Player Matchup

Nu Wa
Nu Wa
Baby_Sparx
Nu Wa
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 123L
1,451 Elo+
Party 2
Bakasura
Bakasura
JK474LIFE
Bakasura
Level 158
God Stats
16W - 16L
1,578 SR
Queue Stats
530W - 475L
1,535 Elo+
Party 2
Achilles
Achilles
Mayanaka_Kingu
Achilles
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Precise5
Cabrakan
Level 115
God Stats
3W - 2L
1,686 SR
Queue Stats
280W - 257L
1,442 Elo+
Solo
Jing Wei
Jing Wei
bigbabyjr
Jing Wei
Level 138
God Stats
13W - 11L
1,606 SR
Queue Stats
374W - 338L
1,547 Elo+
Party 2
Team Averages
Level 141
1,574 SR
1,493 Elo+

VS

Team Averages
Level 117
1,651 SR
1,478 Elo+
Poseidon
Poseidon
ChillOnMePlease
Poseidon
Level 18
God Stats
8W - 5L
1,217 SR
Queue Stats
84W - 90L
1,341 Elo+
Party 1
Achilles
Achilles
GoluckyCornet53
Achilles
Level 159
God Stats
3W - 4L
1,909 SR
Queue Stats
373W - 333L
1,565 Elo+
Solo
Artemis
Artemis
SinNombreReal
Artemis
Level 123
God Stats
28W - 20L
1,800 SR
Queue Stats
697W - 655L
1,516 Elo+
Solo
Sylvanus
Sylvanus
TheRealDrZeus
Sylvanus
Level 150
God Stats
7W - 2L
1,908 SR
Queue Stats
50W - 36L
1,539 Elo+
Party 1
Mercury
Mercury
iSensuBean
Mercury
Level 133
God Stats
5W - 8L
1,423 SR
Queue Stats
180W - 160L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 0 / 4
6,341
634
6,870
4,615
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JK474LIFE
Bakasura
10
4 / 1 / 3
6,291
629
4,055
7,369
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
0 / 2 / 0
5,184
518
3,306
8,655
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Precise5
Cabrakan
9
4 / 2 / 5
6,036
604
4,037
8,250
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
bigbabyjr
Jing Wei
9
1 / 2 / 4
5,420
542
5,280
7,783
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
2 / 4 / 0
5,213
521
2,396
5,368
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
2 / 0 / 0
6,124
612
6,283
8,157
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
9
3 / 3 / 0
5,734
573
5,960
8,037
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
TheRealDrZeus
Sylvanus
7
0 / 3 / 3
5,022
502
3,842
9,523
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
iSensuBean
Mercury
9
0 / 1 / 2
5,346
535
2,362
7,424
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
7
7
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
0
4
4
L
Poseidon
2
4
0
0.5
L
Achilles
2
0
0
2
W
Bakasura
JK474LIFE
Bakasura
4
1
3
5.5
W
Achilles
0
2
0
0
W
Cabrakan
Precise5
Cabrakan
4
2
5
3.25
L
Artemis
3
3
0
1
L
Sylvanus
TheRealDrZeus
Sylvanus
0
3
3
0.5
W
Jing Wei
bigbabyjr
Jing Wei
1
2
4
1.5
L
Mercury
iSensuBean
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
20,843
36,672
Taken
38,509
20,397
Mitigated
19,048
11,442
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,870
1,492
0
914
4,615
1,525
315
1,284
3,331
44,095
0
L
Poseidon
2,396
271
0
0
5,368
1,525
0
3,090
2,278
23,563
0
L
Achilles
6,283
2,105
0
2,846
8,157
6,405
0
750
6,670
0
36,876
W
Bakasura
JK474LIFE
Bakasura
4,055
2,979
0
1,615
7,369
2,724
0
613
6,627
0
45,710
W
Achilles
3,306
1,247
0
3,411
8,655
6,203
0
7
7,918
0
25,295
W
Cabrakan
Precise5
Cabrakan
4,037
903
0
2,317
8,250
7,247
0
2,180
6,070
11,889
0
L
Artemis
5,960
2,757
0
2,572
8,037
2,583
0
2,371
5,491
0
34,430
L
Sylvanus
TheRealDrZeus
Sylvanus
3,842
1,872
648
3,650
9,523
6,257
104
2,463
6,803
13,495
0
W
Jing Wei
bigbabyjr
Jing Wei
5,280
3,150
0
3,185
7,783
2,698
0
2,187
5,596
0
40,454
L
Mercury
iSensuBean
Mercury
2,362
498
0
938
7,424
2,278
0
2,070
5,189
0
35,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
27,439
284
Minions Killed
234
0
Camps Cleared
0
994,078
Distance Traveled
956,596
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,341
634
75
8
0
196,919
0
L
Poseidon
5,213
521
32
3
0
165,193
0
L
Achilles
6,124
612
63
6
0
220,837
0
W
Bakasura
6,291
629
85
9
0
247,181
0
W
Achilles
5,184
518
42
4
0
186,706
0
W
Cabrakan
6,036
604
15
2
0
189,111
5
L
Artemis
5,734
573
55
6
0
160,903
0
L
Sylvanus
5,022
502
15
2
0
165,288
0
W
Jing Wei
5,420
542
67
7
0
174,161
0
L
Mercury
5,346
535
69
7
0
244,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role