Player Matchup

Artio
Artio
Antiqua Ignis
Artio
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 258L
1,490 Elo+
Solo
Zeus
Zeus
Conshon1124
Zeus
Level 109
God Stats
1W - 3L
1,268 SR
Queue Stats
48W - 45L
1,477 Elo+
Solo
Charybdis
Charybdis
JRAWL
Charybdis
Level 121
God Stats
6W - 4L
1,665 SR
Queue Stats
179W - 177L
1,521 Elo+
Solo
Maui
Maui
LemmingTrain01
Maui
Level 154
God Stats
0W - 3L
1,224 SR
Queue Stats
158W - 159L
1,485 Elo+
Solo
Anhur
Anhur
Zodiac Wolf9924
Anhur
Level 146
God Stats
1W - 2L
1,703 SR
Queue Stats
143W - 151L
1,466 Elo+
Solo
Team Averages
Level 131
1,472 SR
1,488 Elo+

VS

Team Averages
Level 128
1,470 SR
1,483 Elo+
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Cash21
Chronos
Level 155
God Stats
6W - 4L
1,377 SR
Queue Stats
275W - 274L
1,511 Elo+
Party 2
Agni
Agni
Ivatron
Agni
Level 139
God Stats
5W - 2L
1,805 SR
Queue Stats
311W - 300L
1,487 Elo+
Party 2
Chaac
Chaac
alikh
Chaac
Level 127
God Stats
12W - 17L
1,441 SR
Queue Stats
697W - 675L
1,473 Elo+
Party 1
Olorun
Olorun
khashool
Olorun
Level 119
God Stats
3W - 13L
1,228 SR
Queue Stats
766W - 773L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
7,894
789
3,635
18,496
12,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 4 / 3
9,518
952
14,173
9,207
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JRAWL
Charybdis
5
0 / 1 / 1
5,719
572
0
1,025
376
2
0 / 1 / 1
2,766
277
0
796
304
16
1 / 6 / 4
8,404
840
3,226
12,191
6,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 4 / 7
8,275
828
4,940
12,348
12,719
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Cash21
Chronos
16
2 / 2 / 11
9,146
915
9,377
11,964
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
Ivatron
Agni
15
6 / 4 / 8
9,078
908
12,399
7,096
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
alikh
Chaac
15
4 / 4 / 9
9,225
923
5,936
14,259
14,783
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
khashool
Olorun
15
2 / 3 / 10
8,667
867
5,683
10,789
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
16
16
Deaths
17
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
7
1.38
L
4
4
3
1.38
W
Chronos
Cash21
Chronos
2
2
11
3.75
L
6
4
3
1.88
W
Agni
Ivatron
Agni
6
4
8
2.5
L
Charybdis
JRAWL
Charybdis
0
1
1
0.5
L
0
1
1
0.5
L
1
6
4
0.5
W
Chaac
alikh
Chaac
4
4
9
2.13
W
Olorun
khashool
Olorun
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
38,335
41,715
Taken
56,456
23,716
Mitigated
40,841
10,217
Healing
21,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,940
775
380
2,500
12,348
12,719
581
3,338
9,010
0
9,388
L
3,635
0
570
6,556
18,496
12,072
0
12,624
5,779
8,488
0
W
Chronos
Cash21
Chronos
9,377
1,904
363
1,484
11,964
4,985
2,940
2,492
9,408
28,444
0
L
14,173
915
88
1,109
9,207
4,759
0
6,667
2,540
36,140
0
W
Agni
Ivatron
Agni
12,399
604
1,026
255
7,096
2,972
1,568
2,830
4,266
21,427
0
L
Charybdis
JRAWL
Charybdis
0
0
0
0
1,025
376
0
1,025
0
0
0
L
0
0
0
0
796
304
0
796
0
0
0
L
3,226
1,732
139
1,755
12,191
6,205
0
6,801
5,390
0
16,721
W
Chaac
alikh
Chaac
5,936
401
1,261
5,000
14,259
14,783
335
5,194
8,558
457
15,151
W
Olorun
khashool
Olorun
5,683
2,264
4,996
4,287
10,789
5,382
3,208
3,472
7,317
14,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
44,391
91
Minions Killed
103
0
Camps Cleared
0
532,885
Distance Traveled
943,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,275
828
10
1
0
191,984
0
L
Artio
7,894
789
8
1
0
191,650
0
W
Chronos
9,146
915
46
5
0
165,239
0
L
Zeus
9,518
952
46
5
0
179,118
0
W
Agni
9,078
908
13
1
0
171,220
0
L
Charybdis
5,719
572
0
0
0
0
0
L
Maui
2,766
277
0
0
0
0
0
L
Anhur
8,404
840
37
4
0
162,117
0
W
Chaac
9,225
923
11
1
0
225,822
0
W
Olorun
8,667
867
23
2
0
189,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role