Player Matchup

Chronos
Chronos
OldGravyLegs
Chronos
Level 107
God Stats
4W - 4L
1,431 SR
Queue Stats
114W - 121L
1,403 Elo+
Party 2
Fenrir
Fenrir
Stormagedon2god
Fenrir
Level 61
God Stats
31W - 37L
1,534 SR
Queue Stats
225W - 238L
1,527 Elo+
Party 1
Anubis
Anubis
YeetusDaFetus669
Anubis
Level 81
God Stats
104W - 70L
1,648 SR
Queue Stats
252W - 239L
1,461 Elo+
Party 2
Hercules
Hercules
alcoholiczac
Hercules
Level 30
God Stats
9W - 7L
1,892 SR
Queue Stats
105W - 113L
1,568 Elo+
Party 2
Tyr
Tyr
madhatter1096
Tyr
Level 46
God Stats
7W - 7L
1,526 SR
Queue Stats
187W - 191L
1,528 Elo+
Party 1
Team Averages
Level 65
1,606 SR
1,497 Elo+

VS

Team Averages
Level 27
1,530 SR
1,562 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
GingerBudders
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,567 Elo+
Party 3
Nemesis
Nemesis
SknibRajRaj
Nemesis
Level 38
God Stats
5W - 3L
1,652 SR
Queue Stats
546W - 513L
1,469 Elo+
Solo
Neith
Neith
Viegosimp
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 3
Maui
Maui
lXPlagueXl
Maui
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
OldGravyLegs
Chronos
10
3 / 2 / 1
6,257
626
4,347
5,489
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 3
5,870
587
2,875
6,228
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
8 / 0 / 2
7,123
712
8,239
6,544
3,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
alcoholiczac
Hercules
9
3 / 1 / 7
6,011
601
7,744
12,183
7,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 1
6,568
657
7,266
9,330
9,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 4 / 0
5,140
514
4,673
8,982
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
9
1 / 3 / 0
5,335
534
5,947
11,667
11,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
SknibRajRaj
Nemesis
9
1 / 1 / 0
5,217
522
3,053
10,328
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Viegosimp
Neith
7
0 / 5 / 1
4,425
443
4,920
7,986
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 4 / 1
4,953
495
3,771
10,971
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
5
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
L
Bellona
1
3
0
0.33
W
Chronos
OldGravyLegs
Chronos
3
2
1
1.75
L
Nemesis
SknibRajRaj
Nemesis
1
1
0
1
W
1
1
3
2.5
L
Neith
Viegosimp
Neith
0
5
1
0.1
W
8
0
2
9
W
Hercules
alcoholiczac
Hercules
3
1
7
6.5
L
1
4
1
0.38
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
22,364
39,774
Taken
49,934
24,057
Mitigated
28,242
13,432
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,673
1,942
0
2,814
8,982
2,966
0
3,888
5,094
26,926
0
L
Bellona
5,947
1,872
0
2,511
11,667
11,966
0
0
11,667
0
32,653
W
Chronos
OldGravyLegs
Chronos
4,347
1,405
0
898
5,489
1,896
771
2,345
3,144
34,108
0
L
Nemesis
SknibRajRaj
Nemesis
3,053
1,411
0
3,273
10,328
3,478
0
1,352
8,976
0
28,730
W
2,875
989
0
967
6,228
2,230
0
322
5,906
0
30,303
L
Neith
Viegosimp
Neith
4,920
2,522
0
279
7,986
2,355
0
3,995
3,991
0
20,959
W
8,239
643
186
3,156
6,544
3,119
351
1,625
4,856
45,763
0
W
Hercules
alcoholiczac
Hercules
7,744
2,942
144
4,573
12,183
7,738
77
4,270
7,913
0
24,678
L
3,771
1,607
0
1,801
10,971
7,477
0
3,444
7,418
9,846
0
W
7,266
1,397
0
3,508
9,330
9,074
0
0
9,330
0
43,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
25,070
286
Minions Killed
166
0
Camps Cleared
0
1,099,526
Distance Traveled
1,035,039
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,140
514
36
4
0
200,158
0
L
Bellona
5,335
534
57
6
0
206,639
0
W
Chronos
6,257
626
64
6
0
213,486
2
L
Nemesis
5,217
522
45
5
0
231,256
0
W
Fenrir
5,870
587
56
6
0
224,869
0
L
Neith
4,425
443
26
3
0
184,359
0
W
Anubis
7,123
712
71
7
0
213,562
4
W
Hercules
6,011
601
30
3
0
230,900
0
L
Maui
4,953
495
2
0
0
212,627
0
W
Tyr
6,568
657
65
7
0
216,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role