Player Matchup

Khepri
Khepri
JC_Morehart_05
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,361 Elo+
Party 1
Surtr
Surtr
JackBeasley95
Surtr
Level 29
God Stats
9W - 14L
1,444 SR
Queue Stats
29W - 31L
1,397 Elo+
Party 2
Fenrir
Fenrir
dHarcrow
Fenrir
Level 61
God Stats
2W - 1L
1,525 SR
Queue Stats
39W - 40L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
long-joiner77
Ah Puch
Level 16
God Stats
1W - 1L
1,207 SR
Queue Stats
32W - 35L
1,339 Elo+
Party 1
Osiris
Osiris
two3volly
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,386 Elo+
Party 1
Team Averages
Level 35
1,435 SR
1,387 Elo+

VS

Team Averages
Level 41
1,453 SR
1,454 Elo+
Ishtar
Ishtar
 
Ishtar
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Ladybug713
Ix Chel
Level 34
God Stats
102W - 93L
1,556 SR
Queue Stats
365W - 404L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
MrNybbles
Nu Wa
Level 42
God Stats
4W - 6L
1,254 SR
Queue Stats
302W - 293L
1,447 Elo+
Solo
Geb
Geb
Sonic-Speed-2000
Geb
Level 44
God Stats
15W - 21L
1,463 SR
Queue Stats
36W - 54L
1,396 Elo+
Solo
Izanami
Izanami
oariddleo
Izanami
Level 46
God Stats
1W - 2L
1,492 SR
Queue Stats
66W - 62L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
6,285
1,257
2,508
5,796
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 4
6,078
1,216
2,509
3,802
3,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
dHarcrow
Fenrir
11
2 / 1 / 6
6,268
1,254
7,012
5,234
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
11
1 / 0 / 4
5,812
1,162
2,926
1,209
609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
two3volly
Osiris
11
5 / 1 / 5
6,977
1,395
5,518
6,186
7,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

397

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 1
5,474
1,095
4,048
7,716
2,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Ladybug713
Ix Chel
10
1 / 3 / 1
5,816
1,163
6,758
6,139
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
MrNybbles
Nu Wa
10
1 / 1 / 1
5,968
1,194
3,448
2,482
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 0
5,062
1,012
91
530
215
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
oariddleo
Izanami
10
0 / 1 / 1
5,437
1,087
3,167
4,982
1,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
10
Kills
2
3
Deaths
10
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
1
0.1
W
0
1
8
4
W
2
0
4
4
L
Ix Chel
Ladybug713
Ix Chel
1
3
1
0.5
L
Nu Wa
MrNybbles
Nu Wa
1
1
1
1.5
L
0
0
0
0
W
Fenrir
dHarcrow
Fenrir
2
1
6
5
W
Ah Puch
1
0
4
3
L
Izanami
oariddleo
Izanami
0
1
1
0.5
W
Osiris
two3volly
Osiris
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
17,512
22,227
Taken
21,849
19,989
Mitigated
8,138
2,511
Healing
1,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,048
2,495
0
206
7,716
2,950
0
1,919
5,513
0
8,704
W
2,508
195
0
444
5,796
4,830
0
2,163
3,633
11,025
0
W
2,509
683
92
804
3,802
3,042
0
2,394
1,408
298
15,185
L
Ix Chel
Ladybug713
Ix Chel
6,758
1,219
482
167
6,139
2,398
0
1,493
4,601
19,127
0
L
Nu Wa
MrNybbles
Nu Wa
3,448
993
0
0
2,482
801
0
567
1,874
12,998
0
L
91
28
0
230
530
215
0
430
100
498
0
W
Fenrir
dHarcrow
Fenrir
7,012
1,757
0
650
5,234
3,937
0
2,210
3,024
0
11,060
W
Ah Puch
2,926
345
0
30
1,209
609
0
524
685
14,294
0
L
Izanami
oariddleo
Izanami
3,167
2,090
10
163
4,982
1,774
0
1,075
3,743
0
10,824
W
Osiris
two3volly
Osiris
5,518
2,182
0
491
6,186
7,571
0
3,084
3,102
0
10,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
27,757
79
Minions Killed
113
3
Camps Cleared
3
527,763
Distance Traveled
380,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,474
1,095
6
1
0
79,317
0
W
Khepri
6,285
1,257
9
2
0
115,296
2
W
Surtr
6,078
1,216
33
7
1
101,642
0
L
Ix Chel
5,816
1,163
48
10
0
89,524
0
L
Nu Wa
5,968
1,194
33
7
1
91,035
0
L
Geb
5,062
1,012
1
0
1
25,223
0
W
Fenrir
6,268
1,254
7
1
0
101,777
0
W
Ah Puch
5,812
1,162
20
4
1
98,965
0
L
Izanami
5,437
1,087
25
5
1
95,522
0
W
Osiris
6,977
1,395
10
2
1
110,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role