Player Matchup

Loki
Loki
Bugs_chungus420
Loki
Level 60
God Stats
14W - 13L
1,442 SR
Queue Stats
145W - 167L
1,437 Elo+
Party 2
Horus
Horus
ShinraNinja
Horus
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
212W - 223L
1,413 Elo+
Party 4
Thoth
Thoth
actuallyabot
Thoth
Level 63
God Stats
2W - 5L
1,280 SR
Queue Stats
110W - 138L
1,417 Elo+
Solo
Neith
Neith
acutelyinsane
Neith
Level 105
God Stats
16W - 11L
1,499 SR
Queue Stats
124W - 135L
1,396 Elo+
Party 4
Hades
Hades
guanterr
Hades
Level 39
God Stats
13W - 12L
1,461 SR
Queue Stats
85W - 113L
1,383 Elo+
Party 2
Team Averages
Level 78
1,436 SR
1,409 Elo+

VS

Team Averages
Level 70
1,531 SR
1,294 Elo+
Anubis
Anubis
ElevenSixes
Anubis
Level 119
God Stats
2W - 1L
1,728 SR
Queue Stats
59W - 54L
1,517 Elo+
Party 1
Bellona
Bellona
Hilario6114
Bellona
Level 67
God Stats
0W - 1L
1,489 SR
Queue Stats
14W - 21L
1,037 Elo+
Party 3
Surtr
Surtr
JJdvs
Surtr
Level 66
God Stats
2W - 3L
1,810 SR
Queue Stats
137W - 137L
1,482 Elo+
Party 1
Fenrir
Fenrir
Rosnk27A
Fenrir
Level 44
God Stats
2W - 1L
1,159 SR
Queue Stats
8W - 12L
1,137 Elo+
Party 3
Janus
Janus
chrisest
Janus
Level 55
God Stats
1W - 2L
1,471 SR
Queue Stats
67W - 72L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 4
10,462
654
9,152
16,112
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 11
8,211
513
6,376
16,625
14,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 5 / 5
7,554
472
8,169
8,088
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 8
8,387
524
9,173
7,636
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
guanterr
Hades
11
1 / 4 / 5
7,686
480
9,979
14,177
9,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 5 / 2
7,787
487
11,721
10,355
5,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Hilario6114
Bellona
10
1 / 4 / 2
5,988
374
4,207
14,664
12,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
JJdvs
Surtr
14
6 / 5 / 1
9,190
574
13,324
19,368
12,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Rosnk27A
Fenrir
12
2 / 3 / 7
7,975
498
3,900
10,704
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
chrisest
Janus
8
0 / 0 / 1
5,767
360
3,332
2,455
562
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
16
Kills
14
14
Deaths
17
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
Anubis
5
5
2
1.2
L
Bellona
Hilario6114
Bellona
1
4
2
0.5
L
Surtr
JJdvs
Surtr
6
5
1
1.3
L
Fenrir
Rosnk27A
Fenrir
2
3
7
1.83
W
1
3
11
2.17
W
1
5
5
0.7
W
3
0
8
7
L
Janus
chrisest
Janus
0
0
1
0.5
W
Hades
guanterr
Hades
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
36,484
62,638
Taken
57,546
35,606
Mitigated
37,890
23,433
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,152
3,419
0
7,105
16,112
6,420
2,082
4,139
11,859
0
91,820
L
Anubis
11,721
0
0
3,168
10,355
5,261
0
2,780
7,571
62,977
0
L
Bellona
Hilario6114
Bellona
4,207
759
0
2,340
14,664
12,071
0
2,112
12,552
0
17,845
L
Surtr
JJdvs
Surtr
13,324
5,874
0
4,032
19,368
12,359
717
10,641
8,727
821
66,624
L
Fenrir
Rosnk27A
Fenrir
3,900
813
0
1,065
10,704
7,637
20
2,838
7,866
0
14,955
W
6,376
3,267
1,787
5,163
16,625
14,574
96
4,938
11,528
0
21,633
W
8,169
427
0
0
8,088
2,095
242
2,979
5,109
42,095
0
W
9,173
4,172
0
3,844
7,636
3,191
1,387
2,322
5,246
0
52,176
L
Janus
chrisest
Janus
3,332
79
94
216
2,455
562
0
0
2,455
20,242
0
W
Hades
guanterr
Hades
9,979
1,246
158
5,376
14,177
9,326
480
819
13,358
56,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
36,707
404
Minions Killed
275
0
Camps Cleared
0
1,603,077
Distance Traveled
1,421,494
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,462
654
135
8
0
385,112
0
L
Anubis
7,787
487
97
6
0
278,474
6
L
Bellona
5,988
374
21
1
0
340,007
4
L
Surtr
9,190
574
105
7
0
302,605
0
L
Fenrir
7,975
498
19
1
0
331,737
1
W
Horus
8,211
513
28
2
0
332,793
0
W
Thoth
7,554
472
59
4
0
281,751
6
W
Neith
8,387
524
88
6
0
300,575
0
L
Janus
5,767
360
33
2
0
168,671
0
W
Hades
7,686
480
94
6
0
302,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role