Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GKDrole
Erlang Shen
Level 87
God Stats
0W - 1L
1,221 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
IgnitableLine95
Danzaburou
Level 155
God Stats
1W - 1L
1,781 SR
Queue Stats
6W - 3L
1,795 Elo+
Party 2
Thor
Thor
SpillTheJuice
Thor
Level 66
God Stats
0W - 1L
1,381 SR
Queue Stats
100W - 66L
1,584 Elo+
Party 2
Bacchus
Bacchus
TopDoG1576
Bacchus
Level 9
God Stats
0W - 1L
1,925 SR
Queue Stats
2W - 2L
1,663 Elo+
Party 2
Team Averages
Level 92
1,562 SR
1,613 Elo+

VS

Team Averages
Level 134
1,569 SR
1,515 Elo+
Janus
Janus
Nayuki13
Janus
Level 145
God Stats
4W - 2L
1,523 SR
Queue Stats
34W - 27L
1,539 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NefariousL
Cu Chulainn
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 167L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
NeithsThighs
Cernunnos
Level 164
God Stats
2W - 2L
1,803 SR
Queue Stats
356W - 346L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
SheasWaye
Baron Samedi
Level 124
God Stats
2W - 1L
1,576 SR
Queue Stats
35W - 50L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
eagleswing6
Sun Wukong
Level 108
God Stats
11W - 13L
1,442 SR
Queue Stats
110W - 116L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 4
8,380
838
13,896
7,945
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
GKDrole
Erlang Shen
13
1 / 2 / 4
7,145
715
5,996
11,105
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
IgnitableLine95
Danzaburou
13
1 / 5 / 5
7,666
767
6,967
10,668
3,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 3
7,420
742
9,447
12,774
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
TopDoG1576
Bacchus
13
2 / 2 / 2
7,308
731
8,723
13,896
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nayuki13
Janus
14
1 / 0 / 4
7,486
749
11,149
9,014
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
NefariousL
Cu Chulainn
14
7 / 3 / 3
8,181
818
13,731
15,552
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
NeithsThighs
Cernunnos
15
2 / 3 / 2
8,294
829
8,273
10,760
4,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SheasWaye
Baron Samedi
15
3 / 1 / 5
8,035
804
6,626
8,855
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
eagleswing6
Sun Wukong
14
1 / 2 / 8
7,496
750
9,631
10,861
7,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
9
Kills
14
14
Deaths
9
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
4
5
L
Erlang Shen
GKDrole
Erlang Shen
1
2
4
1.5
L
Danzaburou
IgnitableLine95
Danzaburou
1
5
5
0.7
W
Janus
Nayuki13
Janus
1
0
4
3
W
Cu Chulainn
NefariousL
Cu Chulainn
7
3
3
2.83
W
Cernunnos
NeithsThighs
Cernunnos
2
3
2
1
W
Baron Samedi
SheasWaye
Baron Samedi
3
1
5
5.5
L
2
5
3
0.7
L
Bacchus
TopDoG1576
Bacchus
2
2
2
1.5
W
Sun Wukong
eagleswing6
Sun Wukong
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
49,410
56,388
Taken
55,042
37,736
Mitigated
32,906
8,548
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,896
659
0
250
7,945
2,926
0
2,722
4,949
38,305
0
L
Erlang Shen
GKDrole
Erlang Shen
5,996
1,486
0
2,058
11,105
10,243
0
2,804
7,953
0
14,260
L
Danzaburou
IgnitableLine95
Danzaburou
6,967
2,181
0
1,208
10,668
3,901
0
5,687
4,809
0
22,506
W
Janus
Nayuki13
Janus
11,149
710
0
1,839
9,014
3,268
0
4,755
3,866
28,423
0
W
Cu Chulainn
NefariousL
Cu Chulainn
13,731
1,644
0
2,205
15,552
13,657
0
7,296
7,626
2,420
17,767
W
Cernunnos
NeithsThighs
Cernunnos
8,273
3,541
0
3,118
10,760
4,363
213
1,775
8,672
0
42,472
W
Baron Samedi
SheasWaye
Baron Samedi
6,626
378
1,395
1,735
8,855
4,195
345
2,304
6,326
30,525
0
L
9,447
2,370
0
1,846
12,774
5,937
0
3,013
9,545
0
28,025
L
Bacchus
TopDoG1576
Bacchus
8,723
962
0
3,186
13,896
14,729
0
5,565
7,741
16,829
0
W
Sun Wukong
eagleswing6
Sun Wukong
9,631
1,464
423
1,652
10,861
7,423
0
5,378
4,971
0
19,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
39,492
177
Minions Killed
229
0
Camps Cleared
0
1,120,663
Distance Traveled
1,147,956
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,380
838
65
7
0
254,166
0
L
Erlang Shen
7,145
715
13
1
0
224,268
4
L
Danzaburou
7,666
767
30
3
0
210,415
0
W
Janus
7,486
749
54
5
0
253,305
1
W
Cu Chulainn
8,181
818
30
3
0
220,402
0
W
Cernunnos
8,294
829
73
7
0
217,377
0
W
Baron Samedi
8,035
804
42
4
0
211,744
0
L
Thor
7,420
742
45
5
0
207,799
0
L
Bacchus
7,308
731
24
2
0
224,015
4
W
Sun Wukong
7,496
750
30
3
0
245,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role