Player Matchup

Set
Set
Apr0pos
Set
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
885W - 866L
1,542 Elo+
Solo
Martichoras
Martichoras
GOLF__GANG
Martichoras
Level 157
God Stats
7W - 9L
1,494 SR
Queue Stats
226W - 243L
1,468 Elo+
Party 2
Arachne
Arachne
Irishsoldier805
Arachne
Level 94
God Stats
47W - 47L
1,501 SR
Queue Stats
240W - 243L
1,519 Elo+
Solo
Fafnir
Fafnir
Wicked_Wayz21
Fafnir
Level 144
God Stats
3W - 3L
1,422 SR
Queue Stats
332W - 350L
1,449 Elo+
Party 2
Ymir
Ymir
unknowngmr013
Ymir
Level 108
God Stats
13W - 14L
1,556 SR
Queue Stats
241W - 252L
1,487 Elo+
Party 2
Team Averages
Level 132
1,495 SR
1,493 Elo+

VS

Team Averages
Level 73
1,532 SR
1,447 Elo+
Ishtar
Ishtar
Fearful_Harmony_
Ishtar
Level 96
God Stats
15W - 16L
1,822 SR
Queue Stats
307W - 311L
1,481 Elo+
Party 1
Odin
Odin
LuckyThunder_
Odin
Level 83
God Stats
6W - 3L
1,298 SR
Queue Stats
249W - 259L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
alexzomboe67912
Ne Zha
Level 43
God Stats
0W - 1L
1,548 SR
Queue Stats
34W - 34L
1,370 Elo+
Party 3
Anubis
Anubis
bridgestrey2300
Anubis
Level 106
God Stats
19W - 19L
1,672 SR
Queue Stats
148W - 143L
1,482 Elo+
Solo
Sobek
Sobek
itz_izie05
Sobek
Level 36
God Stats
1W - 2L
1,318 SR
Queue Stats
91W - 90L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
2 / 0 / 2
7,581
632
5,639
9,053
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Martichoras
GOLF__GANG
Martichoras
11
6 / 3 / 0
6,951
579
10,373
9,303
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 2
7,408
617
2,994
7,817
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 1
6,747
562
4,922
8,798
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 7
6,720
560
3,398
8,376
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,700
475
5,838
9,222
3,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 0
6,498
542
4,525
10,433
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 2
6,360
530
3,049
12,730
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
1 / 1 / 0
4,528
377
441
1,264
288
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
4 / 3 / 1
6,676
556
5,312
8,614
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
2
0
2
3
L
1
4
3
0.63
W
Martichoras
GOLF__GANG
Martichoras
6
3
0
2
W
4
1
2
5
L
0
1
0
0
W
0
0
1
0.5
L
0
4
2
0.25
L
1
1
0
1
L
Sobek
4
3
1
1.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
19,165
43,347
Taken
42,263
27,840
Mitigated
25,267
11,958
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
5,639
2,612
0
1,273
9,053
3,979
2,480
37
9,016
0
57,812
L
5,838
3,521
0
1,509
9,222
3,479
0
1,659
7,563
0
31,331
W
Martichoras
GOLF__GANG
Martichoras
10,373
4,455
0
2,870
9,303
4,194
539
3,156
6,147
0
47,060
W
2,994
2,387
0
2,352
7,817
3,035
260
404
7,413
0
60,233
L
4,525
833
0
1,921
10,433
7,373
0
4,120
5,710
0
45,165
W
4,922
1,452
0
4,000
8,798
10,082
14
0
8,798
40,320
0
L
3,049
1,779
0
3,230
12,730
5,017
0
289
12,358
0
45,466
L
441
0
0
433
1,264
288
0
14
1,250
7,915
0
L
Sobek
5,312
1,293
0
2,574
8,614
9,110
0
1,651
6,963
22,854
0
W
3,398
1,501
0
1,463
8,376
6,550
132
2,278
6,098
15,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
29,762
348
Minions Killed
240
0
Camps Cleared
0
1,210,983
Distance Traveled
979,988
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,581
632
98
8
0
252,685
0
L
Ishtar
5,700
475
57
5
0
216,020
0
W
Martichoras
6,951
579
64
5
0
213,368
0
W
Arachne
7,408
617
95
8
0
283,169
0
L
Odin
6,498
542
82
7
0
229,658
3
W
Fafnir
6,747
562
66
6
0
221,194
0
L
Ne Zha
6,360
530
68
6
0
259,463
0
L
Anubis
4,528
377
12
1
0
41,661
0
L
Sobek
6,676
556
21
2
0
233,186
0
W
Ymir
6,720
560
25
2
0
240,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role