Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Inumium
King Arthur
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
410W - 20L
1,814 Elo+
Party 2
Cernunnos
Cernunnos
Mefistö
Cernunnos
Level 182
God Stats
3W - 0L
1,995 SR
Queue Stats
600W - 34L
2,016 Elo+
Party 2
Bacchus
Bacchus
Yeeeeeeeeeeah
Bacchus
Level 152
God Stats
17W - 1L
1,899 SR
Queue Stats
296W - 50L
1,838 Elo+
Party 2
Nu Wa
Nu Wa
leontzu
Nu Wa
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 26L
1,693 Elo+
Party 2
Team Averages
Level 129
1,679 SR
1,772 Elo+

VS

Team Averages
Level 76
1,412 SR
1,476 Elo+
Hou Yi
Hou Yi
Demonicplant
Hou Yi
Level 61
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
PARZIVAL236
Hades
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 25L
1,483 Elo+
Solo
Chaac
Chaac
TBONE_USMC
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,446 Elo+
Party 1
Ymir
Ymir
l-_-lSwAg-3--x
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 1
Chang'e
Chang'e
valerialux
Chang'e
Level 68
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 1 / 17
9,787
816
12,142
12,392
14,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Inumium
King Arthur
18
5 / 0 / 16
10,703
892
11,919
12,439
5,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Mefistö
Cernunnos
17
12 / 0 / 11
10,637
886
21,451
11,383
5,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
16
5 / 0 / 17
10,452
871
9,356
15,493
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
leontzu
Nu Wa
17
5 / 1 / 18
10,327
861
22,393
7,889
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 6 / 1
7,792
649
5,351
14,213
4,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 1
7,707
642
10,364
22,056
9,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
0 / 7 / 1
7,450
621
10,672
19,481
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 1
7,192
599
3,651
14,557
11,531
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
valerialux
Chang'e
13
0 / 9 / 2
7,391
616
6,438
16,138
5,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
8
32
Kills
2
2
Deaths
32
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
17
13.5
L
Hou Yi
1
6
1
0.25
W
King Arthur
Inumium
King Arthur
5
0
16
13
W
Cernunnos
Mefistö
Cernunnos
12
0
11
17.5
L
1
7
1
0.21
L
Chaac
0
7
1
0.07
W
Bacchus
5
0
17
13.5
L
0
3
1
0.17
W
Nu Wa
leontzu
Nu Wa
5
1
18
14
L
Chang'e
valerialux
Chang'e
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,261
Damage
36,476
59,596
Taken
86,445
50,334
Mitigated
46,620
17,232
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,142
2,256
0
4,937
12,392
14,242
778
4,678
7,256
316
27,009
L
Hou Yi
5,351
1,709
0
1,128
14,213
4,895
0
5,244
8,695
0
16,682
W
King Arthur
Inumium
King Arthur
11,919
1,508
0
440
12,439
5,644
38
4,110
8,186
0
54,144
W
Cernunnos
Mefistö
Cernunnos
21,451
13,612
0
6,845
11,383
5,317
5,880
2,876
7,815
0
49,459
L
10,364
1,470
178
3,238
22,056
9,792
0
6,322
15,529
31,186
0
L
Chaac
10,672
1,036
73
3,323
19,481
15,114
0
7,149
11,985
0
28,871
W
Bacchus
9,356
520
0
4,550
15,493
21,701
356
4,717
10,391
16,752
325
L
3,651
468
0
0
14,557
11,531
0
6,359
8,011
10,984
0
W
Nu Wa
leontzu
Nu Wa
22,393
6,810
0
460
7,889
3,430
3,296
3,621
4,180
56,868
0
L
Chang'e
valerialux
Chang'e
6,438
970
3,262
2,515
16,138
5,288
0
5,484
10,414
24,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
37,532
275
Minions Killed
147
0
Camps Cleared
0
1,360,950
Distance Traveled
1,043,655
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,787
816
14
1
0
300,074
0
L
Hou Yi
7,792
649
26
2
0
204,853
0
W
King Arthur
10,703
892
91
8
0
296,655
0
W
Cernunnos
10,637
886
59
5
0
241,575
0
L
Hades
7,707
642
42
4
0
202,034
0
L
Chaac
7,450
621
37
3
0
206,701
0
W
Bacchus
10,452
871
25
2
0
283,021
0
L
Ymir
7,192
599
16
1
0
233,123
1
W
Nu Wa
10,327
861
86
7
0
239,625
0
L
Chang'e
7,391
616
26
2
0
196,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role