Player Matchup

Poseidon
Poseidon
Darkphantomsvg45
Poseidon
Level 4
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FNWTREY
Tsukuyomi
Level 4
God Stats
0W - 3L
1,504 SR
Queue Stats
0W - 5L
1,269 Elo+
Party 2
Shiva
Shiva
jiggag-jakk19
Shiva
Level 69
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 11L
1,003 Elo+
Party 2
Team Averages
Level 26
1,496 SR
1,180 Elo+

VS

Team Averages
Level 51
1,575 SR
1,460 Elo+
Chang'e
Chang'e
bray1606
Chang'e
Level 67
God Stats
7W - 6L
1,643 SR
Queue Stats
288W - 296L
1,406 Elo+
Party 1
Atlas
Atlas
dXatheismXp
Atlas
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1
Izanami
Izanami
xX_PICKLEWEED_Xx
Izanami
Level 77
God Stats
119W - 103L
1,581 SR
Queue Stats
123W - 116L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
8,627
719
7,486
10,837
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
FNWTREY
Tsukuyomi
10
1 / 10 / 0
8,409
701
5,787
13,493
5,172
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 8 / 1
9,059
755
8,240
19,772
18,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
bray1606
Chang'e
14
11 / 1 / 12
11,699
975
13,690
12,071
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 2 / 19
10,938
912
8,796
14,528
11,748
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 0 / 11
11,017
918
12,328
8,321
3,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
3
Kills
26
27
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Tsukuyomi
FNWTREY
Tsukuyomi
1
10
0
0.1
W
Chang'e
bray1606
Chang'e
11
1
12
17
W
6
2
19
7.75
L
1
8
1
0.19
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
34,814
44,102
Taken
34,920
27,872
Mitigated
21,716
3,049
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,486
1,601
0
0
10,837
4,138
0
5,582
5,227
38,347
0
L
Tsukuyomi
FNWTREY
Tsukuyomi
5,787
1,023
0
455
13,493
5,172
0
6,951
6,462
0
13,834
W
Chang'e
bray1606
Chang'e
13,690
962
3,192
5,500
12,071
6,590
716
2,508
9,505
47,225
0
W
8,796
3,090
0
2,812
14,528
11,748
618
3,757
9,841
20,217
557
L
8,240
1,444
653
1,941
19,772
18,562
0
9,761
9,817
0
23,134
W
12,328
10,444
0
2,294
8,321
3,378
1,771
2,183
6,074
0
46,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
33,654
73
Minions Killed
129
0
Camps Cleared
0
582,561
Distance Traveled
605,876
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,627
719
36
3
0
176,208
0
L
Tsukuyomi
8,409
701
13
1
0
188,281
0
W
Chang'e
11,699
975
54
5
0
223,418
0
W
Atlas
10,938
912
20
2
0
206,208
8
L
Shiva
9,059
755
24
2
0
218,072
0
W
Izanami
11,017
918
55
5
0
176,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role