Player Matchup

Nemesis
Nemesis
HormigaVeloz
Nemesis
Level 46
God Stats
2W - 5L
1,269 SR
Queue Stats
34W - 40L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Jose_Games88
Zhong Kui
Level 86
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 18L
1,243 Elo+
Party 3
Ne Zha
Ne Zha
KasaiStar
Ne Zha
Level 65
God Stats
0W - 1L
1,715 SR
Queue Stats
66W - 69L
1,363 Elo+
Party 3
Gilgamesh
Gilgamesh
TiyvonTiger
Gilgamesh
Level 11
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 3
Achilles
Achilles
YumeTensei
Achilles
Level 99
God Stats
5W - 15L
1,260 SR
Queue Stats
90W - 103L
1,395 Elo+
Party 3
Team Averages
Level 61
1,500 SR
1,329 Elo+

VS

Team Averages
Level 85
1,525 SR
1,429 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
C_Peludat11
Heimdallr
Level 87
God Stats
5W - 1L
1,625 SR
Queue Stats
194W - 200L
1,380 Elo+
Party 2
Sol
Sol
SlySneakyBear
Sol
Level 87
God Stats
89W - 99L
1,498 SR
Queue Stats
373W - 355L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
miketheman2008
Erlang Shen
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 140L
1,393 Elo+
Party 1
Rama
Rama
tangy27
Rama
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 189L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HormigaVeloz
Nemesis
13
4 / 3 / 0
7,892
564
3,831
9,102
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Jose_Games88
Zhong Kui
11
0 / 5 / 2
6,641
474
8,259
11,021
9,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
KasaiStar
Ne Zha
10
2 / 6 / 1
6,598
471
4,352
11,168
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
TiyvonTiger
Gilgamesh
10
1 / 2 / 1
5,747
411
2,501
7,866
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
YumeTensei
Achilles
9
1 / 1 / 4
6,694
478
3,001
10,178
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 1 / 1
8,014
572
8,068
7,834
7,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
C_Peludat11
Heimdallr
12
4 / 0 / 5
7,678
548
4,797
7,107
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 2
8,979
641
8,963
11,656
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
miketheman2008
Erlang Shen
11
1 / 2 / 1
6,527
466
2,796
6,234
3,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
tangy27
Rama
12
2 / 3 / 1
7,309
522
3,916
8,268
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
17
17
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
1
5.5
W
Heimdallr
C_Peludat11
Heimdallr
4
0
5
6.5
L
Nemesis
HormigaVeloz
Nemesis
4
3
0
1.33
L
Zhong Kui
Jose_Games88
Zhong Kui
0
5
2
0.2
L
Ne Zha
KasaiStar
Ne Zha
2
6
1
0.42
W
5
3
2
2
L
Gilgamesh
TiyvonTiger
Gilgamesh
1
2
1
0.75
L
Achilles
YumeTensei
Achilles
1
1
4
3
W
Erlang Shen
miketheman2008
Erlang Shen
1
2
1
0.75
W
Rama
tangy27
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
28,540
49,335
Taken
41,099
28,723
Mitigated
21,908
8,414
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,068
989
0
2,096
7,834
7,126
954
3,988
3,805
42,561
0
W
Heimdallr
C_Peludat11
Heimdallr
4,797
1,675
0
1,435
7,107
2,882
0
2,124
4,983
0
32,306
L
Nemesis
HormigaVeloz
Nemesis
3,831
1,528
41
405
9,102
3,390
0
1,691
7,411
0
67,937
L
Zhong Kui
Jose_Games88
Zhong Kui
8,259
837
227
3,865
11,021
9,309
0
5,175
5,783
49,499
0
L
Ne Zha
KasaiStar
Ne Zha
4,352
1,637
0
1,468
11,168
3,945
391
3,913
7,255
0
38,693
W
8,963
4,204
0
5,966
11,656
5,277
2,111
819
10,796
72,354
8,460
L
Gilgamesh
TiyvonTiger
Gilgamesh
2,501
469
0
264
7,866
3,493
0
1,277
6,589
0
14,269
L
Achilles
YumeTensei
Achilles
3,001
892
0
2,144
10,178
8,586
80
4,523
5,639
0
18,902
W
Erlang Shen
miketheman2008
Erlang Shen
2,796
1,211
0
1,455
6,234
3,607
208
239
5,744
0
17,411
W
Rama
tangy27
Rama
3,916
2,222
0
2,241
8,268
3,016
576
1,422
6,771
0
47,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
38,507
293
Minions Killed
340
0
Camps Cleared
0
1,427,075
Distance Traveled
1,267,599
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,014
572
67
5
0
234,017
4
W
Heimdallr
7,678
548
44
3
0
275,542
0
L
Nemesis
7,892
564
107
8
0
278,228
0
L
Zhong Kui
6,641
474
80
6
0
243,000
2
L
Ne Zha
6,598
471
67
5
0
280,858
0
W
Sol
8,979
641
127
9
0
247,724
4
L
Gilgamesh
5,747
411
17
1
0
299,087
0
L
Achilles
6,694
478
22
2
0
325,902
1
W
Erlang Shen
6,527
466
20
1
0
274,094
0
W
Rama
7,309
522
82
6
0
236,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role