Player Matchup

Sun Wukong
Sun Wukong
Nozami X
Sun Wukong
Level 24
God Stats
2W - 2L
1,339 SR
Queue Stats
8W - 6L
1,282 Elo+
Party 1
Atlas
Atlas
TGOPRiME
Atlas
Level 102
God Stats
2W - 3L
1,499 SR
Queue Stats
51W - 52L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
chrisscross117
Ah Puch
Level 125
God Stats
26W - 21L
1,394 SR
Queue Stats
210W - 228L
1,532 Elo+
Solo
Pele
Pele
jersainba
Pele
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
160W - 170L
1,448 Elo+
Solo
Ishtar
Ishtar
siromar03
Ishtar
Level 125
God Stats
28W - 26L
1,417 SR
Queue Stats
131W - 137L
1,496 Elo+
Party 1
Team Averages
Level 101
1,430 SR
1,456 Elo+

VS

Team Averages
Level 129
1,534 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigSquig
Izanami
Level 108
God Stats
11W - 9L
1,647 SR
Queue Stats
440W - 410L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Largeremir
Kukulkan
Level 99
God Stats
19W - 27L
1,366 SR
Queue Stats
114W - 113L
1,487 Elo+
Solo
Cerberus
Cerberus
MerinoGalvan751
Cerberus
Level 130
God Stats
6W - 5L
1,556 SR
Queue Stats
375W - 351L
1,477 Elo+
Solo
Ne Zha
Ne Zha
melliemell
Ne Zha
Level 158
God Stats
26W - 15L
1,600 SR
Queue Stats
352W - 329L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nozami X
Sun Wukong
10
3 / 3 / 1
5,976
598
3,409
6,916
4,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
TGOPRiME
Atlas
9
1 / 1 / 2
5,663
566
2,515
6,851
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 1
7,236
724
5,669
4,479
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
2 / 2 / 1
6,123
612
3,213
9,786
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
siromar03
Ishtar
9
1 / 3 / 1
5,150
515
5,879
8,030
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 2
5,698
570
3,492
10,512
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BigSquig
Izanami
11
3 / 0 / 1
6,524
652
6,192
7,437
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Largeremir
Kukulkan
8
0 / 4 / 0
4,812
481
795
4,226
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
9
2 / 2 / 2
5,871
587
1,702
6,212
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
melliemell
Ne Zha
10
3 / 3 / 2
6,081
608
3,451
8,648
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
9
9
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
2
0.67
L
Izanami
BigSquig
Izanami
3
0
1
3.5
L
Kukulkan
Largeremir
Kukulkan
0
4
0
0
L
Cerberus
2
2
2
1.5
W
Sun Wukong
Nozami X
Sun Wukong
3
3
1
1.17
W
Atlas
TGOPRiME
Atlas
1
1
2
2
W
5
0
1
5.5
W
Pele
2
2
1
1.25
L
Ne Zha
melliemell
Ne Zha
3
3
2
1.33
W
Ishtar
siromar03
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
15,632
36,062
Taken
37,035
16,460
Mitigated
18,666
12,555
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,492
525
0
1,480
10,512
8,513
0
2,535
7,977
1,462
26,826
L
Izanami
BigSquig
Izanami
6,192
4,347
0
2,133
7,437
2,528
848
806
6,589
0
56,066
L
Kukulkan
Largeremir
Kukulkan
795
178
0
125
4,226
1,500
0
2,908
1,318
22,941
0
L
Cerberus
1,702
162
971
2,211
6,212
3,292
0
1,476
4,736
15,490
0
W
Sun Wukong
Nozami X
Sun Wukong
3,409
1,047
0
1,884
6,916
4,857
93
463
6,453
0
31,618
W
Atlas
TGOPRiME
Atlas
2,515
964
151
2,591
6,851
4,506
102
1,056
5,795
20,678
0
W
5,669
216
0
3,296
4,479
1,440
476
659
3,820
53,950
0
W
Pele
3,213
1,023
0
1,685
9,786
3,128
0
460
9,326
0
49,287
L
Ne Zha
melliemell
Ne Zha
3,451
1,384
0
1,698
8,648
2,833
0
459
8,189
0
35,267
W
Ishtar
siromar03
Ishtar
5,879
2,996
0
2,948
8,030
2,529
0
365
7,665
0
39,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
28,986
307
Minions Killed
294
0
Camps Cleared
0
1,032,297
Distance Traveled
953,085
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,698
570
50
5
0
177,005
0
L
Izanami
6,524
652
104
10
0
195,998
2
L
Kukulkan
4,812
481
56
6
0
136,872
0
L
Cerberus
5,871
587
27
3
0
222,736
4
W
Sun Wukong
5,976
598
55
6
0
191,109
0
W
Atlas
5,663
566
30
3
0
219,298
6
W
Ah Puch
7,236
724
91
9
0
222,838
2
W
Pele
6,123
612
74
7
0
214,612
2
L
Ne Zha
6,081
608
57
6
0
220,474
0
W
Ishtar
5,150
515
57
6
0
184,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role