Player Matchup

Erlang Shen
Erlang Shen
Hijiki
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
KKsIider
Aphrodite
Level 159
God Stats
2W - 0L
1,734 SR
Queue Stats
242W - 208L
1,602 Elo+
Party 1
Chiron
Chiron
Kizizifu
Chiron
Level 140
God Stats
2W - 3L
1,248 SR
Queue Stats
110W - 97L
1,555 Elo+
Party 1
Team Averages
Level 141
1,494 SR
1,556 Elo+

VS

Team Averages
Level 151
1,400 SR
1,655 Elo+
Hercules
Hercules
JBOB919
Hercules
Level 156
God Stats
0W - 1L
1,231 SR
Queue Stats
15W - 15L
1,676 Elo+
Party 2
Jormungandr
Jormungandr
KrunchyBakon21
Jormungandr
Level 152
God Stats
0W - 1L
1,289 SR
Queue Stats
15W - 15L
1,676 Elo+
Party 2
Hera
Hera
Vakad
Hera
Level 144
God Stats
6W - 9L
1,679 SR
Queue Stats
67W - 69L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hijiki
Erlang Shen
13
0 / 4 / 9
9,975
713
10,631
14,523
14,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Aphrodite
KKsIider
Aphrodite
15
6 / 3 / 5
11,601
829
12,136
14,909
8,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chiron
Kizizifu
Chiron
15
6 / 2 / 6
11,757
840
10,302
12,164
4,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JBOB919
Hercules
13
2 / 4 / 4
10,450
746
9,685
16,399
17,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KrunchyBakon21
Jormungandr
14
3 / 6 / 5
10,418
744
12,525
14,502
16,734
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
Vakad
Hera
13
4 / 3 / 3
11,076
791
9,873
7,571
3,015
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Hijiki
Erlang Shen
0
4
9
1.13
L
Hercules
JBOB919
Hercules
2
4
4
1
W
Aphrodite
KKsIider
Aphrodite
6
3
5
2.83
W
Chiron
Kizizifu
Chiron
6
2
6
4.5
L
Jormungandr
KrunchyBakon21
Jormungandr
3
6
5
0.92
L
Hera
Vakad
Hera
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
32,083
41,596
Taken
38,472
26,746
Mitigated
37,642
16,244
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Hijiki
Erlang Shen
10,631
4,838
0
1,276
14,523
14,055
0
6,760
7,683
0
27,393
L
Hercules
JBOB919
Hercules
9,685
2,214
0
6,823
16,399
17,893
0
5,138
11,105
0
26,356
W
Aphrodite
KKsIider
Aphrodite
12,136
1,842
4,594
6,909
14,909
8,397
117
8,791
6,086
46,624
0
W
Chiron
Kizizifu
Chiron
10,302
5,109
349
3,116
12,164
4,294
1,350
7,527
4,637
0
57,648
L
Jormungandr
KrunchyBakon21
Jormungandr
12,525
1,474
0
310
14,502
16,734
0
4,895
9,559
40,454
0
L
Hera
Vakad
Hera
9,873
2,197
0
0
7,571
3,015
316
2,548
4,911
37,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
31,944
166
Minions Killed
128
0
Camps Cleared
0
765,882
Distance Traveled
705,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,975
713
31
2
0
254,610
0
L
Hercules
10,450
746
26
2
0
276,066
0
W
Aphrodite
11,601
829
65
5
0
260,629
0
W
Chiron
11,757
840
70
5
0
250,643
0
L
Jormungandr
10,418
744
50
4
0
231,602
0
L
Hera
11,076
791
52
4
0
197,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role