Player Matchup

Hachiman
Hachiman
Gold V
AngelBeltran
Hachiman
Gold V
Level 104
God Stats
2W - 0L
1,801 SR
Queue Stats
6W - 0L
1,754 MMR
Party 2
Bacchus
Bacchus
Gold IV
mamuelitox
Bacchus
Gold IV
Level 155
God Stats
20W - 20L
1,611 SR
Queue Stats
31W - 35L
1,689 MMR
Solo
Sol
Sol
Platinum III
mckaylaw
Sol
Platinum III
Level 121
God Stats
6W - 5L
1,757 SR
Queue Stats
93W - 69L
1,664 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,723 SR
1,703 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 79
1,498 SR
1,718 MMR
Cthulhu
Cthulhu
Gold II
Fuzzy_Dodo
Cthulhu
Gold II
Level 48
God Stats
16W - 9L
1,675 SR
Queue Stats
53W - 43L
1,726 MMR
Party 1
Shiva
Shiva
Platinum V
Qc-Gonna-Hate
Shiva
Platinum V
Level 104
God Stats
7W - 4L
1,720 SR
Queue Stats
47W - 40L
1,887 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
ScarlettJaeger
Yu Huang
Gold IV
Level 86
God Stats
0W - 2L
1,100 SR
Queue Stats
358W - 392L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngelBeltran
Hachiman
16
7 / 2 / 6
13,289
782
30,654
14,801
7,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
mamuelitox
Bacchus
15
2 / 0 / 6
12,176
716
6,966
14,366
21,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 0 / 7
12,646
744
17,494
13,341
6,278
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesHerculesNe ZhaFenrirSobek

VS

Bans
AtlasMartichorasHorusXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fuzzy_Dodo
Cthulhu
13
1 / 4 / 0
10,685
629
12,456
22,628
23,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 0
10,926
643
11,037
23,092
26,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
13
0 / 5 / 1
10,560
621
8,065
14,697
7,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
2
2
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AngelBeltran
Hachiman
7
2
6
5
L
Cthulhu
Fuzzy_Dodo
Cthulhu
1
4
0
0.25
L
1
4
0
0.25
L
Yu Huang
0
5
1
0.1
W
Bacchus
mamuelitox
Bacchus
2
0
6
5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
31,558
42,508
Taken
60,417
34,886
Mitigated
57,521
19,437
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AngelBeltran
Hachiman
30,654
21,315
0
5,572
14,801
7,037
1,783
7,135
7,650
0
98,761
L
Cthulhu
Fuzzy_Dodo
Cthulhu
12,456
951
281
2,666
22,628
23,653
0
6,947
15,385
40,449
816
L
11,037
738
1,091
4,518
23,092
26,516
0
11,411
11,681
0
28,884
L
Yu Huang
8,065
290
0
480
14,697
7,352
0
6,583
8,114
46,695
0
W
Bacchus
mamuelitox
Bacchus
6,966
530
0
4,980
14,366
21,571
343
6,407
7,663
34,755
0
W
17,494
5,654
0
8,885
13,341
6,278
1,691
6,673
6,644
69,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
32,171
202
Minions Killed
151
0
Camps Cleared
0
940,241
Distance Traveled
947,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,289
782
104
6
0
299,567
0
L
Cthulhu
10,685
629
46
3
0
336,689
0
L
Shiva
10,926
643
40
2
0
318,389
4
L
Yu Huang
10,560
621
65
4
0
292,506
0
W
Bacchus
12,176
716
22
1
0
323,596
3
W
Sol
12,646
744
76
4
0
317,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role