Player Matchup

Shiva
Shiva
 
Shiva
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigBoyWray
Izanami
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 144L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
FlexibleBanjo87
Baron Samedi
Level 98
God Stats
7W - 7L
1,296 SR
Queue Stats
133W - 133L
1,436 Elo+
Solo
Kali
Kali
NamelessSociety5
Kali
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,393 Elo+
Party 1
Maui
Maui
s_ny58
Maui
Level 49
God Stats
5W - 9L
1,415 SR
Queue Stats
97W - 114L
1,356 Elo+
Party 1
Team Averages
Level 77
1,442 SR
1,421 Elo+

VS

Team Averages
Level 110
1,451 SR
1,459 Elo+
King Arthur
King Arthur
DARK SOUL 1756
King Arthur
Level 108
God Stats
6W - 7L
1,331 SR
Queue Stats
198W - 186L
1,476 Elo+
Solo
Artemis
Artemis
HELLDOG818
Artemis
Level 78
God Stats
4W - 1L
1,566 SR
Queue Stats
28W - 39L
1,409 Elo+
Solo
Cthulhu
Cthulhu
LeekOutDaCut
Cthulhu
Level 113
God Stats
12W - 16L
1,423 SR
Queue Stats
295W - 278L
1,479 Elo+
Solo
Persephone
Persephone
ShinobiYingYang
Persephone
Level 147
God Stats
4W - 6L
1,589 SR
Queue Stats
285W - 298L
1,452 Elo+
Solo
Thanatos
Thanatos
aaaaaajjjjjj1998
Thanatos
Level 102
God Stats
14W - 9L
1,347 SR
Queue Stats
187W - 181L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
6 / 1 / 5
11,044
650
11,615
15,873
17,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
BigBoyWray
Izanami
13
0 / 3 / 4
8,115
477
8,197
10,805
3,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FlexibleBanjo87
Baron Samedi
16
2 / 2 / 4
8,911
524
7,330
12,263
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 1 / 3
9,763
574
7,653
18,794
11,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
s_ny58
Maui
11
0 / 3 / 3
7,246
426
2,121
12,098
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARK SOUL 1756
King Arthur
15
1 / 6 / 1
8,588
505
7,149
14,365
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Artemis
HELLDOG818
Artemis
13
2 / 3 / 3
8,186
482
10,057
9,822
4,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
LeekOutDaCut
Cthulhu
14
3 / 0 / 2
8,930
525
10,276
14,970
13,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
ShinobiYingYang
Persephone
15
0 / 2 / 2
9,070
534
6,443
7,792
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 0
9,092
535
6,352
18,912
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
10
10
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
5
8.5
W
Izanami
BigBoyWray
Izanami
0
3
4
0.67
L
King Arthur
DARK SOUL 1756
King Arthur
1
6
1
0.25
W
Baron Samedi
FlexibleBanjo87
Baron Samedi
2
2
4
2
L
Artemis
HELLDOG818
Artemis
2
3
3
1.17
L
Cthulhu
LeekOutDaCut
Cthulhu
3
0
2
4
W
8
1
3
9.5
L
Persephone
ShinobiYingYang
Persephone
0
2
2
0.5
L
4
5
0
0.8
W
Maui
s_ny58
Maui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
40,277
69,833
Taken
65,861
47,910
Mitigated
38,733
21,257
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,615
1,768
0
1,880
15,873
17,488
51
1,532
13,755
893
86,180
W
Izanami
BigBoyWray
Izanami
8,197
5,515
0
3,838
10,805
3,948
1,311
2,773
7,906
0
67,122
L
King Arthur
DARK SOUL 1756
King Arthur
7,149
582
0
3,097
14,365
10,698
0
693
13,672
0
65,900
W
Baron Samedi
FlexibleBanjo87
Baron Samedi
7,330
378
953
5,949
12,263
6,094
288
6,901
5,266
72,666
0
L
Artemis
HELLDOG818
Artemis
10,057
5,840
51
1,854
9,822
4,053
704
951
8,836
0
46,869
L
Cthulhu
LeekOutDaCut
Cthulhu
10,276
906
2,408
2,803
14,970
13,190
0
3,256
11,714
42,894
742
W
7,653
4,323
0
5,559
18,794
11,064
0
1,408
17,243
0
56,753
L
Persephone
ShinobiYingYang
Persephone
6,443
0
0
1,592
7,792
2,917
348
4,417
3,362
77,753
0
L
6,352
1,574
25
10,193
18,912
7,875
0
1,072
17,840
0
79,619
W
Maui
s_ny58
Maui
2,121
364
0
3,078
12,098
9,316
43
3,503
8,087
18,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
43,866
466
Minions Killed
455
0
Camps Cleared
0
1,722,007
Distance Traveled
1,672,344
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,044
650
135
8
0
361,445
6
W
Izanami
8,115
477
114
7
0
327,148
3
L
King Arthur
8,588
505
110
6
0
305,125
0
W
Baron Samedi
8,911
524
128
8
0
329,211
0
L
Artemis
8,186
482
77
5
0
296,005
0
L
Cthulhu
8,930
525
45
3
0
397,019
0
W
Kali
9,763
574
65
4
0
354,157
0
L
Persephone
9,070
534
111
7
0
329,899
10
L
Thanatos
9,092
535
112
7
0
344,296
3
W
Maui
7,246
426
24
1
0
350,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role