Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DankTank20
Odin
Level 126
God Stats
4W - 1L
1,516 SR
Queue Stats
56W - 49L
1,562 Elo+
Solo
Ah Puch
Ah Puch
King cigz
Ah Puch
Level 128
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 6L
1,697 Elo+
Solo
Kuzenbo
Kuzenbo
Zachary C 1996
Kuzenbo
Level 87
God Stats
12W - 8L
1,411 SR
Queue Stats
328W - 303L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
molpo2
Cernunnos
Level 100
God Stats
15W - 12L
1,523 SR
Queue Stats
339W - 313L
1,498 Elo+
Party 2
Team Averages
Level 123
1,449 SR
1,550 Elo+

VS

Team Averages
Level 118
1,600 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AweSheat
Bacchus
Level 108
God Stats
1W - 3L
1,639 SR
Queue Stats
302W - 362L
1,435 Elo+
Party 1
Anhur
Anhur
Coruptn
Anhur
Level 145
God Stats
12W - 10L
1,634 SR
Queue Stats
366W - 445L
1,443 Elo+
Party 1
Fenrir
Fenrir
KiragoKirin
Fenrir
Level 21
God Stats
2W - 4L
1,629 SR
Queue Stats
17W - 19L
1,495 Elo+
Party 1
Hercules
Hercules
SOULxSLAYER15
Hercules
Level 156
God Stats
83W - 82L
1,598 SR
Queue Stats
572W - 547L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 4
8,289
754
16,078
6,507
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 6
8,406
764
6,009
11,561
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
King cigz
Ah Puch
14
3 / 2 / 7
7,983
726
11,468
7,890
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,310
665
5,082
11,770
13,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
molpo2
Cernunnos
16
3 / 0 / 7
8,557
778
8,635
9,673
4,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 2 / 7
8,428
766
14,586
7,405
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
AweSheat
Bacchus
13
3 / 1 / 5
8,123
738
5,421
12,458
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Coruptn
Anhur
14
2 / 4 / 6
7,663
697
7,890
11,872
4,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
13
2 / 2 / 5
7,269
661
2,845
10,621
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
SOULxSLAYER15
Hercules
14
2 / 4 / 7
7,686
699
8,009
13,279
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
13
Kills
10
10
Deaths
13
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
L
Discordia
 
Discordia
1
2
7
2.25
L
Bacchus
AweSheat
Bacchus
3
1
5
5.5
L
Anhur
Coruptn
Anhur
2
4
6
1.25
W
3
3
6
2
W
Ah Puch
King cigz
Ah Puch
3
2
7
3.25
L
Fenrir
2
2
5
2.25
L
Hercules
SOULxSLAYER15
Hercules
2
4
7
1.38
W
1
3
4
1
W
Cernunnos
molpo2
Cernunnos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,272
Damage
38,751
47,401
Taken
55,635
35,156
Mitigated
40,572
8,202
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,078
4,576
0
205
6,507
2,797
120
3,925
2,363
42,284
0
L
Discordia
 
Discordia
14,586
484
0
2,677
7,405
2,734
0
4,395
2,579
55,807
0
L
Bacchus
AweSheat
Bacchus
5,421
200
0
3,056
12,458
15,009
0
6,629
5,126
17,439
0
L
Anhur
Coruptn
Anhur
7,890
4,291
0
2,079
11,872
4,492
0
5,987
5,091
0
32,882
W
6,009
1,033
0
1,401
11,561
10,674
0
4,026
7,158
0
23,189
W
Ah Puch
King cigz
Ah Puch
11,468
162
0
2,068
7,890
3,457
22
3,541
4,020
33,784
0
L
Fenrir
2,845
599
0
2,137
10,621
8,076
0
4,296
5,868
0
4,154
L
Hercules
SOULxSLAYER15
Hercules
8,009
1,300
0
2,777
13,279
10,261
0
8,882
3,346
0
21,783
W
5,082
1,842
0
923
11,770
13,844
94
3,388
7,577
8,983
0
W
Cernunnos
molpo2
Cernunnos
8,635
3,039
0
3,605
9,673
4,384
1,176
5,162
4,212
0
37,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
39,169
232
Minions Killed
243
0
Camps Cleared
0
1,150,579
Distance Traveled
1,059,505
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,289
754
59
5
0
239,554
0
L
Discordia
8,428
766
105
10
0
222,288
3
L
Bacchus
8,123
738
18
2
0
222,300
1
L
Anhur
7,663
697
79
7
0
177,261
0
W
Odin
8,406
764
44
4
0
235,942
0
W
Ah Puch
7,983
726
51
5
0
221,246
1
L
Fenrir
7,269
661
12
1
0
223,111
0
L
Hercules
7,686
699
29
3
0
214,545
0
W
Kuzenbo
7,310
665
16
1
0
222,983
2
W
Cernunnos
8,557
778
62
6
0
230,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role