Player Matchup

Susano
Susano
ToastNDEggs
Susano
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 171L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
ToxicFate048
Jing Wei
Level 22
God Stats
0W - 2L
1,255 SR
Queue Stats
62W - 60L
1,368 Elo+
Party 1
Ravana
Ravana
YngviFrey0
Ravana
Level 121
God Stats
3W - 5L
1,276 SR
Queue Stats
350W - 338L
1,447 Elo+
Party 1
Fafnir
Fafnir
bagelss
Fafnir
Level 105
God Stats
1W - 3L
1,511 SR
Queue Stats
306W - 282L
1,523 Elo+
Party 3
Ra
Ra
candystew
Ra
Level 127
God Stats
9W - 11L
1,455 SR
Queue Stats
433W - 403L
1,502 Elo+
Party 3
Team Averages
Level 89
1,399 SR
1,466 Elo+

VS

Team Averages
Level 125
1,513 SR
1,497 Elo+
Geb
Geb
CATHOCHEF9
Geb
Level 107
God Stats
11W - 12L
1,465 SR
Queue Stats
66W - 59L
1,404 Elo+
Party 2
Chaac
Chaac
Callmejeffe
Chaac
Level 128
God Stats
2W - 2L
1,467 SR
Queue Stats
32W - 20L
1,601 Elo+
Solo
Jing Wei
Jing Wei
CthuluChosen
Jing Wei
Level 107
God Stats
3W - 2L
1,643 SR
Queue Stats
75W - 62L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
Dratix
Ne Zha
Level 125
God Stats
6W - 9L
1,465 SR
Queue Stats
75W - 68L
1,514 Elo+
Solo
Ra
Ra
Luddendorf
Ra
Level 158
God Stats
9W - 7L
1,526 SR
Queue Stats
312W - 268L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 4 / 0
5,723
572
2,673
9,426
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ToxicFate048
Jing Wei
9
0 / 3 / 1
5,097
510
2,510
5,744
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
YngviFrey0
Ravana
10
1 / 3 / 0
5,666
567
6,453
8,020
8,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
bagelss
Fafnir
8
0 / 3 / 1
5,391
539
1,776
8,631
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 0
6,442
644
2,727
5,225
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,559
556
2,933
6,003
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
6,839
684
4,944
9,851
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
CthuluChosen
Jing Wei
10
3 / 1 / 2
5,870
587
4,367
4,693
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Dratix
Ne Zha
11
5 / 1 / 4
6,650
665
7,022
7,336
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 1
7,314
731
3,772
5,146
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
2
1
4
4
W
Jing Wei
CthuluChosen
Jing Wei
3
1
2
4
W
Ne Zha
Dratix
Ne Zha
5
1
4
7
W
4
1
1
4.5
L
Susano
1
4
0
0.25
L
Jing Wei
ToxicFate048
Jing Wei
0
3
1
0.17
L
Ravana
YngviFrey0
Ravana
1
3
0
0.33
L
Fafnir
bagelss
Fafnir
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
23,038
37,046
Taken
33,029
22,228
Mitigated
18,741
7,243
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,933
180
53
2,482
6,003
3,889
0
640
5,363
16,288
0
W
4,944
852
0
3,432
9,851
7,851
0
497
9,354
0
43,261
W
Jing Wei
CthuluChosen
Jing Wei
4,367
3,364
0
549
4,693
2,018
1,258
775
3,918
0
35,952
W
Ne Zha
Dratix
Ne Zha
7,022
2,851
0
1,354
7,336
2,943
0
739
6,597
0
45,408
W
3,772
748
384
2,036
5,146
2,040
0
1,876
3,211
52,541
0
L
Susano
2,673
928
0
650
9,426
3,276
0
1,070
8,296
0
38,499
L
Jing Wei
ToxicFate048
Jing Wei
2,510
2,075
0
856
5,744
1,740
0
1,718
4,026
0
24,845
L
Ravana
YngviFrey0
Ravana
6,453
2,155
0
1,240
8,020
8,071
0
843
7,151
0
39,634
L
Fafnir
bagelss
Fafnir
1,776
502
0
2,372
8,631
7,149
0
953
7,678
12,775
0
L
2,727
143
336
1,789
5,225
1,992
0
1,864
3,141
62,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
32,232
292
Minions Killed
347
0
Camps Cleared
0
1,052,036
Distance Traveled
1,098,845
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,559
556
20
2
0
239,925
3
W
Chaac
6,839
684
82
8
0
197,939
3
W
Jing Wei
5,870
587
70
7
0
196,421
1
W
Ne Zha
6,650
665
72
7
0
233,542
2
W
Ra
7,314
731
103
10
0
231,018
5
L
Susano
5,723
572
67
7
0
231,318
0
L
Jing Wei
5,097
510
49
5
0
195,590
0
L
Ravana
5,666
567
64
6
0
193,083
2
L
Fafnir
5,391
539
12
1
0
212,602
1
L
Ra
6,442
644
100
10
0
219,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role