Player Matchup

Hachiman
Hachiman
Diamond V
HexxedSuccubus
Hachiman
Diamond V
Level 129
God Stats
1W - 4L
1,495 SR
Queue Stats
147W - 125L
1,893 MMR
Party 2
Fenrir
Fenrir
Bronze III
MrPhister321
Fenrir
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ares
Ares
Diamond IV
SirDonga
Ares
Diamond IV
Level 140
God Stats
11W - 10L
1,667 SR
Queue Stats
147W - 125L
1,893 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,554 SR
1,762 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,558 SR
1,754 MMR
Xbalanque
Xbalanque
Gold I
AngelBeltran
Xbalanque
Gold I
Level 104
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 0L
1,818 MMR
Party 1
Maui
Maui
Gold II
TheElephantGod
Maui
Gold II
Level 158
God Stats
27W - 20L
1,630 SR
Queue Stats
435W - 482L
1,717 MMR
Solo
He Bo
He Bo
Platinum III
mckaylaw
He Bo
Platinum III
Level 121
God Stats
3W - 1L
1,351 SR
Queue Stats
93W - 69L
1,728 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 3 / 1
8,336
834
5,145
9,307
3,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
10
1 / 3 / 3
7,445
745
3,034
11,244
6,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
10
0 / 3 / 4
7,195
720
3,559
9,850
8,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
HerculesAchillesSobekNe ZhaGanesha

VS

Bans
KuzenboHorusThothAthenaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngelBeltran
Xbalanque
13
7 / 1 / 2
9,642
964
15,687
6,809
3,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 2 / 7
8,044
804
2,267
9,937
9,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
mckaylaw
He Bo
12
1 / 1 / 8
8,292
829
8,975
4,651
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AngelBeltran
Xbalanque
7
1
2
8
L
Hachiman
3
3
1
1.17
L
Fenrir
1
3
3
0.83
L
Ares
0
3
4
0.67
W
1
2
7
2.25
W
He Bo
mckaylaw
He Bo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
26,929
30,401
Taken
21,397
18,090
Mitigated
14,118
4,432
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AngelBeltran
Xbalanque
15,687
8,276
0
3,039
6,809
3,232
1,858
1,230
5,535
0
75,048
L
Hachiman
5,145
4,331
0
410
9,307
3,435
0
4,369
4,938
0
36,389
L
Fenrir
3,034
809
0
3,152
11,244
6,246
0
3,213
8,031
0
13,499
L
Ares
3,559
165
0
870
9,850
8,409
0
4,078
5,772
13,118
0
W
2,267
331
0
1,298
9,937
9,078
120
1,836
8,061
8,174
0
W
He Bo
mckaylaw
He Bo
8,975
510
0
250
4,651
1,808
695
764
3,887
26,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
25,978
95
Minions Killed
125
0
Camps Cleared
0
589,170
Distance Traveled
580,182
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,642
964
87
9
0
183,368
0
L
Hachiman
8,336
834
57
6
0
179,932
0
L
Fenrir
7,445
745
22
2
0
220,415
0
L
Ares
7,195
720
16
2
0
188,823
3
W
Maui
8,044
804
12
1
0
194,557
2
W
He Bo
8,292
829
26
3
0
202,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role