Player Matchup

Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ansua1801
Hun Batz
Level 80
God Stats
18W - 28L
1,348 SR
Queue Stats
176W - 181L
1,412 Elo+
Solo
Cernunnos
Cernunnos
GerCovaz17
Cernunnos
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 32L
1,306 Elo+
Solo
Poseidon
Poseidon
SaintlyJ
Poseidon
Level 67
God Stats
27W - 22L
1,493 SR
Queue Stats
150W - 140L
1,425 Elo+
Solo
Ymir
Ymir
SnakiestGnome
Ymir
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
268W - 252L
1,542 Elo+
Solo
Team Averages
Level 84
1,468 SR
1,437 Elo+

VS

Team Averages
Level 84
1,491 SR
1,460 Elo+
Baron Samedi
Baron Samedi
B0nKHan
Baron Samedi
Level 68
God Stats
2W - 1L
1,697 SR
Queue Stats
49W - 44L
1,467 Elo+
Solo
Ix Chel
Ix Chel
LadyMarbles
Ix Chel
Level 129
God Stats
24W - 15L
1,573 SR
Queue Stats
47W - 43L
1,487 Elo+
Solo
Xbalanque
Xbalanque
alexXxos
Xbalanque
Level 55
God Stats
18W - 17L
1,330 SR
Queue Stats
92W - 87L
1,441 Elo+
Solo
King Arthur
King Arthur
phailton
King Arthur
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 57L
1,489 Elo+
Party 1
Maui
Maui
prisoner865806
Maui
Level 66
God Stats
20W - 19L
1,354 SR
Queue Stats
182W - 198L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 1
9,892
1,099
15,081
8,565
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ansua1801
Hun Batz
14
1 / 5 / 2
9,282
1,031
9,170
13,562
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
GerCovaz17
Cernunnos
13
0 / 0 / 0
7,585
843
1,169
1,596
967
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
SaintlyJ
Poseidon
14
0 / 3 / 3
8,674
964
9,414
8,474
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 4
9,824
1,092
7,953
16,562
21,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

224

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0nKHan
Baron Samedi
15
2 / 0 / 8
9,138
1,015
14,258
5,584
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
LadyMarbles
Ix Chel
15
1 / 0 / 10
9,084
1,009
6,042
5,646
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
alexXxos
Xbalanque
15
3 / 0 / 8
9,693
1,077
10,348
8,870
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
phailton
King Arthur
15
5 / 3 / 6
9,498
1,055
9,526
15,126
15,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 10
10,308
1,145
4,157
11,222
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
4
Kills
13
13
Deaths
4
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
1
1.75
L
Hun Batz
Ansua1801
Hun Batz
1
5
2
0.4
W
Baron Samedi
B0nKHan
Baron Samedi
2
0
8
6
L
Cernunnos
GerCovaz17
Cernunnos
0
0
0
0
W
Ix Chel
LadyMarbles
Ix Chel
1
0
10
6
L
Poseidon
SaintlyJ
Poseidon
0
3
3
0.5
L
0
3
4
0.67
W
Xbalanque
alexXxos
Xbalanque
3
0
8
7
W
King Arthur
phailton
King Arthur
5
3
6
2.67
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
44,331
48,759
Taken
46,448
37,657
Mitigated
37,683
3,825
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,081
1,002
0
0
8,565
4,146
0
4,061
4,366
48,546
0
L
Hun Batz
Ansua1801
Hun Batz
9,170
328
0
300
13,562
6,679
0
5,705
7,494
0
31,511
W
Baron Samedi
B0nKHan
Baron Samedi
14,258
910
5,259
1,357
5,584
2,941
0
2,862
2,702
32,188
0
L
Cernunnos
GerCovaz17
Cernunnos
1,169
383
0
20
1,596
967
0
64
1,532
0
1,401
W
Ix Chel
LadyMarbles
Ix Chel
6,042
485
3,758
2,148
5,646
2,549
0
3,606
1,976
24,938
0
L
Poseidon
SaintlyJ
Poseidon
9,414
780
470
1,601
8,474
4,045
0
4,117
4,193
31,439
0
L
7,953
845
0
1,434
16,562
21,820
0
9,464
6,395
12,017
0
W
Xbalanque
alexXxos
Xbalanque
10,348
5,305
0
1,712
8,870
4,052
0
5,527
3,291
0
34,070
W
King Arthur
phailton
King Arthur
9,526
612
0
250
15,126
15,949
0
11,049
4,077
0
13,971
W
4,157
286
0
1,611
11,222
12,192
0
9,348
1,806
9,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
47,721
193
Minions Killed
179
8
Camps Cleared
4
678,912
Distance Traveled
907,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,892
1,099
90
10
1
173,185
0
L
Hun Batz
9,282
1,031
40
4
6
173,239
0
W
Baron Samedi
9,138
1,015
41
5
0
175,515
0
L
Cernunnos
7,585
843
0
0
0
15,257
0
W
Ix Chel
9,084
1,009
50
6
1
192,819
0
L
Poseidon
8,674
964
54
6
1
162,996
0
L
Ymir
9,824
1,092
9
1
0
154,235
0
W
Xbalanque
9,693
1,077
70
8
1
164,360
0
W
King Arthur
9,498
1,055
10
1
1
192,749
0
W
Maui
10,308
1,145
8
1
1
181,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role