Player Matchup

Sol
Sol
CRAZYMAN361
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,470 Elo+
Party 2
Chang'e
Chang'e
DAVEDES
Chang'e
Level 126
God Stats
0W - 3L
1,951 SR
Queue Stats
110W - 129L
1,465 Elo+
Party 2
Atlas
Atlas
DaPooba
Atlas
Level 103
God Stats
19W - 16L
1,647 SR
Queue Stats
90W - 101L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
Ugbar
Aphrodite
Level 132
God Stats
0W - 2L
1,259 SR
Queue Stats
46W - 49L
1,528 Elo+
Party 2
Pele
Pele
tjmarshalls
Pele
Level 107
God Stats
1W - 2L
1,466 SR
Queue Stats
119W - 134L
1,442 Elo+
Party 2
Team Averages
Level 117
1,565 SR
1,471 Elo+

VS

Team Averages
Level 147
1,625 SR
1,573 Elo+
Bellona
Bellona
Evilasasin49
Bellona
Level 126
God Stats
2W - 3L
1,751 SR
Queue Stats
104W - 99L
1,520 Elo+
Solo
Medusa
Medusa
Glauc0maa
Medusa
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
624W - 518L
1,622 Elo+
Solo
Kali
Kali
JefferyImSwaggin
Kali
Level 158
God Stats
2W - 0L
1,740 SR
Queue Stats
139W - 153L
1,557 Elo+
Party 1
Agni
Agni
Magruver87
Agni
Level 168
God Stats
7W - 2L
1,573 SR
Queue Stats
275W - 260L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
SYSBradmin
Erlang Shen
Level 163
God Stats
45W - 47L
1,562 SR
Queue Stats
324W - 295L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,544
354
135
210
48
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DAVEDES
Chang'e
4
0 / 1 / 0
4,058
406
438
1,813
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
DaPooba
Atlas
7
2 / 4 / 0
4,933
493
2,633
5,090
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Ugbar
Aphrodite
6
1 / 2 / 0
4,757
476
648
3,758
1,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 1
5,637
564
3,180
9,573
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Evilasasin49
Bellona
1
0 / 0 / 0
3,837
384
0
0
0
Medusa
Glauc0maa
Medusa
13
1 / 1 / 0
7,316
732
1,235
4,402
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 1
6,315
632
3,159
9,272
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 1
6,709
671
3,323
4,664
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SYSBradmin
Erlang Shen
12
2 / 0 / 0
7,321
732
3,858
8,472
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
6
7
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Chang'e
DAVEDES
Chang'e
0
1
0
0
L
Atlas
DaPooba
Atlas
2
4
0
0.5
W
Bellona
Evilasasin49
Bellona
0
0
0
0
W
Medusa
Glauc0maa
Medusa
1
1
0
1
W
2
1
1
2.5
W
1
1
1
1.5
W
Erlang Shen
SYSBradmin
Erlang Shen
2
0
0
2
L
Aphrodite
Ugbar
Aphrodite
1
2
0
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,034
Damage
11,575
20,444
Taken
26,810
7,288
Mitigated
11,692
3,080
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
135
49
0
0
210
48
0
115
95
235
0
L
Chang'e
DAVEDES
Chang'e
438
82
0
490
1,813
594
0
1,334
479
10,014
0
L
Atlas
DaPooba
Atlas
2,633
901
0
0
5,090
2,115
0
541
4,549
7,832
0
W
Bellona
Evilasasin49
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Glauc0maa
Medusa
1,235
757
0
2,565
4,402
1,543
1,462
522
3,880
0
56,186
W
3,159
1,625
0
2,238
9,272
3,841
319
350
8,838
0
51,418
W
3,323
334
0
1,280
4,664
1,465
884
696
3,886
52,846
0
W
Erlang Shen
SYSBradmin
Erlang Shen
3,858
2,193
0
4,766
8,472
4,843
233
2,186
6,058
0
47,567
L
Aphrodite
Ugbar
Aphrodite
648
208
20
1,046
3,758
1,291
0
18
3,740
14,852
0
L
3,180
1,741
0
1,524
9,573
3,240
0
1,315
8,258
0
44,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
31,498
140
Minions Killed
384
0
Camps Cleared
0
635,306
Distance Traveled
837,128
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,544
354
0
0
0
37,802
1
L
Chang'e
4,058
406
24
2
0
93,227
0
L
Atlas
4,933
493
9
1
0
121,152
0
W
Bellona
3,837
384
0
0
0
0
0
W
Medusa
7,316
732
108
11
0
190,986
4
W
Kali
6,315
632
84
8
0
212,813
0
W
Agni
6,709
671
104
10
0
214,361
1
W
Erlang Shen
7,321
732
88
9
0
218,968
0
L
Aphrodite
4,757
476
25
3
0
144,586
0
L
Pele
5,637
564
82
8
0
238,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role