Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Focuslili
Zeus
Level 25
God Stats
0W - 1L
1,331 SR
Queue Stats
30W - 16L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
Msigu951
Hou Yi
Level 143
God Stats
0W - 2L
1,107 SR
Queue Stats
46W - 41L
1,496 Elo+
Party 1
Team Averages
Level 92
1,313 SR
1,491 Elo+

VS

Team Averages
Level 71
1,504 SR
1,493 Elo+
Merlin
Merlin
Fastforwardx32
Merlin
Level 109
God Stats
16W - 11L
1,600 SR
Queue Stats
120W - 110L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
Krakentotheface
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,762 Elo+
Party 2
Cupid
Cupid
Renatex97
Cupid
Level 83
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 2L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 1
9,506
594
4,073
16,421
18,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
13
0 / 5 / 1
10,352
647
7,549
9,496
2,658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Msigu951
Hou Yi
13
2 / 4 / 0
10,322
645
8,706
14,324
4,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
12,088
756
12,688
8,730
3,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Krakentotheface
Sun Wukong
14
6 / 0 / 4
12,058
754
15,619
13,215
9,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cupid
Renatex97
Cupid
14
3 / 1 / 5
11,599
725
7,197
9,997
3,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
12
12
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
3
1
7
6.5
L
Zeus
0
5
1
0.1
W
Sun Wukong
Krakentotheface
Sun Wukong
6
0
4
8
L
Hou Yi
Msigu951
Hou Yi
2
4
0
0.5
W
Cupid
Renatex97
Cupid
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
35,504
40,241
Taken
31,942
26,274
Mitigated
16,801
5,003
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,073
1,341
1,142
2,561
16,421
18,797
0
5,360
11,061
1,930
20,890
W
12,688
415
0
400
8,730
3,563
94
2,688
6,042
69,211
0
L
Zeus
7,549
157
0
250
9,496
2,658
0
2,826
6,670
54,798
0
W
Sun Wukong
Krakentotheface
Sun Wukong
15,619
3,960
0
5,467
13,215
9,561
740
3,504
9,711
0
52,720
L
Hou Yi
Msigu951
Hou Yi
8,706
4,182
0
1,050
14,324
4,819
0
4,849
9,469
0
39,970
W
Cupid
Renatex97
Cupid
7,197
4,345
0
3,643
9,997
3,677
2,273
3,547
6,450
0
32,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
35,745
148
Minions Killed
193
0
Camps Cleared
0
793,460
Distance Traveled
812,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,506
594
17
1
0
289,637
4
W
Merlin
12,088
756
95
6
0
302,325
0
L
Zeus
10,352
647
73
5
0
229,959
0
W
Sun Wukong
12,058
754
59
4
0
268,944
0
L
Hou Yi
10,322
645
58
4
0
273,864
2
W
Cupid
11,599
725
39
2
0
240,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role