Player Matchup

Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BrandonRazo56
Neith
Level 17
God Stats
8W - 12L
1,515 SR
Queue Stats
13W - 18L
1,384 Elo+
Party 2
Chaac
Chaac
thelastHowlight
Chaac
Level 66
God Stats
100W - 77L
1,585 SR
Queue Stats
223W - 215L
1,507 Elo+
Solo
Team Averages
Level 61
1,533 SR
1,464 Elo+

VS

Team Averages
Level 91
1,369 SR
1,475 Elo+
Kuzenbo
Kuzenbo
Enderscroll16
Kuzenbo
Level 106
God Stats
15W - 9L
1,534 SR
Queue Stats
172W - 170L
1,490 Elo+
Party 1
Hel
Hel
Lil_lowkeyaj
Hel
Level 107
God Stats
7W - 13L
1,384 SR
Queue Stats
147W - 159L
1,412 Elo+
Solo
Rama
Rama
crickyeet
Rama
Level 60
God Stats
17W - 26L
1,188 SR
Queue Stats
248W - 226L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 5 / 1
7,083
644
2,885
12,584
12,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
7,282
662
5,944
9,501
4,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
3 / 3 / 0
8,330
757
9,186
10,526
8,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 1 / 11
8,497
772
9,546
12,227
15,747
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 6
9,067
824
9,021
8,969
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
13
6 / 1 / 6
9,910
901
9,213
5,652
2,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
12
12
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
1
0.1
L
0
4
0
0
W
Kuzenbo
1
1
11
6.5
W
5
1
6
8
W
Rama
6
1
6
9
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
27,780
32,611
Taken
26,848
25,582
Mitigated
22,384
5,610
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,885
819
0
375
12,584
12,964
0
6,231
6,353
10,526
0
L
5,944
2,322
0
1,265
9,501
4,408
0
6,240
3,261
0
27,412
W
Kuzenbo
9,546
2,988
0
0
12,227
15,747
151
1,574
10,653
18,807
847
W
9,021
456
3,524
5,367
8,969
4,427
200
1,269
7,700
44,387
0
W
Rama
9,213
7,200
0
330
5,652
2,210
271
730
4,922
0
33,862
L
9,186
787
0
3,970
10,526
8,210
0
5,551
4,975
0
44,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,695
Gold Earned
27,474
103
Minions Killed
124
0
Camps Cleared
0
602,368
Distance Traveled
642,953
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,083
644
10
1
0
189,480
2
L
Neith
7,282
662
33
3
0
177,977
0
W
Kuzenbo
8,497
772
20
2
0
234,519
0
W
Hel
9,067
824
51
5
0
201,337
0
W
Rama
9,910
901
53
5
0
207,097
0
L
Chaac
8,330
757
60
5
0
234,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role