Player Matchup

Baron Samedi
Baron Samedi
AIRASSASIN75
Baron Samedi
Level 129
God Stats
6W - 9L
1,562 SR
Queue Stats
119W - 187L
1,432 Elo+
Party 2
Odin
Odin
AllOrganicNut
Odin
Level 44
God Stats
1W - 1L
1,775 SR
Queue Stats
29W - 67L
1,374 Elo+
Party 2
Ullr
Ullr
ElitE5partan65
Ullr
Level 150
God Stats
0W - 2L
1,271 SR
Queue Stats
129W - 205L
1,461 Elo+
Party 2
Bacchus
Bacchus
HitThisRanch311
Bacchus
Level 42
God Stats
6W - 9L
1,133 SR
Queue Stats
13W - 38L
1,227 Elo+
Party 2
Thanatos
Thanatos
k80490
Thanatos
Level 100
God Stats
59W - 80L
1,459 SR
Queue Stats
103W - 180L
1,415 Elo+
Party 2
Team Averages
Level 93
1,440 SR
1,382 Elo+

VS

Team Averages
Level 103
1,489 SR
1,482 Elo+
Zhong Kui
Zhong Kui
BJDrizzle
Zhong Kui
Level 137
God Stats
26W - 19L
1,801 SR
Queue Stats
373W - 342L
1,520 Elo+
Solo
King Arthur
King Arthur
Covenator
King Arthur
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,549 Elo+
Party 1
Arachne
Arachne
HydroDub
Arachne
Level 129
God Stats
48W - 48L
1,524 SR
Queue Stats
299W - 303L
1,496 Elo+
Solo
Ra
Ra
S0ul419
Ra
Level 145
God Stats
3W - 3L
1,119 SR
Queue Stats
276W - 289L
1,440 Elo+
Solo
Bacchus
Bacchus
TimmySwea29
Bacchus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIRASSASIN75
Baron Samedi
13
2 / 3 / 1
7,287
486
7,072
7,431
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 0
6,952
463
2,077
12,649
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 0
6,794
453
5,119
11,969
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 1
6,623
442
4,114
12,255
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
k80490
Thanatos
12
0 / 3 / 1
6,888
459
4,716
12,625
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BJDrizzle
Zhong Kui
14
3 / 1 / 2
8,055
537
12,318
8,872
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Covenator
King Arthur
14
1 / 0 / 1
8,672
578
6,109
7,714
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
HydroDub
Arachne
15
6 / 2 / 3
8,573
572
6,776
13,810
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 4
8,175
545
4,582
8,083
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
TimmySwea29
Bacchus
12
1 / 1 / 7
7,387
492
5,258
9,378
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AIRASSASIN75
Baron Samedi
2
3
1
0.83
L
0
2
0
0
W
Zhong Kui
BJDrizzle
Zhong Kui
3
1
2
4
W
King Arthur
Covenator
King Arthur
1
0
1
1.5
L
0
2
0
0
L
1
3
1
0.5
W
Arachne
HydroDub
Arachne
6
2
3
3.75
W
2
0
4
4
W
Bacchus
TimmySwea29
Bacchus
1
1
7
4.5
L
Thanatos
k80490
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
35,043
56,929
Taken
47,857
36,988
Mitigated
33,043
15,681
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AIRASSASIN75
Baron Samedi
7,072
370
535
1,926
7,431
3,516
0
3,017
4,122
56,024
0
L
2,077
425
0
2,162
12,649
9,216
0
542
12,023
0
54,227
W
Zhong Kui
BJDrizzle
Zhong Kui
12,318
4,589
0
5,890
8,872
8,434
3,089
1,431
7,439
76,241
0
W
King Arthur
Covenator
King Arthur
6,109
857
0
1,375
7,714
7,155
28
70
7,644
0
68,520
L
5,119
3,153
0
726
11,969
5,537
0
8,017
3,952
0
65,453
L
4,114
91
224
2,565
12,255
12,179
0
7,298
4,891
15,312
0
W
Arachne
HydroDub
Arachne
6,776
5,490
0
3,408
13,810
5,811
0
3,223
10,587
0
74,373
W
4,582
506
866
2,123
8,083
2,951
235
5,097
2,938
53,418
0
W
Bacchus
TimmySwea29
Bacchus
5,258
549
0
1,903
9,378
8,692
0
1,585
7,793
22,169
0
L
Thanatos
k80490
Thanatos
4,716
1,184
0
7,543
12,625
6,540
0
2,832
9,719
0
57,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
40,862
385
Minions Killed
473
0
Camps Cleared
0
1,349,835
Distance Traveled
1,474,691
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,287
486
90
6
0
260,717
0
L
Odin
6,952
463
81
5
0
248,973
2
W
Zhong Kui
8,055
537
130
9
0
243,591
0
W
King Arthur
8,672
578
103
7
0
261,096
0
L
Ullr
6,794
453
106
7
0
242,554
0
L
Bacchus
6,623
442
18
1
0
297,110
3
W
Arachne
8,573
572
102
7
0
312,221
1
W
Ra
8,175
545
101
7
0
322,421
0
W
Bacchus
7,387
492
37
2
0
335,362
0
L
Thanatos
6,888
459
90
6
0
300,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role