Player Matchup

Morgan Le Fay
Morgan Le Fay
Batman1932
Morgan Le Fay
Level 40
God Stats
5W - 9L
1,484 SR
Queue Stats
78W - 61L
1,254 Elo+
Party 2
Achilles
Achilles
RpgNerdAria
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 2
Awilix
Awilix
TheFinalShroom
Awilix
Level 128
God Stats
1W - 2L
1,590 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 2
Geb
Geb
TomasKiroshi
Geb
Level 62
God Stats
1W - 0L
1,373 SR
Queue Stats
2W - 1L
1,313 Elo+
Party 2
Izanami
Izanami
WINGAMANjr
Izanami
Level 120
God Stats
9W - 7L
1,677 SR
Queue Stats
98W - 87L
1,481 Elo+
Party 2
Team Averages
Level 76
1,525 SR
1,354 Elo+

VS

Team Averages
Level 117
1,607 SR
1,522 Elo+
Scylla
Scylla
CFH MrBeef
Scylla
Level 157
God Stats
0W - 1L
1,743 SR
Queue Stats
19W - 21L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
DRQJ
Ne Zha
Level 127
God Stats
2W - 1L
1,486 SR
Queue Stats
35W - 31L
1,558 Elo+
Party 1
Ravana
Ravana
K7 WarPath
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
Ken Andretti
Guan Yu
Level 159
God Stats
16W - 12L
1,626 SR
Queue Stats
379W - 336L
1,611 Elo+
Solo
Cthulhu
Cthulhu
NotACook
Cthulhu
Level 129
God Stats
2W - 1L
1,677 SR
Queue Stats
22W - 13L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Batman1932
Morgan Le Fay
13
3 / 2 / 6
7,480
748
9,445
7,429
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
RpgNerdAria
Achilles
15
8 / 1 / 6
8,597
860
11,393
9,688
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 1 / 6
8,855
886
10,214
8,712
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 9
7,378
738
5,790
9,997
6,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
WINGAMANjr
Izanami
14
0 / 2 / 14
7,903
790
6,801
9,581
3,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CFH MrBeef
Scylla
14
3 / 3 / 3
7,495
750
8,118
6,736
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
DRQJ
Ne Zha
14
1 / 3 / 3
7,646
765
4,888
8,424
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
K7 WarPath
Ravana
11
0 / 9 / 2
6,464
646
3,921
11,291
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Ken Andretti
Guan Yu
14
3 / 4 / 5
7,743
774
7,656
13,658
13,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
NotACook
Cthulhu
13
2 / 2 / 6
7,887
789
9,024
11,851
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
21
Kills
9
9
Deaths
21
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Batman1932
Morgan Le Fay
3
2
6
3
L
Scylla
CFH MrBeef
Scylla
3
3
3
1.5
L
Ne Zha
DRQJ
Ne Zha
1
3
3
0.83
L
Ravana
K7 WarPath
Ravana
0
9
2
0.11
L
Guan Yu
Ken Andretti
Guan Yu
3
4
5
1.38
L
Cthulhu
NotACook
Cthulhu
2
2
6
2.5
W
Achilles
RpgNerdAria
Achilles
8
1
6
11
W
9
1
6
12
W
1
3
9
1.83
W
Izanami
WINGAMANjr
Izanami
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
33,607
45,407
Taken
51,960
27,238
Mitigated
34,213
7,660
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Batman1932
Morgan Le Fay
9,445
1,403
0
99
7,429
2,688
334
2,144
5,285
14,277
0
L
Scylla
CFH MrBeef
Scylla
8,118
1,235
0
726
6,736
2,653
230
2,827
3,616
21,900
0
L
Ne Zha
DRQJ
Ne Zha
4,888
988
0
1,464
8,424
3,484
702
2,236
5,751
0
32,507
L
Ravana
K7 WarPath
Ravana
3,921
1,448
0
150
11,291
4,726
0
2,427
8,305
0
11,380
L
Guan Yu
Ken Andretti
Guan Yu
7,656
743
1,590
2,799
13,658
13,940
0
2,627
10,168
0
15,561
L
Cthulhu
NotACook
Cthulhu
9,024
391
315
643
11,851
9,410
0
4,271
6,897
16,899
0
W
Achilles
RpgNerdAria
Achilles
11,393
2,501
0
2,223
9,688
10,313
50
4,274
5,414
0
21,532
W
10,214
4,716
0
2,009
8,712
4,297
292
1,673
7,039
0
22,230
W
5,790
1,141
985
1,129
9,997
6,680
185
5,761
4,236
12,105
0
W
Izanami
WINGAMANjr
Izanami
6,801
5,065
228
987
9,581
3,260
1,667
3,330
6,225
0
31,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
37,235
147
Minions Killed
153
0
Camps Cleared
0
1,106,590
Distance Traveled
1,004,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,480
748
13
1
0
214,556
0
L
Scylla
7,495
750
31
3
0
192,561
0
L
Ne Zha
7,646
765
70
7
0
223,180
0
L
Ravana
6,464
646
21
2
0
170,896
0
L
Guan Yu
7,743
774
14
1
0
199,761
0
L
Cthulhu
7,887
789
17
2
0
218,158
0
W
Achilles
8,597
860
37
4
0
221,465
0
W
Awilix
8,855
886
23
2
0
231,471
0
W
Geb
7,378
738
8
1
0
213,509
0
W
Izanami
7,903
790
66
7
0
225,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role