Player Matchup

Odin
Odin
BillusTheIV
Odin
Level 121
God Stats
2W - 1L
1,678 SR
Queue Stats
47W - 50L
1,514 Elo+
Party 4
Sol
Sol
MasterEvtra
Sol
Level 148
God Stats
8W - 10L
1,505 SR
Queue Stats
166W - 179L
1,511 Elo+
Party 4
Thoth
Thoth
PackageWackage
Thoth
Level 28
God Stats
2W - 1L
1,484 SR
Queue Stats
32W - 25L
1,566 Elo+
Party 2
Fenrir
Fenrir
Threapers
Fenrir
Level 129
God Stats
5W - 2L
1,741 SR
Queue Stats
54W - 42L
1,620 Elo+
Party 2
Anubis
Anubis
Wingsayy
Anubis
Level 109
God Stats
2W - 3L
1,751 SR
Queue Stats
38W - 35L
1,559 Elo+
Party 2
Team Averages
Level 107
1,632 SR
1,554 Elo+

VS

Team Averages
Level 120
1,548 SR
1,496 Elo+
Ares
Ares
EternalStruggler
Ares
Level 128
God Stats
1W - 3L
1,409 SR
Queue Stats
58W - 59L
1,481 Elo+
Solo
Chernobog
Chernobog
NuevoSierra
Chernobog
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
554W - 535L
1,527 Elo+
Party 3
Hun Batz
Hun Batz
Squirtttt
Hun Batz
Level 125
God Stats
5W - 8L
1,675 SR
Queue Stats
159W - 182L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
natethebad
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 112L
1,474 Elo+
Party 1
Bellona
Bellona
shcvybjtjr
Bellona
Level 155
God Stats
6W - 4L
1,656 SR
Queue Stats
674W - 642L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,466
588
4,334
9,067
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 2
6,307
573
5,105
4,180
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 2
7,000
636
6,713
4,036
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Threapers
Fenrir
11
4 / 1 / 1
6,688
608
4,135
8,326
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Wingsayy
Anubis
12
2 / 2 / 1
7,023
638
6,689
7,719
3,347
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,202
473
4,271
9,720
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
NuevoSierra
Chernobog
9
1 / 4 / 2
5,536
503
4,697
9,410
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Squirtttt
Hun Batz
11
2 / 2 / 0
6,280
571
3,353
8,015
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
natethebad
Cernunnos
8
0 / 3 / 0
4,861
442
2,526
6,035
2,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
shcvybjtjr
Bellona
9
1 / 4 / 1
5,440
495
4,452
11,259
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
0
1
0
0
W
2
1
2
3
L
Chernobog
NuevoSierra
Chernobog
1
4
2
0.5
W
5
0
2
6
L
Hun Batz
Squirtttt
Hun Batz
2
2
0
1
W
Fenrir
Threapers
Fenrir
4
1
1
4.5
W
Anubis
Wingsayy
Anubis
2
2
1
1.25
L
Cernunnos
natethebad
Cernunnos
0
3
0
0
L
Bellona
shcvybjtjr
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
19,299
33,328
Taken
44,439
16,085
Mitigated
22,193
11,588
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,334
703
0
3,024
9,067
6,865
66
3,112
5,955
1,055
16,480
L
4,271
266
24
3,837
9,720
5,814
0
3,797
5,923
16,824
0
W
5,105
2,635
0
1,382
4,180
1,453
325
1,124
3,056
49,461
0
L
Chernobog
NuevoSierra
Chernobog
4,697
2,848
0
1,741
9,410
2,786
0
5,821
3,391
0
29,936
W
6,713
478
0
1,378
4,036
1,074
114
84
3,936
46,001
0
L
Hun Batz
Squirtttt
Hun Batz
3,353
549
0
440
8,015
3,018
0
349
7,666
0
57,601
W
Fenrir
Threapers
Fenrir
4,135
913
0
2,044
8,326
3,346
0
7
8,280
0
42,336
W
Anubis
Wingsayy
Anubis
6,689
432
0
3,760
7,719
3,347
985
24
7,152
52,919
0
L
Cernunnos
natethebad
Cernunnos
2,526
1,453
0
972
6,035
2,228
0
3,292
2,743
0
29,729
L
Bellona
shcvybjtjr
Bellona
4,452
997
0
2,997
11,259
8,347
0
5,885
5,374
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
27,319
363
Minions Killed
263
0
Camps Cleared
0
1,122,197
Distance Traveled
1,099,953
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,466
588
27
2
0
240,840
0
L
Ares
5,202
473
15
1
0
195,534
0
W
Sol
6,307
573
87
8
0
201,343
4
L
Chernobog
5,536
503
49
4
0
234,238
0
W
Thoth
7,000
636
81
7
0
232,833
0
L
Hun Batz
6,280
571
92
8
0
241,330
0
W
Fenrir
6,688
608
66
6
0
264,838
0
W
Anubis
7,023
638
102
9
0
182,343
0
L
Cernunnos
4,861
442
58
5
0
197,178
0
L
Bellona
5,440
495
49
4
0
231,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role