
8,360
929
12
1
0
107,111
0
L
Martichoras
9,023
1,003
35
4
1
155,519
0
W
Cupid
9,897
1,100
50
6
1
158,880
0
L
Mulan
8,256
917
16
2
2
115,099
0
W
Mulan
8,853
984
13
1
0
168,877
0
L
Ix Chel
8,437
937
60
7
0
136,322
0
W
Ymir
10,209
1,134
29
3
0
156,440
0
W
Freya
9,602
1,067
60
7
10
154,375
0
W
Discordia
8,486
943
21
2
1
151,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role