Player Matchup

Bastet
Bastet
Gr1m13R3ap3r
Bastet
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 59L
1,586 Elo+
Party 1
Fenrir
Fenrir
ToxicCalvin
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
xBerserker_77x
Baron Samedi
Level 129
God Stats
11W - 10L
1,591 SR
Queue Stats
64W - 73L
1,560 Elo+
Party 1
Team Averages
Level 138
1,530 SR
1,576 Elo+

VS

Team Averages
Level 116
1,498 SR
1,567 Elo+
Thor
Thor
PrinceXero
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,549 Elo+
Solo
He Bo
He Bo
SukunasBussy
He Bo
Level 119
God Stats
1W - 1L
1,771 SR
Queue Stats
94W - 78L
1,547 Elo+
Solo
Medusa
Medusa
daltoid
Medusa
Level 84
God Stats
0W - 3L
1,225 SR
Queue Stats
123W - 116L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 2 / 12
8,863
886
8,282
9,306
6,775
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
10 / 0 / 6
9,751
975
8,766
11,660
9,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xBerserker_77x
Baron Samedi
12
3 / 1 / 13
8,892
889
9,181
6,717
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
7,131
713
4,829
11,148
3,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 2
7,326
733
7,535
9,422
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
daltoid
Medusa
11
2 / 5 / 1
7,953
795
8,335
9,603
3,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
3
3
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
2
12
5
L
0
6
3
0.25
L
1
6
2
0.33
W
Fenrir
10
0
6
13
L
Medusa
daltoid
Medusa
2
5
1
0.5
W
Baron Samedi
xBerserker_77x
Baron Samedi
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
20,699
27,683
Taken
30,173
19,533
Mitigated
10,135
8,647
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,282
1,911
0
1,600
9,306
6,775
443
3,410
5,896
0
24,427
L
4,829
1,438
0
1,125
11,148
3,600
0
3,960
7,056
0
15,346
L
7,535
529
0
436
9,422
2,912
0
2,731
6,691
26,166
0
W
Fenrir
8,766
2,846
0
4,434
11,660
9,367
348
3,334
8,274
687
18,742
L
Medusa
daltoid
Medusa
8,335
3,779
0
937
9,603
3,623
0
3,076
6,439
0
25,873
W
Baron Samedi
xBerserker_77x
Baron Samedi
9,181
502
1,227
1,386
6,717
3,391
655
1,440
5,277
36,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
22,410
91
Minions Killed
94
0
Camps Cleared
0
624,210
Distance Traveled
550,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,863
886
19
2
0
213,732
0
L
Thor
7,131
713
26
3
0
181,290
2
L
He Bo
7,326
733
35
4
0
178,211
0
W
Fenrir
9,751
975
21
2
0
220,687
0
L
Medusa
7,953
795
33
3
0
190,894
0
W
Baron Samedi
8,892
889
51
5
0
189,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role