Player Matchup

Artemis
Artemis
BigDMan666
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Maui
Maui
Mr Doinkks
Maui
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,458 Elo+
Party 2
Horus
Horus
RichSlimSlinga
Horus
Level 68
God Stats
0W - 2L
1,176 SR
Queue Stats
43W - 46L
1,426 Elo+
Party 2
Arachne
Arachne
Sad Puff Bar
Arachne
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
bmaloner
Cabrakan
Level 128
God Stats
3W - 3L
1,547 SR
Queue Stats
51W - 52L
1,447 Elo+
Party 2
Team Averages
Level 99
1,397 SR
1,444 Elo+

VS

Team Averages
Level 126
1,580 SR
1,538 Elo+
Martichoras
Martichoras
Good4u2Day
Martichoras
Level 129
God Stats
6W - 2L
1,746 SR
Queue Stats
49W - 35L
1,657 Elo+
Party 3
Vulcan
Vulcan
Tmc9598
Vulcan
Level 149
God Stats
3W - 1L
1,743 SR
Queue Stats
79W - 66L
1,653 Elo+
Party 3
He Bo
He Bo
Z3R0xDEGREEZ
He Bo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,484 Elo+
Party 1
Thoth
Thoth
Z3R0xVISIBILITY
Thoth
Level 129
God Stats
3W - 2L
1,503 SR
Queue Stats
185W - 200L
1,487 Elo+
Party 1
Thanatos
Thanatos
xxZ3R0xxPAINxx
Thanatos
Level 124
God Stats
24W - 27L
1,408 SR
Queue Stats
123W - 144L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigDMan666
Artemis
16
3 / 2 / 3
8,839
680
8,396
10,969
4,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 3
9,046
696
4,504
18,164
16,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 5 / 5
7,820
602
1,787
15,986
15,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Arachne
Sad Puff Bar
Arachne
16
5 / 3 / 4
9,340
718
6,752
12,975
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
bmaloner
Cabrakan
16
4 / 3 / 6
9,272
713
13,157
16,974
11,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Good4u2Day
Martichoras
18
6 / 1 / 8
10,693
823
21,300
10,492
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Tmc9598
Vulcan
16
1 / 1 / 12
9,760
751
18,381
7,834
3,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 3
9,031
695
6,501
10,008
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 1 / 6
9,115
701
8,749
6,218
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
4 / 5 / 5
10,128
779
7,019
10,934
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
12
Kills
16
16
Deaths
13
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigDMan666
Artemis
3
2
3
2.25
W
Martichoras
Good4u2Day
Martichoras
6
1
8
10
L
0
3
3
0.5
L
0
5
5
0.5
L
Arachne
Sad Puff Bar
Arachne
5
3
4
2.33
W
Vulcan
Tmc9598
Vulcan
1
1
12
7
W
4
5
3
1.1
W
1
1
6
4
L
Cabrakan
bmaloner
Cabrakan
4
3
6
2.33
W
Thanatos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
61,950
75,068
Taken
45,486
54,690
Mitigated
22,477
15,694
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigDMan666
Artemis
8,396
2,215
0
1,402
10,969
4,845
0
5,170
5,799
0
36,004
W
Martichoras
Good4u2Day
Martichoras
21,300
8,016
0
2,726
10,492
5,763
520
3,262
7,230
0
67,392
L
4,504
609
1,749
2,309
18,164
16,522
0
8,485
9,679
22,392
0
L
1,787
775
2,222
3,000
15,986
15,406
0
7,714
8,272
0
9,166
L
Arachne
Sad Puff Bar
Arachne
6,752
3,456
0
3,593
12,975
6,149
0
6,206
6,769
0
26,934
W
Vulcan
Tmc9598
Vulcan
18,381
10,283
0
1,388
7,834
3,917
518
5,139
2,695
38,972
0
W
6,501
648
0
720
10,008
4,225
0
3,108
6,900
20,188
0
W
8,749
215
0
66
6,218
2,717
783
2,466
3,752
35,359
0
L
Cabrakan
bmaloner
Cabrakan
13,157
1,220
0
1,419
16,974
11,768
0
6,222
10,752
31,747
0
W
Thanatos
7,019
1,152
0
5,638
10,934
5,855
1,680
3,840
7,094
0
30,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
48,727
191
Minions Killed
296
0
Camps Cleared
0
1,320,898
Distance Traveled
1,323,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,839
680
66
5
0
219,554
0
W
Martichoras
10,693
823
100
8
0
264,151
0
L
Maui
9,046
696
28
2
0
263,962
0
L
Horus
7,820
602
10
1
0
267,998
0
L
Arachne
9,340
718
50
4
0
307,068
0
W
Vulcan
9,760
751
55
4
0
291,980
2
W
He Bo
9,031
695
34
3
0
249,741
0
W
Thoth
9,115
701
55
4
0
252,784
0
L
Cabrakan
9,272
713
37
3
0
262,316
0
W
Thanatos
10,128
779
52
4
0
264,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role