Player Matchup

Yemoja
Yemoja
GG_6shots
Yemoja
Level 49
God Stats
20W - 22L
1,481 SR
Queue Stats
69W - 77L
1,395 Elo+
Solo
Scylla
Scylla
ManoVelhoGrillo
Scylla
Level 109
God Stats
2W - 8L
1,450 SR
Queue Stats
63W - 61L
1,469 Elo+
Solo
Skadi
Skadi
MoReynolds2
Skadi
Level 71
God Stats
6W - 3L
1,583 SR
Queue Stats
187W - 173L
1,514 Elo+
Party 1
Pele
Pele
PixieWigglez
Pele
Level 104
God Stats
5W - 3L
1,362 SR
Queue Stats
38W - 38L
1,429 Elo+
Solo
Surtr
Surtr
jdaviss24
Surtr
Level 126
God Stats
9W - 5L
1,907 SR
Queue Stats
497W - 430L
1,519 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,465 Elo+

VS

Team Averages
Level 105
1,524 SR
1,447 Elo+
Ra
Ra
AbyssEmperor V
Ra
Level 189
God Stats
7W - 10L
1,367 SR
Queue Stats
528W - 508L
1,526 Elo+
Solo
Arachne
Arachne
Anotherdumbguy
Arachne
Level 77
God Stats
14W - 17L
1,465 SR
Queue Stats
322W - 363L
1,426 Elo+
Party 2
Hercules
Hercules
Borbean0
Hercules
Level 86
God Stats
11W - 8L
1,557 SR
Queue Stats
443W - 487L
1,400 Elo+
Party 2
Bacchus
Bacchus
KINGKILLERus
Bacchus
Level 147
God Stats
7W - 6L
1,536 SR
Queue Stats
16W - 10L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Snake GTR8D
Jing Wei
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
77W - 138L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GG_6shots
Yemoja
8
0 / 0 / 3
5,144
514
2,328
5,521
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,479
548
1,574
5,175
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
5,641
564
3,354
5,320
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 0 / 1
6,311
631
4,057
7,260
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
jdaviss24
Surtr
11
4 / 1 / 0
6,841
684
7,899
8,744
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,075
608
1,991
4,253
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 3 / 0
5,050
505
3,731
8,005
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Borbean0
Hercules
8
0 / 3 / 1
4,639
464
2,988
9,529
5,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
KINGKILLERus
Bacchus
7
0 / 2 / 0
4,801
480
5,487
8,021
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Snake GTR8D
Jing Wei
9
0 / 0 / 0
4,873
487
2,522
3,925
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
2
3
0
0.67
L
Hercules
Borbean0
Hercules
0
3
1
0.17
W
Yemoja
GG_6shots
Yemoja
0
0
3
1.5
L
Bacchus
KINGKILLERus
Bacchus
0
2
0
0
W
0
1
2
1
W
0
0
1
0.5
W
4
0
1
4.5
L
Jing Wei
Snake GTR8D
Jing Wei
0
0
0
0
W
Surtr
jdaviss24
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
16,719
32,020
Taken
33,733
13,931
Mitigated
16,645
8,490
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,991
0
360
2,299
4,253
1,451
0
1,291
2,962
47,242
0
L
3,731
2,832
0
1,273
8,005
2,523
0
529
7,476
0
22,314
L
Hercules
Borbean0
Hercules
2,988
1,409
160
1,587
9,529
5,429
0
222
9,191
0
22,380
W
Yemoja
GG_6shots
Yemoja
2,328
668
683
802
5,521
3,290
155
2,637
2,816
10,542
0
L
Bacchus
KINGKILLERus
Bacchus
5,487
931
171
1,976
8,021
5,914
0
1,660
6,361
19,517
0
W
1,574
198
0
1,622
5,175
1,494
0
1,564
3,379
43,548
0
W
3,354
846
0
440
5,320
1,909
0
1,643
3,677
0
39,914
W
4,057
981
0
1,007
7,260
2,476
646
396
6,822
0
45,176
L
Jing Wei
Snake GTR8D
Jing Wei
2,522
1,740
0
1,910
3,925
1,328
0
416
3,509
0
28,037
W
Surtr
jdaviss24
Surtr
7,899
3,189
0
3,936
8,744
4,762
0
987
7,757
429
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
25,438
308
Minions Killed
241
0
Camps Cleared
0
1,051,898
Distance Traveled
1,076,194
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,075
608
100
10
0
226,936
0
L
Arachne
5,050
505
29
3
0
214,028
0
L
Hercules
4,639
464
33
3
0
218,846
0
W
Yemoja
5,144
514
19
2
0
187,997
0
L
Bacchus
4,801
480
28
3
0
212,328
0
W
Scylla
5,479
548
85
9
0
203,924
1
W
Skadi
5,641
564
60
6
0
211,942
0
W
Pele
6,311
631
83
8
0
244,412
3
L
Jing Wei
4,873
487
51
5
0
204,056
0
W
Surtr
6,841
684
61
6
0
203,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role