Player Matchup

Morgan Le Fay
Morgan Le Fay
MadameComeDump
Morgan Le Fay
Level 6
God Stats
6W - 2L
1,536 SR
Queue Stats
10W - 7L
1,592 Elo+
Party 1
Charybdis
Charybdis
ZarinnaLuv
Charybdis
Level 68
God Stats
1W - 0L
1,301 SR
Queue Stats
15W - 13L
1,491 Elo+
Party 1
Odin
Odin
benjii702
Odin
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 1
Team Averages
Level 34
1,533 SR
1,521 Elo+

VS

Team Averages
Level 47
1,500 SR
1,485 Elo+
Xbalanque
Xbalanque
StopThisBoy
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,411 Elo+
Party 2
Ix Chel
Ix Chel
SubtleTempest
Ix Chel
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 21L
1,589 Elo+
Party 2
Geb
Geb
smoochyboy
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MadameComeDump
Morgan Le Fay
15
7 / 2 / 18
13,008
867
13,648
12,085
5,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
ZarinnaLuv
Charybdis
17
17 / 1 / 12
15,120
1,008
30,352
18,014
8,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
14
5 / 2 / 18
12,509
834
8,171
15,651
15,715
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
StopThisBoy
Xbalanque
14
3 / 10 / 1
11,668
778
13,513
17,494
7,309
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ix Chel
14
2 / 10 / 3
11,702
780
14,649
19,460
8,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 4
10,064
671
9,785
22,604
21,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
29
Kills
5
5
Deaths
29
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
MadameComeDump
Morgan Le Fay
7
2
18
8
L
Xbalanque
StopThisBoy
Xbalanque
3
10
1
0.35
L
Ix Chel
2
10
3
0.35
W
Charybdis
ZarinnaLuv
Charybdis
17
1
12
23
W
Odin
5
2
18
7
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
37,947
45,750
Taken
59,558
29,349
Mitigated
37,494
7,068
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
MadameComeDump
Morgan Le Fay
13,648
3,118
0
588
12,085
5,259
1,535
7,405
4,561
41,580
0
L
Xbalanque
StopThisBoy
Xbalanque
13,513
6,451
0
250
17,494
7,309
0
3,760
13,714
0
38,557
L
Ix Chel
14,649
1,413
1,190
3,352
19,460
8,604
0
3,716
15,637
73,712
0
W
Charybdis
ZarinnaLuv
Charybdis
30,352
20,578
0
5,156
18,014
8,375
1,049
9,056
8,923
0
96,599
W
Odin
8,171
2,264
0
1,324
15,651
15,715
102
8,399
7,187
969
20,258
L
9,785
2,618
0
500
22,604
21,581
0
7,288
14,768
16,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
33,434
167
Minions Killed
147
0
Camps Cleared
0
734,879
Distance Traveled
725,256
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,008
867
43
3
0
245,891
0
L
Xbalanque
11,668
778
46
3
0
218,513
0
L
Ix Chel
11,702
780
91
6
0
231,535
0
W
Charybdis
15,120
1,008
106
7
0
258,312
0
W
Odin
12,509
834
18
1
0
230,676
0
L
Geb
10,064
671
10
1
0
275,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role