Player Matchup

Khepri
Khepri
DrPineapple487
Khepri
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 82L
1,398 Elo+
Solo
Discordia
Discordia
LordOswald21
Discordia
Level 76
God Stats
2W - 3L
1,198 SR
Queue Stats
171W - 157L
1,537 Elo+
Solo
Nemesis
Nemesis
Mavelinski
Nemesis
Level 86
God Stats
1W - 0L
1,661 SR
Queue Stats
20W - 20L
1,478 Elo+
Solo
Charybdis
Charybdis
Neckrops
Charybdis
Level 107
God Stats
30W - 21L
1,582 SR
Queue Stats
357W - 342L
1,474 Elo+
Solo
King Arthur
King Arthur
QuasarCross
King Arthur
Level 106
God Stats
5W - 8L
1,592 SR
Queue Stats
137W - 103L
1,493 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,476 Elo+

VS

Team Averages
Level 101
1,537 SR
1,523 Elo+
Ares
Ares
F1uffz
Ares
Level 108
God Stats
35W - 45L
1,509 SR
Queue Stats
465W - 421L
1,535 Elo+
Solo
Ravana
Ravana
JakeT96
Ravana
Level 99
God Stats
7W - 10L
1,497 SR
Queue Stats
229W - 186L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
Pandazy-
Baba Yaga
Level 129
God Stats
22W - 15L
1,552 SR
Queue Stats
300W - 295L
1,570 Elo+
Party 1
Scylla
Scylla
bubbzz32
Scylla
Level 86
God Stats
4W - 1L
1,644 SR
Queue Stats
174W - 145L
1,580 Elo+
Party 1
Neith
Neith
iBanana IV
Neith
Level 81
God Stats
2W - 3L
1,484 SR
Queue Stats
131W - 145L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
8,245
515
6,107
10,654
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LordOswald21
Discordia
13
6 / 6 / 4
8,464
529
15,491
9,745
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mavelinski
Nemesis
14
6 / 6 / 5
8,921
558
8,996
16,053
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Neckrops
Charybdis
14
1 / 2 / 5
8,392
525
9,484
12,381
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
QuasarCross
King Arthur
15
2 / 1 / 2
9,409
588
7,342
10,406
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
F1uffz
Ares
13
4 / 3 / 4
7,960
498
5,760
21,372
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
JakeT96
Ravana
17
2 / 0 / 1
9,275
580
5,682
11,330
9,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Pandazy-
Baba Yaga
13
5 / 5 / 4
7,897
494
13,181
14,369
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
bubbzz32
Scylla
11
2 / 6 / 5
7,304
457
7,244
13,734
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
1 / 2 / 0
7,555
472
4,973
8,688
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
16
Kills
14
15
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Ares
F1uffz
Ares
4
3
4
2
L
Ravana
JakeT96
Ravana
2
0
1
2.5
W
Discordia
LordOswald21
Discordia
6
6
4
1.33
W
Nemesis
Mavelinski
Nemesis
6
6
5
1.42
W
Charybdis
Neckrops
Charybdis
1
2
5
1.75
L
Baba Yaga
Pandazy-
Baba Yaga
5
5
4
1.4
W
King Arthur
QuasarCross
King Arthur
2
1
2
3
L
Scylla
bubbzz32
Scylla
2
6
5
0.75
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,420
Damage
36,840
59,239
Taken
69,493
37,370
Mitigated
40,473
13,706
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,107
426
0
2,118
10,654
11,963
0
6,016
4,129
23,218
0
L
Ares
F1uffz
Ares
5,760
628
435
3,459
21,372
17,187
38
5,421
15,715
34,928
0
L
Ravana
JakeT96
Ravana
5,682
3,003
0
3,280
11,330
9,254
204
2,432
8,798
171
74,859
W
Discordia
LordOswald21
Discordia
15,491
686
0
500
9,745
3,528
0
7,906
1,839
46,042
0
W
Nemesis
Mavelinski
Nemesis
8,996
2,955
0
4,638
16,053
6,961
0
6,581
9,456
471
62,884
W
Charybdis
Neckrops
Charybdis
9,484
4,841
0
5,110
12,381
6,226
699
4,773
7,608
0
75,249
L
Baba Yaga
Pandazy-
Baba Yaga
13,181
484
0
2,886
14,369
5,991
565
6,942
6,852
51,284
0
W
King Arthur
QuasarCross
King Arthur
7,342
1,411
0
1,340
10,406
8,692
221
415
9,991
0
75,494
L
Scylla
bubbzz32
Scylla
7,244
395
0
0
13,734
4,668
181
4,784
8,702
36,287
0
L
Neith
4,973
943
0
2,110
8,688
3,373
1,085
1,446
7,202
0
54,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
39,991
426
Minions Killed
380
0
Camps Cleared
0
1,595,977
Distance Traveled
1,445,244
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,245
515
17
1
0
342,848
0
L
Ares
7,960
498
32
2
0
307,628
4
L
Ravana
9,275
580
149
9
0
300,602
3
W
Discordia
8,464
529
68
4
0
313,205
0
W
Nemesis
8,921
558
72
5
0
363,088
0
W
Charybdis
8,392
525
129
8
0
297,367
2
L
Baba Yaga
7,897
494
76
5
0
275,839
0
W
King Arthur
9,409
588
140
9
0
279,469
0
L
Scylla
7,304
457
55
3
0
306,796
0
L
Neith
7,555
472
68
4
0
254,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role