Player Matchup

Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AgustinGallo
Tyr
Level 109
God Stats
3W - 6L
1,406 SR
Queue Stats
157W - 154L
1,561 Elo+
Solo
Thor
Thor
FerRd7
Thor
Level 158
God Stats
46W - 47L
1,558 SR
Queue Stats
369W - 358L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
FrederickT
Sun Wukong
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 43L
1,330 Elo+
Party 2
Team Averages
Level 104
1,493 SR
1,472 Elo+

VS

Team Averages
Level 107
1,753 SR
1,595 Elo+
Horus
Horus
FotzyArg
Horus
Level 87
God Stats
3W - 0L
1,708 SR
Queue Stats
25W - 19L
1,567 Elo+
Party 1
Chiron
Chiron
Kas1997
Chiron
Level 125
God Stats
4W - 0L
1,929 SR
Queue Stats
14W - 4L
1,710 Elo+
Solo
Fenrir
Fenrir
NicooVallejoss54
Fenrir
Level 88
God Stats
1W - 0L
1,859 SR
Queue Stats
200W - 169L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
Shairen
Cthulhu
Level 152
God Stats
2W - 2L
1,800 SR
Queue Stats
35W - 31L
1,589 Elo+
Party 1
Poseidon
Poseidon
SirCristiann
Poseidon
Level 84
God Stats
6W - 5L
1,470 SR
Queue Stats
84W - 91L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 3 / 0
4,591
459
2,333
5,990
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
 
Sol
8
0 / 3 / 0
4,510
451
1,701
5,869
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 2 / 1
4,367
437
2,283
7,471
4,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
FerRd7
Thor
11
3 / 1 / 0
6,050
605
4,756
9,846
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
FrederickT
Sun Wukong
9
0 / 1 / 1
4,720
472
2,071
6,855
3,908
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FotzyArg
Horus
9
1 / 0 / 3
5,797
580
2,892
5,763
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Kas1997
Chiron
10
2 / 0 / 2
6,016
602
5,237
2,576
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
5 / 0 / 0
6,700
670
5,895
8,230
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Shairen
Cthulhu
11
1 / 0 / 1
6,411
641
4,165
6,653
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
SirCristiann
Poseidon
11
1 / 3 / 3
6,454
645
3,906
5,539
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
L
Sol
 
Sol
0
3
0
0
L
0
2
1
0.25
L
Thor
FerRd7
Thor
3
1
0
3
W
Horus
FotzyArg
Horus
1
0
3
2.5
L
Sun Wukong
FrederickT
Sun Wukong
0
1
1
0.5
W
Chiron
Kas1997
Chiron
2
0
2
3
W
5
0
0
5
W
Cthulhu
Shairen
Cthulhu
1
0
1
1.5
W
Poseidon
SirCristiann
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
22,095
36,031
Taken
28,761
14,982
Mitigated
15,337
8,788
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,333
988
0
950
5,990
1,649
0
0
5,990
0
23,490
L
Sol
 
Sol
1,701
325
0
2,307
5,869
1,501
0
2,097
3,772
26,227
0
L
2,283
363
0
3,251
7,471
4,318
0
665
6,761
0
17,590
L
Thor
FerRd7
Thor
4,756
1,409
0
700
9,846
3,606
0
1,934
7,867
0
46,828
W
Horus
FotzyArg
Horus
2,892
1,360
254
2,848
5,763
4,059
60
0
5,763
0
10,904
L
Sun Wukong
FrederickT
Sun Wukong
2,071
531
0
1,580
6,855
3,908
0
2,924
3,495
0
21,959
W
Chiron
Kas1997
Chiron
5,237
2,671
568
1,193
2,576
1,105
1,011
0
2,576
0
46,074
W
5,895
2,971
0
5,282
8,230
4,081
421
545
7,565
0
41,596
W
Cthulhu
Shairen
Cthulhu
4,165
575
89
3,593
6,653
4,414
562
364
6,289
40,662
0
W
Poseidon
SirCristiann
Poseidon
3,906
917
0
1,174
5,539
1,678
315
1,076
4,463
50,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
31,378
235
Minions Killed
331
0
Camps Cleared
0
882,215
Distance Traveled
969,545
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,591
459
43
4
0
165,406
1
L
Sol
4,510
451
40
4
0
163,137
2
L
Tyr
4,367
437
35
4
0
191,364
0
L
Thor
6,050
605
81
8
0
201,623
0
W
Horus
5,797
580
19
2
0
200,655
0
L
Sun Wukong
4,720
472
36
4
0
160,685
0
W
Chiron
6,016
602
77
8
0
171,078
0
W
Fenrir
6,700
670
70
7
0
239,342
0
W
Cthulhu
6,411
641
80
8
0
182,058
1
W
Poseidon
6,454
645
85
9
0
176,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role