Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
O_Poderoso_Zeus_
Rama
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
419W - 420L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
SkolPuroMalte
Sylvanus
Level 87
God Stats
3W - 3L
1,251 SR
Queue Stats
27W - 25L
1,442 Elo+
Solo
Nu Wa
Nu Wa
WensinGG
Nu Wa
Level 122
God Stats
3W - 2L
1,715 SR
Queue Stats
117W - 110L
1,479 Elo+
Solo
Team Averages
Level 131
1,493 SR
1,473 Elo+

VS

Team Averages
Level 115
1,505 SR
1,473 Elo+
Cliodhna
Cliodhna
Mackenzzy
Cliodhna
Level 158
God Stats
15W - 22L
1,579 SR
Queue Stats
688W - 682L
1,461 Elo+
Solo
Vamana
Vamana
SirCristiann
Vamana
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 91L
1,477 Elo+
Solo
Persephone
Persephone
X_DarkyRose_X
Persephone
Level 147
God Stats
179W - 158L
1,594 SR
Queue Stats
623W - 598L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Zinorax
Cthulhu
Level 122
God Stats
1W - 4L
1,352 SR
Queue Stats
625W - 637L
1,470 Elo+
Solo
Izanami
Izanami
zFonTouRa
Izanami
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 108L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 1
4,014
803
1,170
3,686
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
 
Apollo
6
1 / 0 / 1
3,551
710
1,142
3,170
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,738
748
262
2,154
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
SkolPuroMalte
Sylvanus
5
0 / 0 / 2
3,625
725
686
3,116
1,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
WensinGG
Nu Wa
6
0 / 0 / 2
4,035
807
1,010
722
153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mackenzzy
Cliodhna
6
0 / 1 / 0
3,428
686
837
2,874
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
1
0 / 0 / 0
2,510
502
0
340
148
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
X_DarkyRose_X
Persephone
2
0 / 1 / 0
2,738
548
115
938
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zinorax
Cthulhu
5
0 / 1 / 0
3,227
645
1,932
3,071
1,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
zFonTouRa
Izanami
5
0 / 1 / 0
3,003
601
1,039
1,999
530
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
1
2.5
W
Apollo
 
Apollo
1
0
1
1.5
L
Cliodhna
Mackenzzy
Cliodhna
0
1
0
0
W
0
0
0
0
L
Vamana
0
0
0
0
W
Sylvanus
SkolPuroMalte
Sylvanus
0
0
2
1
W
Nu Wa
WensinGG
Nu Wa
0
0
2
1
L
Persephone
X_DarkyRose_X
Persephone
0
1
0
0
L
Cthulhu
Zinorax
Cthulhu
0
1
0
0
L
Izanami
zFonTouRa
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,270
Damage
3,923
12,848
Taken
9,222
4,459
Mitigated
3,300
5,884
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,170
382
0
1,099
3,686
1,100
0
87
3,599
0
15,503
W
Apollo
 
Apollo
1,142
736
0
1,092
3,170
884
175
1,121
2,049
0
16,261
L
Cliodhna
Mackenzzy
Cliodhna
837
55
0
1,226
2,874
839
0
89
2,785
0
15,595
W
262
189
0
645
2,154
812
0
0
2,154
0
19,203
L
Vamana
0
0
0
0
340
148
0
91
249
0
0
W
Sylvanus
SkolPuroMalte
Sylvanus
686
231
1,186
1,612
3,116
1,510
72
801
2,315
10,043
0
W
Nu Wa
WensinGG
Nu Wa
1,010
123
0
250
722
153
601
118
600
22,088
0
L
Persephone
X_DarkyRose_X
Persephone
115
0
0
54
938
209
0
346
591
5,012
0
L
Cthulhu
Zinorax
Cthulhu
1,932
94
422
687
3,071
1,574
0
813
2,258
10,420
0
L
Izanami
zFonTouRa
Izanami
1,039
744
0
313
1,999
530
0
357
1,642
0
14,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,963
Gold Earned
14,906
149
Minions Killed
87
0
Camps Cleared
0
473,676
Distance Traveled
337,556
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,014
803
30
6
0
112,715
0
W
Apollo
3,551
710
35
7
0
94,017
0
L
Cliodhna
3,428
686
31
6
0
116,363
0
W
Rama
3,738
748
29
6
0
80,157
0
L
Vamana
2,510
502
0
0
0
18,673
0
W
Sylvanus
3,625
725
20
4
0
102,968
1
W
Nu Wa
4,035
807
35
7
0
83,819
0
L
Persephone
2,738
548
11
2
0
39,062
0
L
Cthulhu
3,227
645
8
2
0
94,170
2
L
Izanami
3,003
601
37
7
0
69,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role