Player Matchup

Hercules
Hercules
Bvaripa4
Hercules
Level 102
God Stats
0W - 2L
1,207 SR
Queue Stats
79W - 74L
1,482 Elo+
Party 2
Scylla
Scylla
Hiindr
Scylla
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,509 Elo+
Party 2
Hachiman
Hachiman
blasianboar
Hachiman
Level 127
God Stats
0W - 1L
1,314 SR
Queue Stats
95W - 82L
1,476 Elo+
Party 2
Team Averages
Level 107
1,340 SR
1,489 Elo+

VS

Team Averages
Level 109
1,462 SR
1,519 Elo+
Horus
Horus
Bisky318
Horus
Level 114
God Stats
1W - 1L
1,295 SR
Queue Stats
40W - 26L
1,577 Elo+
Party 1
Pele
Pele
LifeOf_Jay
Pele
Level 105
God Stats
9W - 8L
1,592 SR
Queue Stats
46W - 45L
1,465 Elo+
Solo
Ra
Ra
jocben41136
Ra
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bvaripa4
Hercules
12
1 / 4 / 5
9,746
650
7,239
14,980
15,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Hiindr
Scylla
13
4 / 4 / 2
10,570
705
10,526
9,427
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
blasianboar
Hachiman
14
1 / 1 / 4
10,590
706
10,003
9,886
3,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bisky318
Horus
13
0 / 3 / 7
9,948
663
5,746
13,725
10,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 2
12,023
802
14,903
13,001
6,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 6
11,246
750
8,875
8,801
3,499
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
9
9
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Bisky318
Horus
0
3
7
1.17
L
Hercules
Bvaripa4
Hercules
1
4
5
0.88
L
Scylla
Hiindr
Scylla
4
4
2
1.25
W
7
1
2
8
L
Hachiman
blasianboar
Hachiman
1
1
4
3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,768
Damage
29,524
34,293
Taken
35,527
22,982
Mitigated
20,952
4,632
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bisky318
Horus
5,746
2,690
2,390
2,580
13,725
10,937
266
4,637
8,529
0
18,167
L
Hercules
Bvaripa4
Hercules
7,239
822
0
2,598
14,980
15,925
0
5,795
8,971
4,196
11,880
L
Scylla
Hiindr
Scylla
10,526
338
0
750
9,427
3,205
0
1,882
7,545
52,877
0
W
14,903
1,992
0
3,930
13,001
6,516
0
5,352
7,471
67
64,213
L
Hachiman
blasianboar
Hachiman
10,003
3,504
0
1,284
9,886
3,852
0
1,702
8,179
0
44,914
W
8,875
603
901
2,399
8,801
3,499
816
3,311
5,281
60,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
33,217
149
Minions Killed
191
0
Camps Cleared
0
769,917
Distance Traveled
885,022
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,948
663
19
1
0
297,791
0
L
Hercules
9,746
650
9
1
0
263,874
1
L
Scylla
10,570
705
79
5
0
249,903
0
W
Pele
12,023
802
65
4
0
307,675
3
L
Hachiman
10,590
706
61
4
0
256,140
3
W
Ra
11,246
750
107
7
0
279,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role