Player Matchup

Ra
Ra
Good_Br_
Ra
Level 85
God Stats
1W - 2L
1,843 SR
Queue Stats
7W - 7L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jokesterx1
Ah Muzen Cab
Level 98
God Stats
0W - 3L
1,268 SR
Queue Stats
32W - 30L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
Shadow6I
Cthulhu
Level 93
God Stats
1W - 2L
1,657 SR
Queue Stats
31W - 30L
1,378 Elo+
Party 2
Team Averages
Level 92
1,589 SR
1,420 Elo+

VS

Team Averages
Level 60
1,614 SR
1,451 Elo+
Ishtar
Ishtar
Addrivat7024
Ishtar
Level 61
God Stats
2W - 3L
1,572 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 1
Surtr
Surtr
HUNT3R BAT
Surtr
Level 65
God Stats
2W - 0L
1,675 SR
Queue Stats
7W - 7L
1,453 Elo+
Party 1
Hades
Hades
RiasGremry
Hades
Level 53
God Stats
28W - 20L
1,597 SR
Queue Stats
175W - 196L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
11,949
797
15,646
13,736
6,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Jokesterx1
Ah Muzen Cab
13
3 / 8 / 5
11,176
745
10,155
16,462
6,232
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shadow6I
Cthulhu
14
1 / 5 / 7
11,084
739
13,538
26,979
23,125
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
6 / 4 / 13
13,396
893
13,949
16,258
7,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
15
8 / 3 / 11
13,000
867
10,966
23,485
23,168
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
16
6 / 2 / 12
13,449
897
24,899
20,684
11,407
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
8
Kills
20
20
Deaths
9
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
4
13
3.13
L
4
7
4
0.86
W
Surtr
8
3
11
4.5
L
Ah Muzen Cab
Jokesterx1
Ah Muzen Cab
3
8
5
0.69
W
Hades
6
2
12
6
L
Cthulhu
Shadow6I
Cthulhu
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,339
Damage
49,814
57,177
Taken
60,427
35,525
Mitigated
42,217
5,829
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
13,949
9,078
36
3,882
16,258
7,642
891
7,729
8,422
0
57,752
L
15,646
1,466
835
1,713
13,736
6,168
60
7,303
6,309
58,699
0
W
Surtr
10,966
3,086
0
4,574
23,485
23,168
737
10,692
12,444
754
23,724
L
Ah Muzen Cab
Jokesterx1
Ah Muzen Cab
10,155
4,068
0
1,036
16,462
6,232
0
9,063
7,333
0
35,211
W
Hades
24,899
925
562
12,360
20,684
11,407
1,063
9,934
10,198
94,274
0
L
Cthulhu
Shadow6I
Cthulhu
13,538
1,756
426
1,819
26,979
23,125
0
9,564
17,385
29,403
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
39,845
171
Minions Killed
194
0
Camps Cleared
0
749,469
Distance Traveled
757,446
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,396
893
65
4
0
250,444
0
L
Ra
11,949
797
88
6
0
251,616
0
W
Surtr
13,000
867
18
1
0
242,313
0
L
Ah Muzen Cab
11,176
745
43
3
0
220,677
3
W
Hades
13,449
897
111
7
0
264,689
6
L
Cthulhu
11,084
739
40
3
0
277,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role