Player Matchup

Shiva
Shiva
F11TZZ
Shiva
Level 42
God Stats
0W - 1L
1,516 SR
Queue Stats
100W - 78L
1,613 Elo+
Party 2
Tiamat
Tiamat
conner3334
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,707 Elo+
Solo
Charybdis
Charybdis
xSup3rScrubx
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,563 Elo+
Party 2
Team Averages
Level 81
1,505 SR
1,628 Elo+

VS

Team Averages
Level 160
1,603 SR
1,569 Elo+
Jormungandr
Jormungandr
D 7th Yonko
Jormungandr
Level 158
God Stats
3W - 2L
1,598 SR
Queue Stats
40W - 42L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
FlintLockwood14
Guan Yu
Level 155
God Stats
4W - 2L
1,471 SR
Queue Stats
80W - 72L
1,560 Elo+
Party 1
Ix Chel
Ix Chel
junglemonstar
Ix Chel
Level 166
God Stats
5W - 1L
1,739 SR
Queue Stats
23W - 21L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
F11TZZ
Shiva
10
3 / 4 / 0
7,378
738
8,265
10,423
6,462
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
conner3334
Tiamat
10
0 / 3 / 3
7,077
708
5,484
6,620
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
xSup3rScrubx
Charybdis
11
1 / 4 / 1
7,568
757
5,203
10,441
2,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D 7th Yonko
Jormungandr
12
2 / 1 / 8
8,230
823
8,273
9,675
5,970
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 3 / 5
8,033
803
5,412
8,642
6,803
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ix Chel
12
5 / 0 / 5
8,689
869
9,130
8,402
3,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
D 7th Yonko
Jormungandr
2
1
8
6
L
Shiva
F11TZZ
Shiva
3
4
0
0.75
W
4
3
5
2.17
L
Tiamat
conner3334
Tiamat
0
3
3
0.5
W
Ix Chel
5
0
5
7.5
L
Charybdis
xSup3rScrubx
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
22,815
27,484
Taken
26,719
12,881
Mitigated
15,884
2,858
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
D 7th Yonko
Jormungandr
8,273
1,222
0
3,701
9,675
5,970
72
2,511
7,164
34,669
0
L
Shiva
F11TZZ
Shiva
8,265
1,036
165
720
10,423
6,462
0
6,592
3,831
1,906
15,607
W
5,412
1,149
842
2,123
8,642
6,803
613
1,944
6,698
0
15,320
L
Tiamat
conner3334
Tiamat
5,484
579
0
501
6,620
3,430
0
4,777
1,843
19,511
0
W
Ix Chel
9,130
1,071
713
3,524
8,402
3,111
346
2,300
6,102
41,311
0
L
Charybdis
xSup3rScrubx
Charybdis
5,203
2,301
0
1,472
10,441
2,989
0
6,407
4,034
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
24,952
90
Minions Killed
125
0
Camps Cleared
0
511,295
Distance Traveled
588,567
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,230
823
45
5
0
187,805
0
L
Shiva
7,378
738
11
1
0
168,937
0
W
Guan Yu
8,033
803
24
2
0
194,165
0
L
Tiamat
7,077
708
23
2
0
188,430
3
W
Ix Chel
8,689
869
56
6
0
206,597
0
L
Charybdis
7,568
757
56
6
0
153,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role