Player Matchup

Thanatos
Thanatos
BartholamueJeb
Thanatos
Level 49
God Stats
9W - 6L
1,165 SR
Queue Stats
23W - 20L
1,044 Elo+
Solo
Ix Chel
Ix Chel
DennyPhentom
Ix Chel
Level 28
God Stats
3W - 1L
1,590 SR
Queue Stats
6W - 3L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
NaomiSmallsDuh
Nu Wa
Level 128
God Stats
2W - 0L
1,442 SR
Queue Stats
15W - 8L
1,424 Elo+
Party 2
Bacchus
Bacchus
RussianMum
Bacchus
Level 40
God Stats
3W - 0L
1,503 SR
Queue Stats
7W - 4L
1,424 Elo+
Party 2
Skadi
Skadi
bbycoconut
Skadi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,424 Elo+
Party 2
Team Averages
Level 66
1,440 SR
1,348 Elo+

VS

Team Averages
Level 87
1,528 SR
1,482 Elo+
Fenrir
Fenrir
AsliGundaMunda
Fenrir
Level 87
God Stats
1W - 3L
1,405 SR
Queue Stats
133W - 128L
1,447 Elo+
Solo
Sylvanus
Sylvanus
HiRandomPerson
Sylvanus
Level 65
God Stats
2W - 1L
1,812 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 1
Ullr
Ullr
MrYoungblood
Ullr
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 32L
1,704 Elo+
Solo
Anubis
Anubis
Unadulterated96
Anubis
Level 67
God Stats
44W - 29L
1,680 SR
Queue Stats
88W - 84L
1,513 Elo+
Solo
Neith
Neith
shnozberriezzzz
Neith
Level 81
God Stats
3W - 3L
1,245 SR
Queue Stats
4W - 5L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 2 / 0
6,454
587
3,388
11,932
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
DennyPhentom
Ix Chel
13
7 / 2 / 0
8,023
729
9,944
7,045
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,628
603
4,162
3,950
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
RussianMum
Bacchus
8
3 / 1 / 3
6,226
566
4,547
7,432
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
9
1 / 2 / 3
6,106
555
8,258
5,703
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,631
512
4,036
10,267
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
8
1 / 3 / 0
5,267
479
2,170
11,578
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 6 / 0
5,107
464
1,635
10,543
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 0
7,141
649
5,479
7,775
3,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 2 / 1
4,850
441
3,887
6,395
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
8
8
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Thanatos
3
2
0
1.5
W
Ix Chel
DennyPhentom
Ix Chel
7
2
0
3.5
L
Sylvanus
1
3
0
0.33
L
0
6
0
0
W
1
1
2
2
W
Bacchus
RussianMum
Bacchus
3
1
3
4.5
L
4
2
0
2
W
Skadi
1
2
3
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
17,207
36,062
Taken
46,558
17,981
Mitigated
20,221
10,375
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,036
916
0
693
10,267
3,902
0
2,444
7,755
0
27,664
W
Thanatos
3,388
809
0
6,187
11,932
3,960
0
2,757
9,175
0
40,635
W
Ix Chel
DennyPhentom
Ix Chel
9,944
705
0
1,325
7,045
3,943
846
917
6,128
59,110
0
L
Sylvanus
2,170
613
1,359
2,700
11,578
6,428
135
2,430
9,112
15,392
0
L
1,635
561
0
1,659
10,543
3,934
0
7,904
2,603
0
29,175
W
4,162
1,225
0
1,283
3,950
965
99
2,135
1,751
43,522
0
W
Bacchus
RussianMum
Bacchus
4,547
676
0
1,170
7,432
7,178
323
1,010
6,326
14,042
0
L
5,479
539
0
4,021
7,775
3,714
0
3,451
4,160
54,604
0
W
Skadi
8,258
3,892
0
410
5,703
1,935
270
887
4,816
0
43,715
L
3,887
872
0
640
6,395
2,243
0
2,284
4,015
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
27,996
323
Minions Killed
257
0
Camps Cleared
0
1,096,342
Distance Traveled
999,522
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,631
512
41
4
0
217,510
0
W
Thanatos
6,454
587
58
5
0
248,200
0
W
Ix Chel
8,023
729
105
10
0
207,104
0
L
Sylvanus
5,267
479
18
2
0
219,171
0
L
Ullr
5,107
464
48
4
0
183,974
0
W
Nu Wa
6,628
603
74
7
0
204,161
5
W
Bacchus
6,226
566
14
1
0
239,745
0
L
Anubis
7,141
649
98
9
0
199,120
0
W
Skadi
6,106
555
72
7
0
197,132
0
L
Neith
4,850
441
52
5
0
179,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role